Dungeon Crawl Stone Soup version 0.23-a0-767-gdc19b93d68 (webtiles) character file. 11 Tinttamiau the Magician (level 2, 16/16 HPs) Began as a Tengu Wizard on Jan 21, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:01:03 (398 turns). Tinttamiau the Magician (Tengu Wizard) Turns: 398, Time: 00:01:03 Health: 16/16 AC: 2 Str: 7 XL: 2 Next: 25% Magic: 7/7 EV: 12 Int: 18 God: Gold: 27 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons f - a +1 dagger of venom Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls g - a scroll of magic mapping {unknown} Potions e - a potion of haste {unknown} Comestibles c - 4 chunks of flesh d - 2 rations Skills: + Level 0.5 Fighting + Level 2.4 Dodging - Level 2.0 Stealth + Level 3.1 Spellcasting * Level 2.1 Conjurations Level 1.2 Summonings Level 0.7 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 7% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ #....... 14% 2 ##..... Blink Tloc N/A 19% 2 ##..... Slow Hex #....... 24% 2 ##..... Conjure Flame Conj/Fire #....... 30% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 34% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (heavily wounded) The magic dart hits the hobgoblin. You kill the hobgoblin! Okay, then. You start resting. Your magical contamination has completely faded away. g - a scroll labeled NAARRISIRE You start resting. Some of the chunks of flesh in your inventory have rotted away. You open the door. Magic restored. There is an open door here. You open the door. There is an open door here. There is an open door here. Key pressed, stopping explore. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # #### ### ## ...# #.. .. ...# #####^#### #. ...# #...#.#..# #. ...# #...#.#..# #. ...# ##########...#.#..####. ...########.#..........#.#....... ............'...@................ ...####.###.#.......####.)....... #######.....#.......# ####...... # #.....).##.......# #...... # #.......########## #...... # #.......# #...... ####.......################...... ...'.......'§§§§§§............... ####......§################.##### There were no monsters in sight! Vanquished Creatures 3 goblins (D:1) 4 hobgoblins (D:1) A frilled lizard (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tinttamiau the Tengu Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 5/5 249 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/7 398 | D:1 | Quit the game Vault maps used: D:1: minmay_arrival_up_and_down Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.1 Fighting | | 0.5 Dodging | | 2.4 Stealth | | 2.0 Spellcasting | | 3.1 Summonings | | 1.2 Translocations | | 0.7 Action || total -------------------------++------- Melee: Unarmed || 6 Kick || 1 Peck || 1 Cast: Magic Dart || 19 Use: Scroll || 2 Stab: Sleeping || 1 Armor: Robe || 1 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 16 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 16 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+-------