Tinttamiau Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 20, D:1) a +0 club (13, 4, D:1) a +0 club (16, -11, D:1) a +0 club (18, -10, D:1) a +0 whip (30, 19, D:1) a +0 club (31, 20, D:1) a +0 dagger (43, 23, D:1) a +0 dagger (44, 14, D:1) a +0 club (45, 11, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, 6, D:2) a +0 whip (1, 7, D:2) a +0 dagger (8, -22, D:2) a +0 war axe (9, 21, D:2) a +0 dagger a +0 robe (10, 20, D:2) a +0 dagger (10, 21, D:2) a +0 short sword a +0 leather armour (12, 20, D:2) 3 stones (13, -13, D:2) a +0 club (16, 22, D:2) a +0 hand axe (24, -6, D:2) a +0 flail (27, -12, D:2) a +0 dagger (37, -12, D:2) a +0 club (43, -16, D:2) a +0 robe (47, -7, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 1, D:3) a +0 dagger a +0 leather armour (2, 3, D:3) a +0 dagger a +0 dagger (4, 12, D:3) a +0 spear (5, 13, D:3) a +0 club a +0 club a +0 club a +0 club a +0 club (5, 18, D:3) a +0 club (6, 14, D:3) a +0 club (8, 15, D:3) a +0 club a +0 dagger 5 poisoned darts (8, 16, D:3) a +0 club (9, 14, D:3) 4 stones (11, 13, D:3) 8 stones (18, -6, D:3) a +0 scythe a +0 robe (22, -2, D:3) 3 poisoned darts (25, 15, D:3) a +0 short sword a curare-tipped dart (25, 16, D:3) a +0 club (25, 18, D:3) a +0 club a +0 club a +0 club (25, 19, D:3) a +0 club (26, 14, D:3) a +0 club (30, 15, D:3) 5 stones (31, 15, D:3) a +0 club a +0 club a +0 club (32, 14, D:3) a +0 club (34, 12, D:3) 5 stones (35, 11, D:3) a +0 club a +0 club (37, -24, D:3) a +0 whip (38, 5, D:3) 7 stones (38, 6, D:3) a +0 club (39, 5, D:3) 8 stones (40, 5, D:3) 8 stones (42, 18, D:3) a +0 club (43, 7, D:3) a +0 club (43, 11, D:3) a +0 club (43, 12, D:3) a +0 club a +0 club (43, 18, D:3) a +0 club (43, 19, D:3) a +0 club (44, 11, D:3) a stone (49, -35, D:3) a +1 scale mail of cold resistance a +0 mace (49, -2, D:3) 3 stones (54, -31, D:3) 2 stones a +0 club (54, 13, D:3) a +0 club a +0 club a +0 short sword (55, 12, D:3) a +0 club (55, 13, D:3) a +0 club a +0 halberd (56, 12, D:3) 5 stones (56, 13, D:3) a +0 halberd (57, 12, D:3) a +0 dagger (57, 13, D:3) a +0 whip 9 stones a +0 dagger 3 poisoned darts (57, 14, D:3) a +0 club (57, 15, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (15, -18, D:4) a +0 whip (16, -23, D:4) a +0 helmet (34, -18, D:4) a +0 dagger (40, 31, D:4) a +1 whip of flaming (42, 32, D:4) a +0 club a +0 ring mail (50, 1, D:4) a +0 ring mail (58, 7, D:4) a +0 dagger (58, 9, D:4) a +0 club (59, 9, D:4) a +0 club a +0 club (60, 9, D:4) a +3 falchion a +0 animal skin a +0 helmet (63, -9, D:4) a +0 ring mail Level 5 of the Dungeon (3, 32, D:5) a +2 dagger of speed (6, 35, D:5) 8 stones (11, 9, D:5) a +0 orcbow (11, 14, D:5) a +0 club (21, 26, D:5) a +0 whip (24, -14, D:5) a +0 scale mail (27, 29, D:5) a +3 spear (28, 29, D:5) a +0 long sword a +0 spear a +0 ring mail (40, 8, D:5) a +0 trident (43, 36, D:5) a +0 club a +0 mace a +0 chain mail (43, 37, D:5) a +0 hand axe a +0 club (43, 38, D:5) a +0 short sword (50, -9, D:5) 4 poisoned darts Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (2, -10, D:6) a +0 trident (4, 6, D:6) a +0 robe (4, 7, D:6) a +0 hand axe (5, -2, D:6) a +0 mace (5, 5, D:6) a +0 whip (5, 6, D:6) a +0 war axe a +0 leather armour (5, 8, D:6) a +0 dagger a +0 robe a +0 dagger (38, 23, D:6) a +0 mace (43, 23, D:6) a +0 mace (44, 4, D:6) a +0 short sword a +0 robe a +0 great sword a +0 plate armour a +0 trident a +0 scale mail a +0 kite shield (44, 5, D:6) a +0 trident a +0 chain mail (44, 7, D:6) a +0 great sword a +0 chain mail (44, 13, D:6) a +0 dagger a +0 ring mail (44, 19, D:6) 5 stones (47, -3, D:6) the +5 long sword of Erhohuti {holy, Drain rN+ Dex+2} Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. Drain: It drains your maximum health when unequipped. (unseen) (47, -1, D:6) a +0 club a +0 leather armour (47, 14, D:6) a +1 dagger of flaming a +0 robe (49, 17, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 morningstar (7, 0, D:7) a +0 club a +0 club a +0 scale mail (7, 1, D:7) a +0 flail (9, 1, D:7) a +0 dagger a +0 robe (17, 18, D:7) a +0 club (18, -3, D:7) a +0 scale mail (18, 3, D:7) a +0 spear (19, 0, D:7) a +0 spear (19, 1, D:7) a +0 club a +0 leather armour a +0 spear (19, 2, D:7) a +0 whip (19, 3, D:7) a +0 club (29, 12, D:7) a +0 hand axe (29, 13, D:7) a +0 hand axe (34, 10, D:7) a +0 scale mail a +0 club (36, -2, D:7) a +5 broad axe (39, 6, D:7) a +0 scale mail a +0 war axe a +0 mace a +0 leather armour a +0 whip a +0 dagger (41, 20, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 scimitar (1, 12, D:8) 6 poisoned darts (5, 26, D:8) a +4 scimitar a +0 robe a +0 halberd a +0 robe (5, 27, D:8) a +0 hand axe a +0 robe (6, 27, D:8) a +4 short sword a +0 robe a +0 mace a +0 robe (7, 19, D:8) 3 stones a staff of death (8, 6, D:8) a +0 whip a +0 whip a +0 spear (9, 6, D:8) a +1 heavy trident a +0 ring mail a +0 kite shield (10, 6, D:8) a +0 whip (19, -10, D:8) a +0 giant spiked club (20, 2, D:8) +0 steam dragon scales (30, 3, D:8) a +0 ring mail (31, -3, D:8) 6 stones (31, 4, D:8) a +0 longbow (36, 23, D:8) a +0 dagger a +0 robe (36, 24, D:8) a +0 flail a +0 ring mail a +0 dagger a +0 robe (37, 23, D:8) a +0 dagger (37, 24, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 flail a +0 ring mail a +0 mace (0, 1, D:9) a +0 flail (12, 23, D:9) a +0 short sword a +0 scale mail (13, 10, D:9) 3 stones (13, 24, D:9) a +0 club a +0 trident a +0 leather armour (14, 24, D:9) a +0 dagger a +0 leather armour (22, -5, D:9) a +0 war axe (25, -1, D:9) a +0 short sword a curare-tipped dart (25, 5, D:9) a +0 morningstar a +0 chain mail (27, -10, D:9) a +0 hand axe (27, -5, D:9) a stone (28, 9, D:9) a +0 trident a +0 ring mail (32, 0, D:9) a +0 great sword a +0 robe (33, 2, D:9) a +0 halberd a +0 robe (34, 2, D:9) a +0 flail a +0 robe (36, 3, D:9) a +2 halberd a +0 robe (41, -7, D:9) a +4 hand axe (50, -15, D:9) +0 steam dragon scales a +0 robe (57, -17, D:9) a +0 battleaxe a +0 robe (57, -16, D:9) a +0 short sword a +0 robe a +2 great sword of freezing a +0 robe (58, 15, D:9) a +0 helmet Level 10 of the Dungeon (0, 0, D:10) a +1 robe of cold resistance (3, -1, D:10) a +0 ring mail (28, -1, D:10) a +0 war axe a +0 robe a +0 mace a +0 robe (28, 2, D:10) a +3 spear a +0 robe (29, 2, D:10) a +0 halberd a +0 robe (31, 17, D:10) a +4 great mace a +0 ring mail a +0 hand axe a +0 dagger a +0 robe a +0 hand axe (32, 19, D:10) a +0 dagger a +0 ring mail (38, 32, D:10) a +0 plate armour the Ecumenical Temple Level 1 of the Lair of Beasts (9, -19, Lair:1) a +0 orcbow (11, -30, Lair:1) a +0 leather armour (33, 4, Lair:1) a +0 quarterstaff of freezing (53, -37, Lair:1) a +0 flail (55, 10, Lair:1) a ring of ice a ring of wizardry a +6 ring of intelligence (63, 11, Lair:1) a +0 long sword Level 2 of the Lair of Beasts (0, 0, Lair:2) 6 poisoned darts (10, 13, Lair:2) 8 stones (11, 23, Lair:2) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (20, 8, Lair:2) a +0 short sword (22, 23, Lair:2) a +0 ring mail (25, -28, Lair:2) a staff of earth (25, -5, Lair:2) 7 stones (28, 3, Lair:2) a staff of poison (28, 12, Lair:2) the +6 arbalest "Bovuc" {flame, rF+ rCorr Str-5} Str-5: It affects your strength (-5). rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (28, 14, Lair:2) a +0 spear (30, 14, Lair:2) 4 stones (33, 2, Lair:2) 3 stones (41, -20, Lair:2) a +0 short sword (42, -23, Lair:2) a +0 trident a +0 robe (43, -15, Lair:2) the +4 pair of boots of the Wasteland {rElec rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. (43, 2, Lair:2) a serpent talisman (44, -14, Lair:2) a +0 war axe a +0 robe a +0 long sword (45, -15, Lair:2) a +0 dire flail a +0 robe (46, -13, Lair:2) a +0 glaive (48, 1, Lair:2) 5 stones (54, 6, Lair:2) a stone Level 3 of the Lair of Beasts (0, 0, Lair:3) 15 gold pieces (0, 1, Lair:3) a +0 war axe of freezing (unseen) (32, 10, Lair:3) 18 gold pieces a Gauntlet (2, -4, Gauntlet) 10 gold pieces (3, -4, Gauntlet) Ozocubu's Autobiography (13, 15, Gauntlet) a +5 quarterstaff (unseen) (14, 15, Gauntlet) the +7 shortbow of Onastr Ohoeke {flame, rF+} rF+: It protects you from fire. (unseen) (23, -2, Gauntlet) a +6 ring of strength (23, 1, Gauntlet) a +0 short sword (23, 10, Gauntlet) a potion of heal wounds (24, 12, Gauntlet) a potion of attraction (36, -2, Gauntlet) 3 stones (36, 1, Gauntlet) the ring of Toafo {rElec rC- AC+4 Dex+4 Slay+2} [ring of protection] AC+4: It affects your AC (+4). Dex+4: It affects your dexterity (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. (unseen) (36, 2, Gauntlet) a ring of willpower (36, 10, Gauntlet) the +1 pair of boots of Freedom {Harm rF- Regen+} rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. (36, 11, Gauntlet) a ring of wizardry (36, 14, Gauntlet) a +0 trident