Tsarin Level 1 of the Dungeon (0, 0, D:1) a +0 whip 2 stones (3, -13, D:1) 15 stones (4, -7, D:1) a stone (15, -29, D:1) a cursed -2 dagger (18, -5, D:1) a +0 leather armour (29, -34, D:1) a stone (30, -27, D:1) a cursed -2 club (31, -35, D:1) 3 stones (44, -27, D:1) a +0 club (46, -5, D:1) a +0 club (46, -4, D:1) a +0 dagger (47, -16, D:1) a +0 robe (47, -5, D:1) a +0 dagger (49, -3, D:1) 20 stones (58, -27, D:1) 22 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 robe (11, 21, D:2) a +0 club (34, 19, D:2) a cursed +0 club (41, -5, D:2) a stone (41, 44, D:2) 15 poisoned darts (44, -6, D:2) a cursed +0 short sword 3 stones (57, 19, D:2) a +0 club (58, 29, D:2) 26 stones (58, 39, D:2) 10 stones (59, -6, D:2) 19 arrows (59, 1, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a +0 buckler (5, -14, D:3) a +0 club (14, 12, D:3) 23 stones (22, 0, D:3) a +0 leather armour (29, -1, D:3) 17 sling bullets (30, -7, D:3) 10 poisoned darts (38, -24, D:3) a +0 mace (38, 18, D:3) a +0 broad axe (41, 16, D:3) a +2 dagger of venom (42, -10, D:3) a +0 dagger (44, -9, D:3) a +0 short sword (48, -6, D:3) 18 stones (48, 16, D:3) a +0 plate armour (51, 9, D:3) a +0 hand axe (53, -7, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) 22 bolts (6, 14, D:4) a +0 mace (17, 2, D:4) 26 arrows (19, 7, D:4) a +0 robe (29, 7, D:4) a +0 leather armour (34, 2, D:4) a +0 leather armour (36, -4, D:4) 21 stones (36, 3, D:4) 7 javelins (43, -5, D:4) a +0 dagger (52, 14, D:4) a cursed -2 war axe Level 5 of the Dungeon [Shop] Yxzome's Antique Weapon Emporium a +0 spear (87 gold) the cursed +1 morningstar "Banisher" {drain, rF+++ Int+4 Dex+3 Stlth-} (1870 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It affects your dexterity (+3). It renders you almost immune to fire. It makes you less stealthy. It has a curse placed upon it. a +0 club (29 gold) a +0 rapier (116 gold) a +0 whip (72 gold) a +0 spear (87 gold) a cursed -1 short sword (2 gold) the +8 autumn katana {vorpal, Clar} (1919 gold) It inflicts extra damage upon your enemies. It protects you against confusion. a +0 quarterstaff (116 gold) a +0 hunting sling (43 gold) a +2 mace of protection (452 gold) (14, -12, D:5) 5 stones (27, -7, D:5) a +0 hand axe (27, -6, D:5) a +0 leather armour (28, -8, D:5) a +0 short sword a +0 mace a +0 ring mail (28, -7, D:5) a +2 dagger of freezing a +0 robe (28, -6, D:5) a +0 ring mail (29, -6, D:5) a +1 robe a +0 whip (35, 11, D:5) a +0 short sword (36, 13, D:5) a +0 club (36, 14, D:5) a +0 hand axe a +0 leather armour (37, -15, D:5) 5 boomerangs (37, 11, D:5) a +0 dagger a +0 robe (37, 14, D:5) a +0 short sword (54, -22, D:5) a +1 ring mail of cold resistance Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (2, -22, D:6) 16 gold pieces (7, -13, D:6) a +0 short sword (14, -11, D:6) a throwing net the Ecumenical Temple