Tinttamiau Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 40, D:1) a +0 robe (14, 31, D:1) a +0 club (14, 38, D:1) 14 gold pieces (14, 39, D:1) a potion of curing (14, 40, D:1) a +0 plate armour (15, 38, D:1) a ration (15, 39, D:1) a +0 pair of boots (15, 40, D:1) 18 bolts (16, 38, D:1) 13 gold pieces (16, 39, D:1) a potion of agility (16, 40, D:1) a potion of mutation (36, 36, D:1) a +0 hunting sling (37, 5, D:1) 16 arrows (38, -8, D:1) 13 bolts (48, 11, D:1) a +0 robe of cold resistance (48, 32, D:1) a +0 club (55, 10, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a cursed -1 ring mail (9, -21, D:2) a +0 club (21, -1, D:2) a +0 robe (22, -15, D:2) a +0 spear (28, -4, D:2) a +0 club (31, 8, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 3, D:3) 10 arrows (6, -5, D:3) a +0 short sword (9, -6, D:3) 5 tomahawks (12, 10, D:3) a +0 club (13, -21, D:3) 16 bolts (20, -21, D:3) a +0 chain mail (20, 25, D:3) 26 sling bullets (34, 5, D:3) a +0 dagger (38, 5, D:3) a +0 robe (42, 13, D:3) a +0 dagger a +0 leather armour (43, 14, D:3) a +0 dagger (43, 15, D:3) a +0 dagger a +0 robe (43, 16, D:3) a +1 club a +0 war axe (49, 16, D:3) a +0 dagger (60, -14, D:3) a +0 ring mail (60, -8, D:3) 15 poisoned needles Level 4 of the Dungeon [Shop] Muchiuss's Merry Market a manual of Maces & Flails (1324 gold) a book of Minor Magic (240 gold) an uncursed ring of magical power (240 gold) a book of Misfortune (240 gold) a +0 morningstar (48 gold) the +5 mace of Corruption {freeze, +Fly Dex+3} (549 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It lets you fly. (0, 0, D:4) a +0 giant club (0, 3, D:4) a +0 dagger a +0 robe (0, 4, D:4) a +0 hand axe a +0 club a cursed -3 halberd a +0 chain mail (20, -4, D:4) a +0 dagger (23, 5, D:4) a +0 dagger a +0 robe (24, 3, D:4) a cursed +0 ring mail (24, 5, D:4) a +0 flail a cursed -1 club a +0 hunting sling (25, 5, D:4) a +0 spear a cursed -1 robe (52, -22, D:4) a +0 robe (55, 11, D:4) a +0 falchion Level 5 of the Dungeon (1, 14, D:5) a +0 halberd a +0 robe (5, -19, D:5) a +0 club a +0 scale mail (6, -34, D:5) a +0 dagger a +0 robe (6, -33, D:5) a +0 falchion a +0 war axe (7, -33, D:5) a +0 short sword (17, -4, D:5) 4 tomahawks (34, -38, D:5) a +0 falchion (58, 11, D:5) a +1 flail of draining a +0 flail a +0 ring mail Level 6 of the Dungeon (12, 13, D:6) an arrow (13, 12, D:6) 6 arrows (14, 12, D:6) 18 arrows a +0 shortbow (34, 3, D:6) a +0 ring mail (52, 3, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) a +0 naga barding (6, -11, D:7) a +0 trident Level 8 of the Dungeon (1, -6, D:8) a scroll of fog (1, -4, D:8) a +0 spear (unseen) (1, -3, D:8) a +0 spear a goblin skeleton (2, -4, D:8) a +0 spear a goblin corpse (2, -3, D:8) a +0 spear a goblin skeleton (5, 0, D:8) 10 gold pieces (10, 9, D:8) a +3 mace of protection (11, 9, D:8) a +0 war axe (12, 9, D:8) a +0 trident (13, 5, D:8) a +0 giant club (14, 13, D:8) a +0 giant club (16, 9, D:8) a stone the Ecumenical Temple a bailey (0, 0, Bailey) a +0 glaive (unseen) (0, 1, Bailey) a +0 trident (unseen) (0, 6, Bailey) 6 stones (0, 7, Bailey) 2 stones (0, 8, Bailey) 2 stones (0, 9, Bailey) a +0 spear (unseen) (1, -2, Bailey) a +0 trident (unseen) (1, 5, Bailey) 4 stones (1, 6, Bailey) 2 stones (1, 9, Bailey) a +0 trident (still there?) a stone (still there?) (2, 4, Bailey) 2 stones (4, 0, Bailey) 8 gold pieces (4, 9, Bailey) a stone (5, 0, Bailey) 10 gold pieces