Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 16894593575879840109 402 Troll the Conjurer (level 6, -18/32 HPs) Began as a Deep Elf Conjurer on Feb 9, 2022. Was an Initiate of Vehumet. Demolished by a two-headed ogre (31 damage) ... on level 4 of the Dungeon. The game lasted 00:11:58 (4623 turns). Troll the Conjurer (Deep Elf Conjurer) Turns: 4623, Time: 00:11:59 Health: -18/32 AC: 4 Str: 4 XL: 6 Next: 55% Magic: 0/17 EV: 12 Int: 25 God: Vehumet [......] Gold: 134 SH: 0 Dex: 13 Spells: 7/17 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . e - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . r - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn j - ring of wizardry MPRegen 0.15/turn (no ring) @: no status effects A: no striking features a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 134 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +0 helmet (worn) r - a +0 pair of gloves (worn) Jewellery j - a ring of wizardry (left hand) Wands n - a wand of digging (6) q - a wand of paralysis (9) Scrolls g - 5 scrolls of identify {unknown} h - a scroll of fear {unknown} i - a scroll of noise {unknown} k - a scroll of teleportation {unknown} o - a scroll of blinking {unknown} p - a scroll of torment {unknown} Potions b - a potion of haste {unknown} c - 2 potions of might {unknown} d - 5 potions of brilliance {unknown} f - a potion of heal wounds {unknown} l - 2 potions of lignification {unknown} m - a potion of magic {unknown} s - a potion of curing {unknown} Skills: + Level 0.2 Fighting + Level 3.0 Dodging + Level 2.8 Stealth + Level 6.1 Spellcasting + Level 6.6 Conjurations * Level 2.5 Hexes You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 c - Dazzling Flash Conj/Hex 60% N/A 1% 3 d - Fulminant Prism Conj/Hex 15% 3d11 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 14% N/A 3% 1 Pain Necr 28% 1d5 3% 1 Corpse Rot Necr/Air 14% N/A 4% 2 Poisonous Vapours Pois/Air 14% N/A 4% 2 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 8% 4 Vampiric Draining Necr 7% 2d6 9% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Ru Trog Uskayaw Vehumet Xom Yredelemnul The Shining One Shops: D:1 ( D:4 * Annotations: D:5 Edmund Message History The two-headed ogre is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (4% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 4% risk of failure) Press: ? - help, Dir - move target, p - two-headed ogre You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Casting: Fulminant Prism (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant spiked club (lightly wounded, ally target, 91% to hit) Really fire in your fulminant prism's direction? Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate Your fulminant prism explodes! The blast of energy engulfs the two-headed ogre!! The two-headed ogre is heavily wounded. Casting: Dazzling Flash (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant spiked club (heavily wounded, 91% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. (Press . to maintain the ray.) The searing ray misses the two-headed ogre. The two-headed ogre hits you with a +0 dire flail! The two-headed ogre closely misses you. The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre closely misses you. The two-headed ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ######## #......# ### #### #.####.# #####.### #... #.# ##.## #.......# #.## #.###...## #.#..>..## #.# #####.##.....###........## #.# ...............O@........#####.# ..###.)........†#<..........##.# ................##.....####.##.# ..###.#..#.#....###...#####.##.## .###.....#....(.............##... .# #..#.##.#....####..#####...... .# #..#.##.#....####..#####.##### ## #..........<.............##### ####.#######....####..####....... You could see a two-headed ogre. Vanquished Creatures A phantom (D:4) 2 hounds (D:4) Jessica (D:3) An iguana (D:4) Robin (D:4) 4 gnolls (D:3) 6 adders 5 worms 4 dart slugs 5 orcs (D:4) 5 endoplasms 4 giant cockroaches 5 hobgoblins 10 jackals 8 kobolds 4 quokkas 7 ball pythons 3 bats 3 frilled lizards 12 goblins 4 rats 95 creatures vanquished. Vanquished Creatures (others) 3 fulminant prisms (D:4) 3 creatures vanquished. Grand Total: 98 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Troll the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 35 | D:1 | Found Liez's Antique Weapon Boutique. 186 | D:1 | Reached XP level 2. HP: 11/15 MP: 0/8 909 | D:1 | Reached skill level 5 in Conjurations 1411 | D:2 | Learned a level 2 spell: Searing Ray 1452 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 2103 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/11 2107 | D:2 | Learned a level 3 spell: Dazzling Flash 2538 | D:3 | Reached skill level 1 in Hexes 2704 | D:3 | Found a broken altar of Ashenzari. 2901 | D:3 | Reached XP level 5. HP: 28/28 MP: 9/13 3038 | D:3 | Noticed Jessica 3040 | D:3 | Killed Jessica 3398 | D:4 | Reached skill level 5 in Spellcasting 3501 | D:4 | Reached XP level 6. HP: 32/32 MP: 6/16 3571 | D:4 | Found a bloodstained altar of Trog. 3587 | D:4 | Learned a level 4 spell: Fulminant Prism 3621 | D:4 | Found Zer Etha's Mayhem Merchandise. 3930 | D:4 | Noticed Robin 3933 | D:4 | Killed Robin 4075 | D:4 | Found a staircase to the Ecumenical Temple. 4110 | Temple | Entered the Ecumenical Temple 4145 | Temple | Became a worshipper of Vehumet 4448 | D:5 | Entered Level 5 of the Dungeon 4448 | D:5 | Noticed Edmund 4448 | D:5 | Noticed a water moccasin 4612 | D:4 | Noticed a two-headed ogre 4623 | D:4 | Demolished by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_loops_cross, serial_shops, nicolae_lakefront_shop, shapermc_ecumenical_altar_petra D:2: layout_rooms, grunt_ministairs_14, minmay_puff D:3: layout_basic, amcnicky_altar_gilded, uniq_jessica D:4: layout_loops_ring, mainiacjoe_overflow_six_doors_small, minmay_temple_entry_statues_pillars, minmay_shop_mayhem, hangedman_decor_slide_cut, abandoned_shop, uniq_robin D:5: layout_basic, fedhas_altar_2, serial_shops, nicolae_lakefront_shop, corexii_checkpoint_b, minmay_crossroads, uniq_edmund Temple: regret_index_temple_sphere_string Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 | 6.6 Spellcasting | 4 5 6 | 6.1 Hexes | 1 2 | 2.5 Dodging | 3 | 3.0 Fighting | | 0.2 Stealth | | 2.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | | 2 || 2 Cast: Magic Dart | 81 | 90 || 171 Searing Ray | 2 | 15 || 17 Fulminant Prism | | 4 || 4 Dazzling Flash | | 1 || 1 Armor: Robe | 5 | 5 || 10 Dodge: Dodged | 8 | 24 || 32