Dungeon Crawl Stone Soup version 0.31-a0-664-g902f515a81 (webtiles) character file. Game seed: 2550594605589973303 126 Tinttamiau the Magician (level 5, -3/40 HPs) Began as a Djinni Fire Elementalist on Sept 2, 2023. Slain by a hobgoblin (4 damage) ... led by Robin ... on level 3 of the Dungeon. The game lasted 00:04:04 (1705 turns). Tinttamiau the Magician (Djinni Fire Elementalist) Turns: 1705, Time: 00:04:05 Health: -3/40 AC: 2 Str: 7 XL: 5 Next: 31% Gold: 58 EV: 12 Int: 18 God: SH: 0 Dex: 14 rFire + + + f - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 3, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, antennae 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of fog e - a scroll of torment Potions c - a potion of enlightenment d - a potion of brilliance Skills: + Level 3.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations + Level 3.8 Hexes + Level 3.8 Summonings + Level 3.8 Necromancy + Level 3.8 Translocations + Level 3.8 Transmutations + Level 3.8 Fire Magic + Level 3.8 Ice Magic + Level 3.8 Air Magic + Level 3.8 Earth Magic + Level 3.8 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 68% 2x1d7 3% 1 b - Scorch Fire 34% 2d6 4% 2 c - Volatile Blastmotes Fire/Tloc 34% 2d12 10% 3 d - Inner Flame Hex/Fire 17% N/A 10% 3 e - Flame Wave Conj/Fire 17% 2d7 30% 4 f - Shock Conj/Air 68% 1d7 3% 1 g - Passwall Tmut/Erth 14% N/A 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is almost immune to the effects of heat. (rF+++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You have a pair of small antennae on your head. Message History * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The adder attacks as it pursues you! The adder barely misses you. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (severely wounded, 53% to hit) The zap misses the adder. The zap hits the hobgoblin. You kill the hobgoblin! The zap misses the hobgoblin. * * * LOW HITPOINT WARNING * * * The adder misses you. The adder closely misses you. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. As you read the scroll labelled WEEGGO DIOLL, it crumbles to dust. It is a scroll of amnesia. You feel forgetful for a moment. The adder closely misses you. Okay, then. Okay, then. The adder closely misses you. Your magical contamination has completely faded away. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, p - adder The zap hits the adder. You kill the adder! The zap hits the hobgoblin. The hobgoblin is moderately wounded. * * * LOW HITPOINT WARNING * * * The hobgoblin attacks as it pursues you! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin attacks as it pursues you! The hobgoblin hits you. You die... .. #. .. # ###. ##.##.## ... ##...#.. #.#####.....### ####............g) #.......##.....# #@##..#.###...# #g##:.g..##)#.# #.###.#.g....## #@###.#.###.## #.g.@g......# ############# You could see Terence and 2 hobgoblins. Vanquished Creatures Robin (D:3) 3 gnolls (D:2) 3 adders 2 dart slugs (D:2) 2 ball pythons 4 bats 4 endoplasms A giant cockroach (D:1) 9 goblins 7 hobgoblins 8 jackals (D:2) A quokka (D:3) A frilled lizard (D:1) 3 kobolds 49 creatures vanquished. Vanquished Creatures (others) 69 foxfires 69 creatures vanquished. Grand Total: 118 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tinttamiau the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Tinttamiau set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 242 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 432 | D:1 | Reached skill level 1 in Fighting 808 | D:2 | Reached XP level 3. HP: 22/27 MP: 0/0 808 | D:2 | Learned a level 1 spell: Shock 953 | D:2 | Reached XP level 4. HP: 5/33 MP: 0/0 1650 | D:2 | You are sucked into a shaft and drop 1 floor! 1661 | D:3 | Reached XP level 5. HP: 39/39 MP: 0/0 1661 | D:3 | Learned a level 2 spell: Passwall 1669 | D:3 | Noticed Robin 1678 | D:3 | Killed Robin 1688 | D:3 | Noticed Terence 1695 | D:3 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 1695 | D:3 | Gained mutation: Your flesh is almost immune to the effects | of heat. (rF+++) [potion of mutation] 1695 | D:3 | HP: 2/40 [hobgoblin[Robin] (3)] 1703 | D:3 | HP: 1/40 [hobgoblin[Robin] (1)] 1705 | D:3 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_8_columns, layout_loops_ring, st_stairs_12, nrook_mini_backslash D:2: layout_basic D:3: layout_loops_cross, serial_shops, shop, nicolae_shop_vocational, uniq_robin, uniq_terence Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | | 3.8 Conjurations | | 3.8 Hexes | | 3.8 Summonings | | 3.8 Necromancy | | 3.8 Translocations | | 3.8 Transmutations | | 3.8 Fire Magic | | 3.8 Ice Magic | | 3.8 Air Magic | | 3.8 Earth Magic | | 3.8 Poison Magic | | 3.8 Fighting | 1 2 3 | 3.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 1 | || 1 Cast: Foxfire | 27 | 15 || 42 Scorch | 13 | 20 || 33 Volatile Blastmot | 1 | 1 || 2 Shock | | 3 || 3 Use: Scroll | | 8 || 8 Potion | | 1 || 1 Armour: Robe | 14 | 19 || 33 Dodge: Dodged | 13 | 31 || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1703 | 1679 | 24 | 291 | 1094 | 3 | 567.7 | Dungeon | 1703 | 1679 | 24 | 291 | 1094 | 3 | 567.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 925 daAuts D:1: 723 daAuts D:3: 54 daAuts