Tinttamiau Level 1 of the Dungeon (0, 0, D:1) a +0 club (24, -20, D:1) a +0 mace (24, 9, D:1) 20 arrows (25, 3, D:1) 17 stones (35, -7, D:1) 13 stones (47, -31, D:1) 17 stones (53, -41, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 2 stones (10, -20, D:2) a +0 club (11, -18, D:2) 9 stones (14, 15, D:2) a +0 whip 2 stones (17, -30, D:2) a +0 leather armour (18, 15, D:2) a +0 trident (34, 11, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +2 robe of positive energy the human corpse of Jessica (10, -17, D:3) a +0 dagger (21, -3, D:3) a +0 leather armour (32, -28, D:3) a +0 club (32, -25, D:3) a +0 long sword Level 4 of the Dungeon [Shop] Muiq's Weapon Emporium a +0 battleaxe of flaming (191 gold) the +8 demon blade "Leech" {vamp, *Rage +Rage rN+} (1366 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. It lets you go berserk. It may make you go berserk in combat. a +0 short sword (42 gold) a +0 flail (49 gold) 11 poisoned darts (61 gold) a +0 rapier of draining (128 gold) a +0 dagger (28 gold) a +0 whip (35 gold) 4 atropa-tipped darts (33 gold) a +0 mace (42 gold) a +2 vorpal shortbow (231 gold) a +1 vorpal quarterstaff (182 gold) (0, 0, D:4) a +0 short sword 4 poisoned darts a kobold corpse (12, 1, D:4) a +0 whip a +0 ring mail