Dungeon Crawl Stone Soup version 0.31-a0-329-g52107efa6a (webtiles) character file. Game seed: 7030905044469910680 89 Tinttamiau the Shield-Bearer (level 4, -5/33 (34) HPs) Began as a Gnoll Wanderer on July 19, 2023. Slain by a hell rat (7 damage) ... in a sewer. The game lasted 00:03:55 (1599 turns). Tinttamiau the Shield-Bearer (Gnoll Wanderer) Turns: 1599, Time: 00:03:55 HP: -5/33 (34) AC: 2 Str: 8 XL: 4 Next: 55% MP: 8/11 EV: 11 Int: 17 God: Gold: 205 SH: 5 Dex: 11 Spells: 3/13 levels left rFire . . . k - +1 hand axe (elec) rCold . . . d - +0 buckler rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ g - ring of willpower HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: freezing walls, hasted, lightly drained, very quick A: fangs 1, strong nose, distributed training a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 205 gold pieces. Inventory: Hand Weapons a - a +0 dagger k - a +1 hand axe of electrocution (weapon) Armour c - a +0 robe (worn) d - a +0 buckler (worn) Magical Staves s - a staff of death Jewellery g - a ring of willpower (left hand) p - an amulet of guardian spirit Wands e - a wand of polymorph (3) Scrolls b - 2 scrolls of fog i - a scroll of amnesia j - a scroll of blinking {unknown} q - a scroll of immolation {unknown} r - a scroll of teleportation {unknown} Potions f - a potion of attraction h - a potion of lignification {unknown} m - a potion of degeneration {unknown} n - a potion of enlightenment {unknown} o - a potion of curing {unknown} t - a potion of mutation {unknown} Skills: + Level 2.8 Fighting + Level 1.2 Short Blades + Level 1.2 Long Blades + Level 1.2 Axes + Level 1.2 Maces & Flails + Level 1.2 Polearms + Level 1.2 Staves + Level 1.2 Ranged Weapons + Level 1.2 Throwing + Level 1.2 Armour + Level 1.2 Dodging + Level 1.2 Stealth + Level 6.6 Shields + Level 1.2 Unarmed Combat + Level 5.1 Spellcasting + Level 1.0 Conjurations + Level 1.0 Hexes + Level 1.0 Summonings + Level 3.8 Necromancy + Level 1.0 Translocations + Level 1.0 Transmutations + Level 1.0 Fire Magic + Level 3.8 Ice Magic + Level 1.0 Air Magic + Level 1.0 Earth Magic + Level 1.0 Poison Magic + Level 1.3 Invocations + Level 1.2 Evocations + Level 1.0 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 4% 1 b - Ozocubu's Armour Ice 17% N/A 13% 3 c - Vampiric Draining Necr 17% 2d7 13% 3 d - Frozen Ramparts Ice 34% 1d6 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 48% 2d9 8% 1 Call Canine Familiar Summ 7% N/A 38% 3 Portal Projectile Hex/Tloc 14% N/A 38% 3 Leda's Liquefaction Hex/Erth 3% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History A hell rat comes into view. Found seven items. Found a gate leading back out of this place. A hell rat is nearby! A rat comes into view. Casting: Ozocubu's Armour (quite dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (13% risk of failure)! Continue anyway? Casting: Frozen Ramparts (quite dangerous; 13% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the hell rat. The hell rat bites you! You feel drained. You hit the hell rat but do no damage. Your bite misses the hell rat. The hell rat is moderately wounded. The wall freezes the hell rat but does no damage. The hell rat twitches its whiskers. The hell rat closely misses you. The wall freezes the hell rat. The hell rat bites you! * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. Casting: Frozen Ramparts (quite dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Unknown command. It was a potion of haste. You feel yourself speed up. The wall freezes the hell rat but does no damage. The hell rat barely misses you. Okay, then. You barely miss the hell rat. You bite the hell rat, but do no damage. The hell rat is moderately wounded. The wall freezes the hell rat but does no damage. The hell rat barely misses you. You slash the hell rat! The hell rat is severely wounded. The wall freezes the hell rat but does no damage. The hell rat bites you! You die... ###.~..~∩..~~.# #~.~..#####..~~. ##~~.###!∩?###..~ #~..##~!?!?!~# .~ #.~~#...~~~.~ .~ #~~.##~~~~~~ ..~ ##..~###.~. #~~~# #~.~.~##r##.~~~.# ###~...~~@.r~.# ###..~~~~~### ######### You could see a hell rat and a rat. Vanquished Creatures Jessica (D:3) An adder (D:4) A river rat (Sewer) 2 worms (D:4) A dart slug (D:4) 2 orcs (D:4) 3 endoplasms (D:1) 3 giant cockroaches A goblin (D:1) A hobgoblin (D:4) 3 quokkas (D:3) 5 ball pythons 4 bats (D:1) A frilled lizard (D:1) 7 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tinttamiau the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Tinttamiau set off with the following items: a +0 dagger, a | scroll of fog, a +0 robe, a +0 buckler; and the following | spells available to memorise: Freeze, Kiss of Death, Frozen | Ramparts, Ozocubu's Armour, Vampiric Draining. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 6/6 2 | D:1 | Learned a level 1 spell: Freeze 215 | D:1 | Reached XP level 2. HP: 23/23 MP: 7/7 854 | D:2 | You fall into a shaft and drop 2 floors! 964 | D:3 | Noticed Terence 1010 | D:4 | Reached skill level 5 in Spellcasting 1010 | D:4 | Reached XP level 3. HP: 14/28 MP: 2/9 1194 | D:4 | Reached skill level 1 in Invocations 1198 | D:4 | Learned a level 3 spell: Ozocubu's Armour 1202 | D:4 | Learned a level 3 spell: Vampiric Draining 1457 | D:3 | Noticed Jessica 1462 | D:3 | Killed Jessica 1463 | D:3 | Reached skill level 1 in Short Blades 1463 | D:3 | Reached skill level 1 in Long Blades 1463 | D:3 | Reached skill level 1 in Axes 1463 | D:3 | Reached skill level 1 in Maces & Flails 1463 | D:3 | Reached skill level 1 in Polearms 1463 | D:3 | Reached skill level 1 in Staves 1463 | D:3 | Reached skill level 1 in Ranged Weapons 1463 | D:3 | Reached skill level 1 in Throwing 1463 | D:3 | Reached skill level 1 in Armour 1463 | D:3 | Reached skill level 1 in Dodging 1463 | D:3 | Reached skill level 1 in Stealth 1463 | D:3 | Reached skill level 1 in Unarmed Combat 1463 | D:3 | Reached skill level 1 in Evocations 1463 | D:3 | Reached XP level 4. HP: 34/34 MP: 9/11 1536 | D:3 | Found a glowing drain. 1550 | D:3 | Learned a level 3 spell: Frozen Ramparts 1557 | Sewer | Entered a sewer 1565 | Sewer | Reached skill level 1 in Conjurations 1565 | Sewer | Reached skill level 1 in Hexes 1565 | Sewer | Reached skill level 1 in Summonings 1565 | Sewer | Reached skill level 1 in Translocations 1565 | Sewer | Reached skill level 1 in Transmutations 1565 | Sewer | Reached skill level 1 in Fire Magic 1565 | Sewer | Reached skill level 1 in Air Magic 1565 | Sewer | Reached skill level 1 in Earth Magic 1565 | Sewer | Reached skill level 1 in Poison Magic 1565 | Sewer | Reached skill level 1 in Shapeshifting 1596 | Sewer | HP: 1/33 [hell rat (15)] 1599 | Sewer | Slain by a hell rat Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_basic, serial_glass, glass_columns_a, glass_columns_a, roderic_malta_cross D:2: layout_rooms, ebering_ecumenical_altar_sacrificial, grunt_decor_one_mirror D:3: layout_rooms, portal_sewer_entry_f, uniq_jessica, uniq_terence D:4: layout_loops_cross, old_standard_altar, minmay_temple_entry_waves, serial_shops, shop, minmay_quadrilaterals, uniq_duvessa Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 5 | 5.1 Invocations | 1 | 1.3 Short Blades | 1 | 1.2 Long Blades | 1 | 1.2 Axes | 1 | 1.2 Maces & Flails | 1 | 1.2 Polearms | 1 | 1.2 Staves | 1 | 1.2 Ranged Weapons | 1 | 1.2 Throwing | 1 | 1.2 Armour | 1 | 1.2 Dodging | 1 | 1.2 Stealth | 1 | 1.2 Unarmed Combat | 1 | 1.2 Evocations | 1 | 1.2 Conjurations | 1 | 1.0 Hexes | 1 | 1.0 Summonings | 1 | 1.0 Translocations | 1 | 1.0 Transmutations | 1 | 1.0 Fire Magic | 1 | 1.0 Air Magic | 1 | 1.0 Earth Magic | 1 | 1.0 Poison Magic | 1 | 1.0 Shapeshifting | 1 | 1.0 Fighting | | 2.8 Shields | | 6.6 Necromancy | | 3.8 Ice Magic | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 13 | || 13 Bite | 3 | 3 || 6 Hand axe | 24 | 23 || 47 Cast: Freeze | 32 | || 32 Ozocubu's Armour | | 1 || 1 Frozen Ramparts | | 1 || 1 Use: Scroll | 2 | || 2 Potion | | 1 || 1 Armour: Robe | 10 | 5 || 15 Dodge: Dodged | 26 | 12 || 38 Block: Buckler | 13 | 5 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1621 | 1611 | 10 | 46 | 1254 | 5 | 324.2 | Dungeon | 1574 | 1564 | 10 | 46 | 1241 | 4 | 393.5 | Sewer | 47 | 47 | 0 | 0 | 13 | 1 | 47.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 852 daAuts D:4: 472 daAuts D:3: 241 daAuts Sewer: 47 daAuts D:2: 6 daAuts