Dungeon Crawl Stone Soup version 0.27-a0-1301-g128193abf8 (webtiles) character file. Game seed: 15350942163850516747 4068 Torax the Carver (level 9, -4/71 HPs) Began as a Demigod Gladiator on June 17, 2021. Slain by a cane toad (7 damage) ... on level 8 of the Dungeon. The game lasted 00:15:06 (11802 turns). Torax the Carver (Demigod Gladiator) Turns: 11802, Time: 00:15:06 Health: -4/71 AC: 13 Str: 27 XL: 9 Next: 76% Magic: 11/11 EV: 8 Int: 10 God: Gold: 431 SH: 0 Dex: 21 Spells: 8/8 levels left rFire . . . SeeInvis + a - +0 long sword rCold . . . Faith . (no shield) rNeg . . . Spirit . g - +0 plate armour rPois . Reflect . c - +0 helmet rElec . Harm . l - +0 cloak rCorr . Rampage . j - +0 pair of gloves Will ..... (no boots) Stlth .......... O - amulet of regeneration HPRegen 1.21/turn m - ring of see invisible MPRegen 0.12/turn t - +6 ring of dexterity @: lethally poisoned (-4 -> -4) A: high mp 1, forlorn a: no special abilities You were on level 8 of the Dungeon. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 431 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles b - 2 curare-tipped darts d - 2 throwing nets (quivered) F - 5 atropa-tipped darts Armour c - a +0 helmet (worn) g - a +0 plate armour (worn) (You took it off an orc warrior on level 7 of the Dungeon) j - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) l - a +0 cloak (worn) (You found it on level 1 of the Dungeon) Jewellery m - a ring of see invisible (left hand) (You found it on level 1 of the Dungeon) q - a ring of flight (You found it on level 2 of the Dungeon) t - a +6 ring of dexterity (right hand) (You found it on level 2 of the Dungeon) w - a ring of positive energy (You found it on level 4 of the Dungeon) H - the ring of Yjyj Xib {Fire Str+3} (You found it on level 6 of the Dungeon) [ring of fire] It enhances your fire magic. It affects your strength (+3). It protects you from fire. It makes you vulnerable to cold. O - an amulet of regeneration (around neck) (You found it on level 8 of the Dungeon) Wands y - a wand of paralysis (4) (You found it on level 4 of the Dungeon) L - a wand of iceblast (7) (You found it on level 6 of the Dungeon) Scrolls e - 2 scrolls of fog n - a scroll of silence {unknown} o - 2 scrolls of enchant weapon {unknown} r - a scroll of brand weapon {unknown} u - a scroll of noise {unknown} v - a scroll of vulnerability {unknown} x - a scroll of enchant armour {unknown} B - 4 scrolls of teleportation {unknown} C - 3 scrolls of amnesia {unknown} E - a scroll of fear {unknown} I - 3 scrolls of identify J - a scroll of summoning {unknown} K - 2 scrolls of magic mapping {unknown} Potions f - 2 potions of haste k - 3 potions of ambrosia p - 3 potions of flight {unknown} s - 2 potions of might z - a potion of invisibility {unknown} A - a potion of degeneration {unknown} D - a potion of attraction {unknown} G - a potion of mutation {unknown} M - a potion of resistance {unknown} N - 2 potions of magic {unknown} Skills: + Level 4.0 Fighting - Level 12.2 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging + Level 3.6 Evocations You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Corona Hex 0% N/A 99% 1 Magic Dart Conj 0% 1d3 99% 1 Blink Tloc N/A N/A 100% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 100% 2 Searing Ray Conj 0% 3d3 100% 2 Confusing Touch Hex 0% N/A 100% 3 Dazzling Flash Conj/Hex 0% N/A 100% 3 Lesser Beckoning Tloc 0% N/A 100% 3 Tukima's Dance Hex 0% N/A 100% 3 Fulminant Prism Conj/Hex 0% 3d6 100% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 100% 4 Summon Ice Beast Ice/Summ 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (0/1) D:5 Lair (1/6) D:8 Orc (0/2) D:9 Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down, spattered with blood here. You start resting. HP restored. Things that are here: a +0 chain mail; a +0 hand axe; an orc corpse There is a staircase to the Lair here. You climb downwards. Welcome to the Lair of Beasts! A water moccasin comes into view. The water moccasin hisses angrily. There is a staircase back to the Dungeon here. You slash the water moccasin! The water moccasin is heavily wounded. The water moccasin misses you. You slash the water moccasin! The water moccasin is severely wounded. The water moccasin bites you but does no damage. You hit the water moccasin. The water moccasin is almost dead. The water moccasin closely misses you. You barely miss the water moccasin. The water moccasin is almost dead. The water moccasin bites you but does no damage. You barely miss the water moccasin. The water moccasin is almost dead. The water moccasin closely misses you. You riposte. You hit the water moccasin. You kill the water moccasin! No target in view! No target in view! A wolf comes into view. The wolf howls! You hear a howl! You hear a loud, deep croak! A wolf comes into view. The wolf howls! A cane toad comes into view. A wolf comes into view. The wolf howls! The wolf bites you but does no damage. You see here a gold piece. You hit the wolf but do no damage. The wolf bites you. The wolf barely misses you. You riposte. You hit the wolf. The wolf is lightly wounded. You slash the wolf! The wolf is severely wounded. You completely miss the wolf. The wolf barely misses you. You riposte. You hit the wolf. The wolf is moderately wounded. The wolf barely misses you. You riposte. You hit the wolf. The wolf is heavily wounded. The cane toad barely misses you. There is a staircase back to the Dungeon here. The wolf bites you but does no damage. The cane toad stings you. The wolf bites you but does no damage. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. You closely miss the cane toad. The wolf bites you. The cane toad barely misses you. The wolf barely misses you. You slash the cane toad! The cane toad is moderately wounded. The wolf bites you but does no damage. The cane toad barely misses you. You riposte. You barely miss the cane toad. The cane toad is moderately wounded. You barely miss the cane toad. The cane toad is moderately wounded. The wolf bites you. The cane toad stings you! You are poisoned. The cane toad poisons you! You closely miss the cane toad. The cane toad is moderately wounded. You feel very sick. The wolf bites you. The wolf bites you! You hit the cane toad but do no damage. The cane toad is moderately wounded. You feel sick. The cane toad stings you! The wolf barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. You hit the cane toad. The cane toad is moderately wounded. You feel sick. The cane toad stings you! * * * LOW HITPOINT WARNING * * * The wolf bites you but does no damage. You barely miss the cane toad. The cane toad is moderately wounded. You feel sick. The wolf bites you! * * * LOW HITPOINT WARNING * * * The cane toad barely misses you. Throw: 3 throwing nets Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - wolf Aim: a wolf (46% to hit) You throw a throwing net. The throwing net barely misses the wolf. You feel sick. The wolf bites you. * * * LOW HITPOINT WARNING * * * The cane toad stings you! You die... [#..##.............# #..##..............# ..###.......###...## .## ##......##.....## ### ###....#.......# #.### ##...#.....P.## ....## ###..........# .....### #.....h....## .......####.....@.....# .........###...F......# ..........##..........## ..........###.P.....##.## ....).....# #....P..#.#.## ..........# ##.....##>.#.## ..........#####...###)).#.## ..........##.............#.## ..........##.#..............### You could see a cane toad and a wolf. Vanquished Creatures A troll (D:9) A basilisk (D:8) A yak (D:7) 2 steam dragons (D:8) 3 water moccasins An acid dragon (D:8) A sky beast (D:6) 2 black bears 3 orc warriors A hornet zombie (D:6) A necrophage (D:7) 2 ice beasts An ogre (D:5) 3 centaurs A phantom (D:3) A kobold brigand (D:9) 2 bullfrogs A scorpion (D:5) 2 gnoll sergeants 2 water moccasin skeletons 2 howler monkeys 3 hounds A centaur zombie (D:9) 2 jellies (D:5) 6 orc priests 3 bullfrog skeletons An iguana (D:5) 11 orc wizards A hound zombie (D:5) 3 howler monkey zombies 6 gnolls 6 adders A howler monkey skeleton (D:5) A shadow imp (D:7) A worm (D:2) 3 dart slugs 25 orcs 6 bats 3 endoplasms (D:2) 2 giant cockroaches (D:1) 10 goblins 8 hobgoblins 2 jackals (D:2) 10 kobolds A quokka (D:3) 5 ball pythons 3 frilled lizards 5 rats 163 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Torax the Demigod Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 68 | D:1 | Reached skill level 2 in Fighting 126 | D:1 | Reached skill level 3 in Long Blades 220 | D:1 | Reached XP level 2. HP: 24/24 MP: 4/4 806 | D:1 | Reached XP level 3. HP: 23/30 MP: 5/5 1434 | D:2 | Reached skill level 3 in Fighting 2107 | D:3 | Reached XP level 4. HP: 38/38 MP: 6/6 2391 | D:3 | Reached skill level 4 in Long Blades 3110 | D:4 | Noticed a phantom 3277 | D:3 | Killed a phantom 3278 | D:3 | Reached XP level 5. HP: 34/46 MP: 7/7 3425 | D:4 | Noticed a black bear 3569 | D:4 | Reached skill level 4 in Fighting 4291 | D:3 | Reached skill level 5 in Long Blades 4291 | D:3 | Reached XP level 6. HP: 40/52 MP: 8/8 4954 | D:5 | Entered Level 5 of the Dungeon 4954 | D:5 | Noticed a water moccasin 4974 | D:4 | Killed a water moccasin 4975 | D:4 | Reached skill level 6 in Long Blades 4980 | D:4 | HP: 13/52 [poisoned by a water moccasin] 5354 | D:5 | Reached XP level 7. HP: 46/59 MP: 9/9 5433 | D:5 | Found a staircase to the Ecumenical Temple. 5577 | D:5 | Reached skill level 7 in Long Blades 6279 | D:5 | Reached skill level 8 in Long Blades 6424 | D:6 | Identified the ring of Yjyj Xib {Fire Str+3} 6729 | D:6 | Reached XP level 8. HP: 60/66 MP: 10/10 6759 | D:6 | Identified the Guide on the Supportive Compass 7152 | D:6 | Reached skill level 9 in Long Blades 7662 | D:7 | HP: 15/66 [orc (2)] 8242 | D:7 | Reached skill level 10 in Long Blades 8281 | D:7 | HP: 16/66 [centaur (3)] 9536 | D:8 | Noticed an elephant 9537 | D:8 | Found a staircase to the Lair. 9689 | D:7 | Reached skill level 11 in Long Blades 9689 | D:7 | Reached XP level 9. HP: 42/71 MP: 11/11 9898 | D:8 | HP: 17/71 [something (3)] 10494 | D:9 | HP: 11/71 [acid (11)] 10499 | D:8 | HP: 16/71 [acid (11)] 10582 | D:9 | Reached skill level 1 in Evocations 10682 | D:9 | Reached skill level 2 in Evocations 10728 | D:9 | Reached skill level 12 in Long Blades 10913 | D:9 | Reached skill level 3 in Evocations 11321 | D:9 | HP: 16/71 [poisoned by a gnoll sergeant] 11326 | D:9 | HP: 14/71 [poisoned by a gnoll sergeant] 11473 | D:9 | Found a staircase to the Orcish Mines. 11659 | D:8 | HP: 7/71 [orc priest/divine providence (12)] 11659 | D:8 | HP: 3/71 [orc (4)] 11673 | D:8 | HP: 17/71 [orc (2)] 11767 | Lair:1 | Entered Level 1 of the Lair of Beasts 11781 | Lair:1 | Noticed a cane toad 11800 | D:8 | HP: 17/71 [cane toad (14)] 11802 | D:8 | HP: 8/71 [poisoned by a cane toad] 11802 | D:8 | HP: 3/71 [wolf (5)] 11802 | D:8 | Slain by a cane toad Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_basic D:2: layout_loops_ring, basic_altar, minmay_misc_feat_plants, grunt_decor_resistance, chequers_serial_rivers_small_a, minmay_misc_feat_five, minmay_heptomino_l4 D:3: layout_basic, st_stairs_12 D:4: layout_loops_cross, gammafunk_temple_overflow_elements, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_large_b, chequers_serial_rivers_large_a, chequers_serial_rivers_room_b, chequers_serial_rivers_room_b, lightli_minifort D:5: layout_loops_ring, minmay_temple_entry_large_hall D:6: layout_basic, serial_rivers, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_a D:7: layout_loops_ring, grunt_temple_overflow_cloverleaf D:8: layout_cave_pods, david_lair_generic D:9: layout_long_grid, minmay_orc_entry_temple_large Lair:1: layout_regular_city, lemuel_fruit_fields, grunt_megastairs_3, uniq_maggie Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 2 3 4 | 4.0 Long Blades | 3 4 5 6 8 11 12 | 12.2 Evocations | 3 | 3.6 Throwing | | 1.7 Dodging | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Long sword | 119 | 119 | 529 || 767 Throw: Throwing net | | | 1 || 1 Evoke: Wand | | | 1 || 1 Use: Potion | | 2 | 3 || 5 Scroll | | | 3 || 3 Stab: Paralysed | | | 2 || 2 Confused | | | 1 || 1 Armor: Leather armour | 3 | | || 3 Chain mail | 62 | 98 | 201 || 361 Plate armour | | | 103 || 103 Dodge: Dodged | 52 | 49 | 230 || 331 Rpst.: Long sword | 15 | 21 | 55 || 91 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11926 | 11414 | 512 | 1723 | 7674 | 10 | 1192.6 | Dungeon | 11901 | 11389 | 512 | 1723 | 7670 | 9 | 1322.3 | Lair | 25 | 25 | 0 | 0 | 4 | 1 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1873 daAuts D:8: 1788 daAuts D:3: 1737 daAuts D:7: 1445 daAuts D:6: 1189 daAuts D:2: 1048 daAuts D:5: 1038 daAuts D:9: 973 daAuts D:1: 806 daAuts Lair:1: 25 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 581.2 Dungeon | 99.4 | 99.4 | N/A | N/A | 97.4 | 629.0 Lair | 0.6 | 0.6 | N/A | N/A | 2.6 | 151.0 +-------+-------+-------+-------+-------+----------------------