Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 17932202162536255786 17 Torax the Conjurer (level 2, -2/15 HPs) Began as a Deep Elf Conjurer on July 30, 2021. Slain by Sigmund (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:26 (1234 turns). Torax the Conjurer (Deep Elf Conjurer) Turns: 1234, Time: 00:01:26 Health: -2/15 AC: 3 Str: 4 XL: 2 Next: 44% Magic: 6/8 EV: 12 Int: 22 God: Gold: 20 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . d - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 20 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) e - a +0 buckler (You found it on level 1 of the Dungeon) Scrolls c - a scroll of teleportation {unknown} Potions b - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 5.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 3d5 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History (Press . to maintain the ray.) The searing ray hits Sigmund! Sigmund is heavily wounded. Unknown command. Unknown command. The searing ray hits Sigmund! Sigmund is severely wounded. Sigmund barely misses you. Unknown command. Unknown command. Unknown command. Unknown command. The searing ray hits Sigmund! Sigmund is almost dead. You finish channeling your searing ray. Sigmund hits you from afar with a +0 scythe. Unknown command. Unknown command. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, 77% to hit) The searing ray misses Sigmund. (Press . to maintain the ray.) Sigmund gestures at you while chanting. You are confused. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hear some strange, mumbled words. Something tries to affect you, but you resist. You climb upwards. Reactivating autopickup. There is a stone staircase leading down here. You start resting. You feel less confused. You start resting. Magic restored. You start resting. HP restored. You climb downwards. Level annotation: Sigmund There is a stone staircase leading up, spattered with blood here. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 77% to hit) The searing ray misses Sigmund. (Press . to maintain the ray.) Sigmund hits you from afar with a +0 scythe. The searing ray hits Sigmund! Sigmund is almost dead. Sigmund points at you and mumbles some strange words. You are confused. Unknown command. Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. You start resting. You feel less confused. You start resting. Magic restored. You start resting. HP restored. You climb downwards. Level annotation: Sigmund There is a stone staircase leading up, spattered with blood here. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 77% to hit) The searing ray hits Sigmund. Sigmund is moderately wounded. (Press . to maintain the ray.) Sigmund gestures at you while chanting. You are confused. Unknown command. Unknown command. Unknown command. Sigmund points at you and mumbles some strange words. You resist with significant effort. In your confused state, you trip and fall back down the stairs. Sigmund misses you. Sigmund barely misses you. In your confused state, you trip and fall back down the stairs. Sigmund barely misses you. Sigmund casts a spell at you. The puff of flame hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * In your confused state, you trip and fall back down the stairs. * * * LOW HITPOINT WARNING * * * You feel less confused. Sigmund hits you from afar with a +0 scythe. You die... #. ### . ..#.##+##+## ..........# #.#.......# #..@......# #........# #.@# #..# ##.# ..) .#. #+ .. .. ..# You could see Sigmund. Vanquished Creatures 2 ball pythons (D:1) 2 endoplasms (D:1) 2 goblins (D:1) A hobgoblin (D:1) A quokka (D:1) 3 bats (D:1) 4 kobolds (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Torax the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 267 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 276 | D:1 | Reached skill level 5 in Conjurations 307 | D:1 | Learned a level 2 spell: Searing Ray 871 | D:2 | Noticed Sigmund 971 | D:2 | HP: 2/15 [Sigmund (7)] 1233 | D:2 | HP: 3/15 [Sigmund/puff of flame (10)] 1234 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_basic, chequers_decorated_corner D:2: layout_basic, hellmonk_ecumenical_altar_heavens_door, minmay_tetromino_i4, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 30 Searing Ray || 4 Armor: Robe || 2 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1235 | 1197 | 38 | 340 | 768 | 2 | 617.5 | Dungeon | 1235 | 1197 | 38 | 340 | 768 | 2 | 617.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1216 daAuts D:2: 19 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.5 +-------+-------+-------+-------+-------+----------------------