Tinylith Level 1 of the Dungeon (0, 0, D:1) a cursed -2 dagger (1, 8, D:1) a +0 club (3, 14, D:1) a +0 whip (3, 34, D:1) a +1 ring mail of positive energy (13, 48, D:1) a +0 dagger (14, 29, D:1) a +0 leather armour of magic resistance (41, 15, D:1) a cursed +0 club (44, 2, D:1) 18 bolts (46, 31, D:1) a +0 whip Level 2 of the Dungeon (5, -17, D:2) a +0 ring mail (8, 3, D:2) a quokka skeleton (18, 3, D:2) a +0 leather armour (27, 2, D:2) 8 bolts