Torikoriko Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -3, D:1) a +0 robe (13, 5, D:1) a +0 dagger (14, -14, D:1) a +0 mace (21, 11, D:1) a +0 mace (21, 12, D:1) a +0 ring mail (22, 24, D:1) a +0 leather armour (23, 21, D:1) a +0 ring mail (41, 29, D:1) a +0 club (55, -11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (14, -22, D:2) a +0 robe (16, -24, D:2) a +0 club (25, -47, D:2) a +0 quarterstaff (27, -18, D:2) a cursed -1 club (35, -47, D:2) a +0 club (43, -45, D:2) a +0 club (43, -28, D:2) a +0 dagger (45, 3, D:2) a +0 club a +0 dagger a +0 animal skin a +0 helmet (45, 4, D:2) a +0 club a cursed -2 dagger (45, 5, D:2) a +0 club a +0 hunting sling (50, -30, D:2) a +0 dagger of speed (57, -9, D:2) a cursed +0 ring mail (57, -7, D:2) a +0 dagger a +0 robe (61, 8, D:2) a +0 ring mail Level 3 of the Dungeon (1, 19, D:3) a +0 ring mail a +0 hand axe a +0 leather armour a +0 trident (4, 0, D:3) a +0 hand axe (5, 11, D:3) a +0 hunting sling (19, 34, D:3) a +0 club (23, 13, D:3) 3 tomahawks (25, 34, D:3) a +0 robe (40, 1, D:3) a +0 club (45, 14, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Foatifeu's Assorted Antiques a +0 robe (14 gold) a +0 quarterstaff (80 gold) a +0 blowgun (50 gold) a +0 spear (60 gold) a scroll of vulnerability (150 gold) a wand of paralysis (10) (240 gold) a scroll of torment (150 gold) a +0 great sword (130 gold) a potion of agility (80 gold) a potion of berserk rage (100 gold) (0, 0, D:4) the +2 chain mail "Joleac" {+Inv rN+} It protects you from negative energy. It lets you turn invisible. (26, 1, D:4) a +0 shortbow (39, 10, D:4) a +0 robe (39, 46, D:4) a +1 dagger of venom a +0 robe a +0 war axe (40, 46, D:4) a +0 hand axe a +0 ring mail (59, 5, D:4) a +0 club (59, 6, D:4) a +0 halberd Level 5 of the Dungeon [Shop] Hompuel's Weapon Shop a +0 whip (35 gold) the +4 hand axe "Qafybiq" {drain, Int+4} (571 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). a +0 falchion (42 gold) the +8 rapier of the Absolute Madman {flame, rC+ rN+ MR+} (994 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 flail (49 gold) a +1 vampiric long sword (245 gold) a +0 arbalest of velocity (121 gold) a +1 war axe of chopping (170 gold) [Shop] Wepreir's Jewellery Shoppe a +2 ring of strength (105 gold) an uncursed ring of ice (350 gold) an uncursed ring of poison resistance (280 gold) a cursed amulet of inaccuracy (28 gold) an uncursed ring of wizardry (420 gold) an uncursed amulet of rage (560 gold) a +3 ring of intelligence (219 gold) a +4 ring of dexterity (378 gold) a +5 ring of protection (770 gold) an uncursed ring of magical power (280 gold) (0, 0, D:5) a +0 rapier (16, -6, D:5) a +0 hunting sling (16, 10, D:5) a +0 ring mail (17, -21, D:5) a +0 club (17, 12, D:5) 18 sling bullets (28, -31, D:5) a +0 long sword (30, -32, D:5) a +0 dagger a +0 robe a +0 club (31, -33, D:5) a +0 club a +0 chain mail (36, -27, D:5) a +0 robe (40, -32, D:5) a +0 chain mail (41, -30, D:5) a +0 hand axe (41, -29, D:5) a +0 dagger a +0 robe (41, -24, D:5) 15 bolts (49, 4, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (2, 25, D:6) 15 stones (5, 0, D:6) a +0 long sword (13, 7, D:6) 11 poisoned needles (13, 11, D:6) a +0 pair of boots (17, -4, D:6) a +0 whip (17, -1, D:6) a +0 halberd (17, 16, D:6) a +0 dagger (24, 20, D:6) a +0 leather armour (27, -17, D:6) a +0 spear a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff (4, -12, D:7) a +0 animal skin (6, -13, D:7) a +0 whip of freezing a +0 robe (8, -40, D:7) a +0 dire flail (11, -5, D:7) a +0 animal skin (37, 7, D:7) a +0 robe a +0 dagger (38, 12, D:7) 2 potions of degeneration (40, 4, D:7) a +0 rapier (42, 11, D:7) a +0 leather armour a +0 falchion (54, -42, D:7) a +0 leather armour (54, -37, D:7) a +0 falchion (54, -35, D:7) a +0 hand axe (56, -37, D:7) a +0 mace (56, -35, D:7) a +0 spear Level 8 of the Dungeon [Shop] Ocegy's Antique Weapon Emporium a +0 falchion (78 gold) a +0 shortbow (78 gold) a +0 blowgun (65 gold) a cursed -1 war axe (2 gold) a +0 spear (78 gold) a +0 trident (91 gold) a +3 dire flail of holy wrath (629 gold) a +5 fustibalus of flaming (1404 gold) a +2 quarterstaff of draining (499 gold) a +0 halberd of holy wrath (239 gold) a +3 flail (533 gold) a +0 morningstar (104 gold) (0, 0, D:8) 8 sling bullets (7, 11, D:8) 5 steel tomahawks (11, -7, D:8) a cursed -1 dagger (26, -17, D:8) a +0 whip (26, 6, D:8) a +0 giant club (27, -17, D:8) a +0 leather armour (27, -16, D:8) a +1 dagger of electrocution (27, -15, D:8) a +0 flail a +0 leather armour (33, 10, D:8) a +0 buckler (36, -10, D:8) a +0 giant club (37, -1, D:8) 13 poisoned needles (39, 13, D:8) a +1 dagger of draining (40, -11, D:8) a +2 rapier of protection (40, 11, D:8) a +0 whip (51, 3, D:8) a +0 flail (58, -14, D:8) a +1 rapier of venom (58, -7, D:8) 18 sling bullets (61, -3, D:8) a scroll of random uselessness (68, 7, D:8) a +2 dagger of chaos Level 9 of the Dungeon [Shop] Bakk's General Store 15 sling bullets (105 gold) a scroll of random uselessness (14 gold) the +2 leather armour "Qaregev" {*Drain rN+ Int+7 Dex+3} (540 gold) It affects your intelligence (+7). It affects your dexterity (+3). It protects you from negative energy. It causes draining when unequipped. 2 poisoned needles (11 gold) 12 arrows (33 gold) a +0 long sword (49 gold) a scroll of amnesia (49 gold) 21 stones (29 gold) a +1 spear of flaming (173 gold) (0, 0, D:9) a +0 scale mail (2, -29, D:9) a +0 giant club a +0 giant spiked club (7, 6, D:9) a +0 giant spiked club (11, 1, D:9) a +0 flail a +0 mace a +0 leather armour (20, -15, D:9) a +0 falchion a +0 leather armour (20, -9, D:9) a cursed -2 long sword a +0 shortbow (21, -16, D:9) a +0 scimitar a +0 chain mail a +0 hand axe a +0 ring mail (22, -40, D:9) a +0 shortbow (30, -40, D:9) a +0 dagger a +0 robe a +0 flail of protection (30, -39, D:9) a +0 war axe a +0 leather armour a +0 mace a +0 club a +0 leather armour (31, -21, D:9) a +0 trident (34, -24, D:9) a +0 spear a +0 robe (34, -20, D:9) a +0 trident (35, -22, D:9) a +0 flail (36, -24, D:9) a cursed +0 flail (37, -32, D:9) a +0 morningstar a +0 robe (37, -13, D:9) a +0 shortbow (38, -32, D:9) a +5 spear of freezing a +0 robe (38, -30, D:9) a cursed +0 spear a +0 robe (38, -29, D:9) a +3 long sword of freezing a cursed +0 robe (39, 3, D:9) a +0 robe (40, -24, D:9) a cursed +0 dagger a +0 robe a +0 short sword 3 tomahawks a +0 scale mail a +0 hand axe (42, -24, D:9) a +0 trident a +0 leather armour (43, -5, D:9) 5 poisoned javelins (55, -3, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +0 robe (5, -40, D:10) 14 poisoned needles (7, -3, D:10) a +0 trident (9, -32, D:10) a +0 scale mail (11, -6, D:10) a +0 quarterstaff (16, -1, D:10) a +0 robe (19, -20, D:10) a +0 dagger (21, -30, D:10) a +0 chain mail (21, -1, D:10) 22 bolts (23, -53, D:10) a cursed +0 cloak (33, -16, D:10) a +0 dagger a +0 robe (34, -18, D:10) a +0 hand axe (36, -18, D:10) a +0 quarterstaff of freezing (37, -22, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 club (6, 1, D:11) 30 bolts (14, 13, D:11) a potion of degeneration (17, -3, D:11) a cursed +0 animal skin a -2 halberd (30, 27, D:11) 2 poisoned javelins (39, 11, D:11) a +0 dagger (43, -6, D:11) a +0 lajatang (43, -5, D:11) a ration (43, 5, D:11) a +0 whip (43, 7, D:11) a +0 giant spiked club (55, 11, D:11) a book of Frost (56, -1, D:11) a +0 mace (60, 1, D:11) a +0 robe (61, 3, D:11) an uncursed amulet of guardian spirit a -3 ring of evasion an uncursed ring of stealth (61, 4, D:11) a +0 giant club Level 12 of the Dungeon (0, 0, D:12) a large rock (4, 1, D:12) a large rock (5, 0, D:12) a large rock (7, 8, D:12) a +0 ring mail (19, -9, D:12) a +0 plate armour a +2 dire flail of draining a +0 club (20, -10, D:12) a +2 chain mail of magic resistance a +0 flail (21, -10, D:12) a +0 chain mail a +0 great mace (24, -6, D:12) a +0 leather armour a +0 scale mail a +0 whip a +0 dagger (25, -6, D:12) a +0 plate armour a +0 short sword (25, -5, D:12) a +0 chain mail a +0 plate armour a +0 giant club a +0 battleaxe a +0 hand axe a +0 chain mail a +0 flail a +0 ring mail a +0 hand axe of chopping (25, -4, D:12) a +0 ring mail a +0 war axe a cursed +0 robe a +0 dagger a +0 robe a +0 club (25, -3, D:12) a +0 ring mail a +0 morningstar (39, -14, D:12) a +0 club (41, -15, D:12) a +0 shortbow (41, 7, D:12) a curare-tipped needle (42, 9, D:12) a +0 short sword of distortion a +0 blowgun 5 curare-tipped needles {!f} (47, -1, D:12) a +0 spear (48, -20, D:12) a +0 hand axe a +0 dagger (49, -31, D:12) 2 tomahawks (50, -20, D:12) a +3 longbow of flaming a +2 centaur barding of stealth a +0 flail a +0 leather armour (51, -20, D:12) a +0 war axe (51, -19, D:12) a +1 dagger of electrocution a +0 robe a +0 flail a +0 plate armour a cursed +0 mace a +1 falchion of electrocution a +0 mace a +0 plate armour (51, -18, D:12) a +0 dagger a +2 robe of positive energy (52, -26, D:12) a wand of random effects (14) (52, -19, D:12) a +0 dagger a +0 robe (53, -25, D:12) a +0 robe (53, -19, D:12) a cursed -1 glaive a +0 plate armour (55, -1, D:12) a +0 flail a +0 scale mail Level 13 of the Dungeon (0, 0, D:13) a +0 plate armour (10, 56, D:13) a +0 short sword (18, 31, D:13) a +0 chain mail (28, 47, D:13) a wand of random effects (15) (31, 41, D:13) a +0 leather armour (33, 23, D:13) a +0 ring mail (34, 23, D:13) a +0 leather armour a cursed +0 falchion (36, 23, D:13) a +0 flail a +0 leather armour a +0 dagger a +0 robe (38, 38, D:13) 18 stones (39, 30, D:13) 23 poisoned needles (41, -2, D:13) a phial of floods (41, 2, D:13) a +0 giant club (46, 43, D:13) 17 stones (49, 54, D:13) a +0 dagger (53, 54, D:13) a +0 giant club (57, 34, D:13) a +0 shortbow a +0 shortbow a +0 shortbow a +0 shortbow (58, 34, D:13) a +0 longbow Level 14 of the Dungeon (0, 0, D:14) 14 poisoned needles (7, -17, D:14) a +0 flail (8, 5, D:14) a +0 ring mail (9, -24, D:14) 5 javelins of returning (13, -31, D:14) a +0 ring mail (20, 13, D:14) a +0 longbow (21, -23, D:14) an uncursed ring of teleportation a +4 ring of strength a scroll of amnesia an uncursed staff of poison (25, -26, D:14) a +0 leather armour (26, -14, D:14) 10 stones (29, -2, D:14) a +0 flail of venom 2 stones a +0 whip (29, -1, D:14) 2 stones (29, 0, D:14) a stone a +0 whip (29, 1, D:14) a +0 dagger a +0 chain mail a +0 morningstar (29, 4, D:14) a stone a +0 dagger (30, -2, D:14) a +0 whip a +0 club a +0 dagger a +0 blowgun 13 poisoned needles a +0 short sword (30, 2, D:14) a +0 robe a +0 dagger (30, 3, D:14) a +0 club (30, 4, D:14) 4 stones (31, -1, D:14) 3 stones (31, 4, D:14) a +0 flail (33, -1, D:14) 14 poisoned needles (34, 0, D:14) 2 stones (40, 1, D:14) 6 large rocks (44, 4, D:14) a +0 leather armour a +0 morningstar (44, 7, D:14) a +0 longbow (48, -31, D:14) a +0 great sword (49, -13, D:14) a +0 shortbow (49, 2, D:14) a +0 scale mail Level 15 of the Dungeon (0, 0, D:15) a +0 plate armour a +0 long sword (2, 19, D:15) a +0 shortbow (6, 14, D:15) a large rock a +2 arbalest of velocity 7 bolts (7, 13, D:15) a +0 dagger (8, 12, D:15) a large rock (10, 5, D:15) a +0 dagger a +0 shortbow a +0 leather armour (10, 8, D:15) a +0 whip of draining a +0 robe (10, 13, D:15) a large rock (11, 8, D:15) a +0 giant club a +0 giant club (11, 16, D:15) a +0 robe (12, 16, D:15) a scroll of brand weapon a cursed amulet of harm (13, 16, D:15) a +1 helmet (14, 15, D:15) a +1 dagger of electrocution (15, -3, D:15) 3 large rocks (16, 4, D:15) a +0 longbow (16, 24, D:15) a lightning rod (4/4) (17, 4, D:15) a +3 great mace a +1 chain mail of fire resistance (17, 20, D:15) a +0 hand axe a +0 chain mail a +0 longbow a +0 centaur barding (18, 24, D:15) an uncursed amulet of magic regeneration (19, 12, D:15) a +0 shortbow (20, 13, D:15) a +0 giant club a +0 giant club (24, 9, D:15) a +0 leather armour (24, 29, D:15) the +2 halberd of Incongruity {flame, Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). (26, 26, D:15) 20 bolts (26, 34, D:15) a +0 great sword of flaming (26, 35, D:15) a +0 great sword of flaming (27, 31, D:15) a +0 mace a +0 battleaxe of freezing (27, 33, D:15) a +0 longbow a +0 giant spiked club a +0 giant spiked club (29, 15, D:15) a +0 arbalest an uncursed staff of summoning (31, 12, D:15) a +0 chain mail a +0 battleaxe (31, 13, D:15) a bolt (31, 14, D:15) 8 bolts (31, 24, D:15) a +0 longbow (31, 29, D:15) a +0 morningstar (32, 5, D:15) a +1 mace of venom a +0 ring mail a +0 lajatang a +0 scale mail an uncursed amulet of the acrobat (32, 30, D:15) 3 large rocks (33, 4, D:15) a bolt (33, 24, D:15) a +0 scimitar of flaming a cursed -1 chain mail a +0 battleaxe a +0 dagger a +0 robe (33, 30, D:15) a large rock (34, 4, D:15) a +1 great sword of flaming (35, 3, D:15) a +0 morningstar a +0 arbalest 6 bolts a +0 robe (35, 12, D:15) a +0 short sword (35, 14, D:15) a cursed -2 hand crossbow (35, 16, D:15) a +0 trident (36, -3, D:15) a +0 long sword (37, 2, D:15) 13 sling bullets (38, -3, D:15) 38 stones (38, 3, D:15) 2 tomahawks (39, 8, D:15) +0 fire dragon scales (40, -3, D:15) 25 stones (42, 39, D:15) a +0 leather armour a +3 war axe (43, -2, D:15) a +1 plate armour of fire resistance (43, -1, D:15) a +0 chain mail of magic resistance (43, 0, D:15) a +0 quarterstaff (43, 3, D:15) a +0 long sword (43, 5, D:15) a +0 trident Level 1 of the Orcish Mines (0, 0, Orc:1) a steel tomahawk (2, 8, Orc:1) a +0 plate armour a +0 trident (3, 8, Orc:1) a +0 robe a +0 dagger (3, 9, Orc:1) a cursed +0 leather armour a +0 war axe (5, 3, Orc:1) a +0 ring mail (5, 5, Orc:1) a +0 falchion (5, 7, Orc:1) a +0 club (6, 2, Orc:1) a +0 plate armour a +0 war axe (6, 4, Orc:1) 4 large rocks a bolt (6, 5, Orc:1) a +0 plate armour a +0 morningstar (6, 6, Orc:1) a +0 chain mail a cursed +0 halberd (6, 7, Orc:1) a +0 plate armour 3 steel tomahawks a +0 war axe (6, 8, Orc:1) a +0 flail (7, 0, Orc:1) a +0 leather armour (7, 2, Orc:1) a +0 chain mail a +0 mace a +0 ring mail (7, 3, Orc:1) a +0 leather armour a cursed +0 hand axe a +0 flail (7, 4, Orc:1) a +0 leather armour (7, 5, Orc:1) a +0 club (8, 1, Orc:1) a steel tomahawk (9, 1, Orc:1) a +0 plate armour a +0 glaive (9, 4, Orc:1) a +0 robe a +0 dagger (9, 5, Orc:1) a +0 chain mail 23 bolts a +2 war axe a +0 arbalest (9, 6, Orc:1) a +0 robe a +0 dagger (10, -3, Orc:1) a +0 giant spiked club (10, -1, Orc:1) a +0 chain mail a +0 trident (10, 6, Orc:1) a +0 chain mail a +0 glaive (10, 7, Orc:1) a +0 giant club (11, 6, Orc:1) a +0 robe a +0 dagger (16, 8, Orc:1) a +0 club a tomahawk (18, 6, Orc:1) a tomahawk (18, 10, Orc:1) a +2 dagger of venom a +0 robe (19, 7, Orc:1) a +0 dagger a +0 robe (19, 9, Orc:1) a +1 flail of crushing (20, 6, Orc:1) a +0 flail (20, 7, Orc:1) a large rock a +0 flail (21, 6, Orc:1) a +0 chain mail a +1 flail of protection (23, 6, Orc:1) 2 tomahawks 3 large rocks (23, 7, Orc:1) a +0 leather armour a +0 dagger (23, 9, Orc:1) a +0 robe a +0 dagger (24, 5, Orc:1) a +0 dagger (24, 6, Orc:1) a +0 club a +0 plate armour a +0 flail (24, 7, Orc:1) a +0 hand axe (27, 4, Orc:1) a +0 hand axe (32, 1, Orc:1) a +0 robe a +0 dagger (39, 12, Orc:1) a +0 plate armour a +0 glaive (40, 14, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Qaowul's Gadget Emporium a wand of flame (29) (217 gold) a wand of digging (6) (280 gold) a lamp of fire (560 gold) a wand of iceblast (5) (126 gold) a fan of gales (560 gold) a wand of flame (10) (84 gold) a lamp of fire (560 gold) a crystal ball of energy (280 gold) a lightning rod (4/4) (560 gold) [Shop] Doarochu's Antique Weapon Shoppe a +2 war axe of venom (469 gold) a +0 shortbow (87 gold) the cursed +0 arbalest "Ekeff" {penet, Int+6} (806 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (+6). It has a curse placed upon it. a +4 shortbow (725 gold) a +3 mace of draining (649 gold) a +3 dagger of venom (562 gold) a +0 rapier (116 gold) a +0 hand crossbow of freezing (240 gold) a +6 eveningstar of holy wrath (1711 gold) a +0 war axe (101 gold) a +1 quarterstaff of protection (342 gold) a +3 long sword of slicing (643 gold) a +0 shortbow (87 gold) a +0 long sword (101 gold) [Shop] Opleben's Antique Armour Emporium a +0 leather armour (68 gold) a cursed +0 leather armour (3 gold) the cursed +1 leather armour "Owneos" {+Fly Str-3 Dex+6 SInv} (802 gold) It affects your strength (-3). It affects your dexterity (+6). It lets you see invisible. It lets you fly. It has a curse placed upon it. a +0 chain mail (153 gold) a +2 robe of magic resistance (601 gold) a +0 ring mail (136 gold) a +1 leather armour of poison resistance (374 gold) a +0 robe (23 gold) a cursed -1 ring mail (3 gold) a +0 robe (23 gold) a +0 leather armour (68 gold) +0 fire dragon scales (2040 gold) [Shop] Hasmeser's Magic Scroll Shop a scroll of immolation (52 gold) a scroll of identify (30 gold) a scroll of enchant armour (112 gold) a scroll of remove curse (45 gold) a scroll of enchant weapon (112 gold) a scroll of amnesia (52 gold) a scroll of identify (30 gold) a scroll of remove curse (45 gold) a scroll of immolation (52 gold) a scroll of torment (112 gold) a scroll of identify (30 gold) a scroll of amnesia (52 gold) [Shop] Verchu's Antique Weapon Emporium a +0 morningstar (140 gold) a +0 trident (122 gold) a +0 glaive (227 gold) a +2 scimitar of flaming (672 gold) a +0 morningstar (140 gold) a +0 quarterstaff (140 gold) a +0 long sword (122 gold) [Shop] Udghey Idyosi's Jewellery Shop a +4 ring of evasion (612 gold) an uncursed ring of fire (425 gold) an uncursed amulet of guardian spirit (510 gold) an uncursed ring of ice (425 gold) the ring "Atuvocsiddi" {rElec rN+ Dex+3} (685 gold) [ring of positive energy] It affects your dexterity (+3). It insulates you from electricity. It protects you from negative energy. a cursed amulet of inaccuracy (34 gold) an uncursed ring of stealth (297 gold) an uncursed ring of stealth (297 gold) an uncursed amulet of rage (680 gold) an uncursed ring of ice (425 gold) [Shop] Biomat's General Store the +3 pair of gloves "Fadangif" {rElec Int+3} (597 gold) It affects your intelligence (+3). It insulates you from electricity. 13 sling bullets (97 gold) a +0 halberd (60 gold) a ration (75 gold) a fan of gales (600 gold) a +3 amulet of reflection (235 gold) a cursed +0 leather armour (15 gold) a ration (75 gold) [Shop] Omur Duss's Assorted Antiques a +0 rapier (92 gold) an uncursed ring of protection from fire (575 gold) an uncursed ring of flight (402 gold) a potion of cancellation (184 gold) a scroll of fear (80 gold) a +1 demon trident of venom (575 gold) a scroll of teleportation (69 gold) a +0 morningstar of pain (276 gold) a cursed -1 hand axe (2 gold) a +4 falchion of protection (588 gold) a +0 leather armour (46 gold) a wand of flame (18) (230 gold) a +0 robe (16 gold) [Shop] Ybues's Magic Scroll Shop a scroll of random uselessness (14 gold) a scroll of enchant weapon (105 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of enchant weapon (105 gold) a scroll of vulnerability (105 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of remove curse (42 gold) (3, -1, Orc:2) a +0 dagger of venom a +0 robe (6, 0, Orc:2) a +0 dagger a +0 robe (17, 28, Orc:2) a +0 plate armour a tomahawk a +0 war axe (18, 11, Orc:2) a +0 long sword a +0 chain mail (18, 27, Orc:2) a +0 chain mail a +0 mace (19, 12, Orc:2) a +0 leather armour a +0 short sword (20, 11, Orc:2) a +0 leather armour a +0 club a +0 mace a +0 mace a +0 plate armour (20, 12, Orc:2) a +0 leather armour a +0 morningstar (20, 25, Orc:2) 2 tomahawks (21, 24, Orc:2) a tomahawk (22, 23, Orc:2) a tomahawk (48, 23, Orc:2) a +0 plate armour a +0 dire flail (48, 24, Orc:2) a +0 mace (49, 10, Orc:2) a +0 leather armour a +0 flail (49, 11, Orc:2) a +0 plate armour a +0 battleaxe (49, 12, Orc:2) a +0 whip a +0 robe a +0 dagger (49, 13, Orc:2) a +0 chain mail a +0 hand axe a +0 robe a +0 dagger a +0 vampiric hand axe (49, 15, Orc:2) a +0 chain mail a +0 flail (49, 19, Orc:2) 2 tomahawks a +0 mace (49, 21, Orc:2) a +0 robe a +0 dagger (49, 23, Orc:2) a +0 dagger a +0 robe a +0 giant club a +0 robe a cursed +0 dagger (49, 24, Orc:2) a +0 chain mail a +0 war axe (50, 9, Orc:2) a +0 robe a +0 dagger (50, 10, Orc:2) a cursed +0 leather armour a +0 robe a +1 dagger of venom a +0 dagger (50, 11, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (50, 12, Orc:2) a +0 robe a cursed +0 robe a +2 dagger of speed a +0 dagger a +1 dagger of electrocution a +0 robe (50, 13, Orc:2) a +0 robe a +0 dagger (50, 19, Orc:2) a +0 mace a +0 chain mail a +0 halberd a +0 dagger a +2 robe of the Archmagi (50, 20, Orc:2) a cursed +0 robe a +0 dagger a +0 dagger a +0 robe (50, 22, Orc:2) a +0 plate armour a +0 scimitar (51, 6, Orc:2) a +0 trident (51, 10, Orc:2) a +0 short sword a +0 leather armour (51, 12, Orc:2) a +0 plate armour a +0 hand axe a +0 robe a +0 dagger (51, 13, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (51, 20, Orc:2) a +0 robe a +2 dagger of freezing (52, 10, Orc:2) a +0 robe a +0 dagger of electrocution (53, 11, Orc:2) a +0 leather armour a +0 flail (54, 4, Orc:2) a +0 hand axe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 blowgun (35, 16, Lair:1) a +0 leather armour (46, -1, Lair:1) a +0 whip (49, -12, Lair:1) 18 sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) 17 sling bullets (0, 21, Lair:2) a scroll of random uselessness (9, 23, Lair:2) a +0 shortbow (11, 0, Lair:2) a +0 shortbow (13, 18, Lair:2) the +1 ring mail of Furamaept {rN+ Stlth+} It protects you from negative energy. It makes you more stealthy. (15, 16, Lair:2) a +0 shortbow (15, 24, Lair:2) a +0 leather armour (19, 25, Lair:2) a +0 shortbow (32, 38, Lair:2) a +0 helmet (35, -3, Lair:2) a +0 war axe a +0 shortbow (54, 19, Lair:2) a +0 ring mail (57, 0, Lair:2) a book of Changes (63, 2, Lair:2) a +0 leather armour (69, 21, Lair:2) a +0 leather armour (72, 19, Lair:2) a book of Cantrips Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 falchion (15, 35, Lair:3) a cursed +0 chain mail (18, 24, Lair:3) a +0 chain mail (27, 48, Lair:3) 36 gold pieces (28, 14, Lair:3) a +0 ring mail (28, 48, Lair:3) 15 gold pieces (38, 1, Lair:3) 8 tomahawks (48, 38, Lair:3) a +0 plate armour (49, 3, Lair:3) a +0 dagger Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 hand axe (22, 49, Lair:4) the +4 long sword of Hozuu {distort, +Blink Int+2} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your intelligence (+2). It lets you blink. (29, 21, Lair:4) a +0 leather armour (50, 37, Lair:4) a +0 chain mail (61, 10, Lair:4) a book of Maledictions (62, 47, Lair:4) a +0 ring mail (63, 50, Lair:4) a potion of degeneration (70, 46, Lair:4) a +0 cloak Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (4, -8, Lair:5) a +0 scale mail (10, 8, Lair:5) a +0 glaive (15, 5, Lair:5) a +0 robe a cursed -2 hand axe (16, -17, Lair:5) a +0 leather armour a +0 war axe (17, 5, Lair:5) a +0 robe a +0 war axe (21, 22, Lair:5) a +0 plate armour (29, 6, Lair:5) a +0 scimitar (29, 23, Lair:5) a +0 dagger (33, -27, Lair:5) a book of Geomancy (36, -4, Lair:5) a +0 war axe (39, -29, Lair:5) a +0 whip (40, -28, Lair:5) an uncursed ring of ice (46, -2, Lair:5) 4 curare-tipped needles (61, -5, Lair:5) a +2 pair of boots (63, 17, Lair:5) a +0 spear (64, -12, Lair:5) 7 poisoned needles Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 buckler (0, 12, Lair:6) 19 stones (18, 10, Lair:6) a cursed -3 short sword (18, 40, Lair:6) a +0 trident (20, 32, Lair:6) a +0 pair of boots (26, 35, Lair:6) 18 stones (31, 46, Lair:6) a +0 blowgun (34, 4, Lair:6) a +0 leather armour (37, 19, Lair:6) an uncursed ring of attention (39, 29, Lair:6) a +0 flail (39, 30, Lair:6) 16 bolts (52, 50, Lair:6) +2 ice dragon scales a +1 robe of cold resistance an uncursed staff of death the +10 hunting sling of Expedience {freeze, MP+9 Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your magic capacity (+9). It makes you more stealthy. (56, 35, Lair:6) a +1 scimitar of holy wrath (56, 37, Lair:6) 23 stones (57, 35, Lair:6) a +0 pair of gloves (58, 35, Lair:6) a +0 short sword (59, 35, Lair:6) a +0 leather armour (59, 36, Lair:6) 17 poisoned needles Level 1 of the Shoals (0, 0, Shoals:1) a +0 shortbow (8, 10, Shoals:1) a potion of degeneration (14, 38, Shoals:1) a +0 club a +0 hunting sling 17 sling bullets (15, 28, Shoals:1) a book of Geomancy (16, 26, Shoals:1) 20 sling bullets (26, 0, Shoals:1) a +0 trident (26, 14, Shoals:1) a +0 spear (27, -1, Shoals:1) a +0 trident (29, 15, Shoals:1) a +0 trident (30, 35, Shoals:1) a lightning rod (4/4) (33, 42, Shoals:1) a +0 spear (34, 37, Shoals:1) a silver javelin (34, 38, Shoals:1) a silver javelin (34, 43, Shoals:1) a silver javelin (34, 44, Shoals:1) a +0 spear 8 silver javelins a +0 leather armour (35, 20, Shoals:1) a +0 scale mail (35, 33, Shoals:1) a +0 spear of piercing a +0 hunting sling 13 sling bullets (35, 39, Shoals:1) a silver javelin (35, 40, Shoals:1) a silver javelin (35, 41, Shoals:1) 2 silver javelins (37, 28, Shoals:1) a +0 trident (38, 46, Shoals:1) a +0 dire flail (42, 31, Shoals:1) a +1 robe of positive energy a +0 vampiric trident (42, 32, Shoals:1) 3 tomahawks a +0 glaive (43, 31, Shoals:1) a +0 spear (44, 27, Shoals:1) a tomahawk (44, 30, Shoals:1) a +0 spear (44, 31, Shoals:1) a +0 spear (44, 32, Shoals:1) 5 tomahawks of dispersal a +0 spear (45, 36, Shoals:1) a +0 robe of fire resistance (46, 36, Shoals:1) a +2 robe of positive energy (46, 37, Shoals:1) the +0 helmet of Aracwe {+Inv rPois rCorr} It protects you from poison. It lets you turn invisible. It provides partial protection from all sources of acid and corrosion. (49, 39, Shoals:1) 28 stones (50, 45, Shoals:1) a stone (51, 41, Shoals:1) 15 stones (52, 23, Shoals:1) a +2 helmet (52, 25, Shoals:1) the +0 pair of gloves of Spring Thaw {*Corrode rF++ rC+ Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It greatly protects you from fire. It protects you from cold. It may corrode you when you take damage. (52, 27, Shoals:1) a +4 ring of intelligence (52, 38, Shoals:1) 14 stones (52, 47, Shoals:1) a tomahawk a stone (53, 49, Shoals:1) a +0 glaive 16 stones (54, 24, Shoals:1) the amulet "Fipe" {Spirit Slay+4} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your accuracy and damage with ranged weapons and melee attacks (+4). an uncursed ring of ice a +2 ring of strength (54, 48, Shoals:1) a +0 glaive (54, 49, Shoals:1) a stone (55, 48, Shoals:1) a +0 trident (55, 49, Shoals:1) a +0 glaive 5 tomahawks (55, 50, Shoals:1) a +0 trident 9 stones a +0 robe Level 2 of the Shoals (0, 0, Shoals:2) 10 stones (8, -31, Shoals:2) a cursed -1 trident (9, -26, Shoals:2) a +0 leather armour (11, -34, Shoals:2) a +0 trident a +0 long sword (18, 5, Shoals:2) a +0 trident (21, -7, Shoals:2) a +4 rapier of venom (unseen) (29, -12, Shoals:2) a sea snake corpse (29, -10, Shoals:2) a sea snake corpse (30, -13, Shoals:2) a +0 rapier (unseen) (32, -7, Shoals:2) a sea snake skeleton (33, -7, Shoals:2) a +1 rapier of venom a +0 robe (35, 8, Shoals:2) a +0 robe (37, -23, Shoals:2) a +0 trident (39, 4, Shoals:2) a crystal ball of energy Level 1 of the Spider Nest (17, -31, Spider:1) a +0 long sword (21, -47, Spider:1) a cursed +0 club (28, -9, Spider:1) an uncursed ring of magical power (33, 7, Spider:1) a +1 ring mail of cold resistance (39, 13, Spider:1) 3 needles of confusion (44, -34, Spider:1) a +0 pair of boots (44, -8, Spider:1) a +0 dagger (50, -16, Spider:1) a +0 robe (55, -2, Spider:1) a wand of disintegration (1) a wand of polymorph (24) (66, -40, Spider:1) 23 stones Level 2 of the Spider Nest (0, 0, Spider:2) a +0 chain mail (2, 25, Spider:2) a cursed -3 great sword (4, 1, Spider:2) 18 stones (5, 21, Spider:2) a +0 battleaxe (10, 33, Spider:2) 11 stones (11, 26, Spider:2) a +0 cloak (12, 10, Spider:2) a cursed -2 rapier (14, 38, Spider:2) a cursed +0 ring mail (16, -6, Spider:2) a wand of random effects (12) (32, -6, Spider:2) a +0 hand axe (34, -10, Spider:2) 13 stones (40, 6, Spider:2) a +0 bardiche (41, 32, Spider:2) a +2 ring of protection (43, 36, Spider:2) a lightning rod (4/4) (47, 38, Spider:2) an uncursed amulet of magic regeneration (50, 7, Spider:2) 19 stones Level 3 of the Spider Nest (0, 1, Spider:3) a +0 battleaxe (8, 7, Spider:3) a +0 hunting sling (23, 3, Spider:3) a cursed -2 falchion Level 4 of the Spider Nest (0, 0, Spider:4) a cursed +0 robe (4, 33, Spider:4) 8 gold pieces (11, 32, Spider:4) the +8 shortbow "Suimod" {venom, +Inv rPois rC- Dex+4} It poisons the ammo it fires. It affects your dexterity (+4). It makes you vulnerable to cold. It protects you from poison. It lets you turn invisible. (25, 7, Spider:4) a +0 scale mail