Tinttamiau Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, 11, D:1) a potion of invisibility (6, 12, D:1) a potion of curing (10, 24, D:1) a +0 club (19, 19, D:1) a +0 mace (20, 12, D:1) a +0 ring mail (23, -2, D:1) a +0 club (28, -6, D:1) a +0 club (28, -5, D:1) a +0 club 3 stones (28, 15, D:1) a +0 club (29, 24, D:1) a beast talisman (41, 16, D:1) a beast talisman (45, 14, D:1) a +0 dagger a +0 short sword a stone (47, 36, D:1) a potion of degeneration Level 2 of the Dungeon [Shop] Comumi's Distillery a potion of lignification (30 gold) a potion of curing (30 gold) 2 potions of mutation (160 gold) 2 potions of lignification (60 gold) a potion of ambrosia (80 gold) a potion of resistance (100 gold) a potion of heal wounds (50 gold) a potion of curing (30 gold) (0, 0, D:2) a potion of attraction (7, 8, D:2) a potion of heal wounds (8, -7, D:2) a +0 dagger (9, -16, D:2) a +0 club (15, -25, D:2) a potion of magic (16, -28, D:2) a +0 dagger (17, -24, D:2) a +0 dagger (21, 5, D:2) 4 boomerangs (25, 11, D:2) a +0 ring mail (36, -30, D:2) 3 stones (37, -5, D:2) a +0 mace (39, -30, D:2) a +0 leather armour (43, -5, D:2) a +0 club (43, -2, D:2) a potion of enlightenment Level 3 of the Dungeon [Shop] Heutelol's Armour Emporium a +1 scale mail of poison resistance (143 gold) a +0 scale mail (44 gold) a +0 chain mail (49 gold) a +0 scale mail (44 gold) the +3 plate armour "Saronwu" {*Slow rN++ Will+ Dex+3} (679 gold) Dex: It affects your dexterity (+3). rN: It greatly protects you from negative energy. *Slow: It may slow you when you take damage. Will: It increases your willpower. a +2 crystal plate armour (1012 gold) a +0 cloak (49 gold) a +0 pair of gloves of hurling (126 gold) [Shop] Xadweese's Antique Weapon Shoppe a +0 war axe (73 gold) a +2 spear of venom (327 gold) a +0 hand axe (63 gold) a +0 hand axe (63 gold) a +2 long sword of venom (340 gold) a +0 club (21 gold) [Shop] Peghauth's Distillery a potion of heal wounds (55 gold) a potion of heal wounds (55 gold) a potion of degeneration (11 gold) a potion of attraction (33 gold) a potion of lignification (33 gold) 2 potions of degeneration (22 gold) a potion of brilliance (44 gold) (8, -20, D:3) a +0 short sword (16, 18, D:3) a potion of curing (18, -4, D:3) a +0 club (20, 0, D:3) a beast talisman (20, 24, D:3) 2 poisoned darts (21, 22, D:3) a +0 club (23, 2, D:3) a potion of curing (24, -24, D:3) a maw talisman (24, -12, D:3) 8 stones a +0 leather armour (24, 26, D:3) the +8 short sword "Hydrabane" {speed, rElec rF- rN+} rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rN: It protects you from negative energy. (39, 8, D:3) a +0 club a boomerang (43, 16, D:3) a +0 club (49, 11, D:3) a potion of enlightenment Level 4 of the Dungeon (9, 18, D:4) 4 stones a +0 chain mail (10, 29, D:4) a +0 dagger (20, 8, D:4) a +0 dagger (25, 8, D:4) a +0 ring mail (31, 2, D:4) a +0 club (31, 3, D:4) a +0 club a +0 sling a +0 club (31, 4, D:4) a +0 dagger a +0 club (32, 3, D:4) a +0 club a +0 leather armour (33, 3, D:4) a +0 club (36, 36, D:4) 6 stones (36, 37, D:4) a +0 dagger (36, 38, D:4) a +0 robe (39, 33, D:4) a +0 club 2 stones (40, 0, D:4) a +0 trident (41, 33, D:4) a potion of lignification (41, 38, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +1 flail of protection (unseen) (2, -21, D:5) a +0 club 2 boomerangs a +0 leather armour an orc corpse (4, -21, D:5) a +0 dagger a +0 club a +0 leather armour (5, -20, D:5) a +0 dagger a +0 robe an orc corpse (6, -10, D:5) a +0 glaive a +0 robe the orc corpse of Blork the orc (7, -20, D:5) a +0 ring mail (8, -10, D:5) a +0 short sword (25, -44, D:5) a +0 sling (25, -34, D:5) a potion of magic (27, -16, D:5) a potion of might (28, -33, D:5) a +0 falchion (29, -33, D:5) a +0 club a +0 whip (29, -16, D:5) 6 poisoned darts (32, -23, D:5) a +0 flail (34, -26, D:5) a book of Callings (39, -10, D:5) a +0 scale mail