Turbonekonecno Level 1 of the Dungeon (0, 0, D:1) 3 stones (2, 3, D:1) a +0 dagger (7, 3, D:1) a +0 war axe a +0 robe (9, -8, D:1) a +0 club (19, 28, D:1) a +0 whip 4 stones (20, 32, D:1) a +0 leather armour (22, -2, D:1) a +0 short sword (32, -12, D:1) a +0 club (35, 32, D:1) a +0 dagger (43, 35, D:1) a +0 robe (46, 36, D:1) a +0 dagger (55, -5, D:1) a +0 club (55, 5, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 7 stones (5, -30, D:2) a +0 hand axe (6, -30, D:2) a +0 dagger (11, -14, D:2) a +0 club (14, -24, D:2) a +0 dagger (17, -3, D:2) 4 stones (23, -36, D:2) a +0 ring mail (26, -11, D:2) a flux talisman (27, -19, D:2) a +0 spear (31, -19, D:2) 5 javelins (38, -19, D:2) a +0 club (45, -33, D:2) a stone (51, -2, D:2) a +0 sling of freezing a +0 club (52, -42, D:2) 6 stones Level 3 of the Dungeon [Shop] Amajam's Jewellery Emporium a +6 ring of strength (360 gold) the ring "Caleal" {rN+ Int+6} (472 gold) [ring of intelligence] Int+6: It affects your intelligence (+6). rN+: It protects you from negative energy. a ring of wizardry (300 gold) an amulet of regeneration (300 gold) the ring of Ryqeerut {Will+ Str+6} (486 gold) [ring of strength] Str+6: It affects your strength (+6). Will+: It increases your willpower. a ring of protection from cold (250 gold) a blade talisman (300 gold) a ring of positive energy (200 gold) a ring of magical power (200 gold) (0, 0, D:3) 3 stones (6, -16, D:3) a +0 dagger (7, -16, D:3) a +0 short sword (8, -18, D:3) a +0 short sword (8, -12, D:3) a +0 hand axe (16, 13, D:3) a +0 cloak (18, -16, D:3) a +0 trident (22, -9, D:3) a +0 scale mail (23, -6, D:3) a +0 leather armour (24, 23, D:3) 6 stones (25, 9, D:3) a +0 dagger (31, -8, D:3) a +0 whip (34, 15, D:3) a storm talisman (37, 10, D:3) a +1 dagger Level 4 of the Dungeon [Shop] Baunin's Weapon Boutique 6 stones (7 gold) a +0 club (13 gold) a +3 sling of freezing (256 gold) a +3 war axe (266 gold) a +0 war axe (45 gold) a +0 club (13 gold) (0, 0, D:4) a +0 hand axe (2, 37, D:4) 7 stones (6, 19, D:4) a +0 dagger (6, 26, D:4) a +0 short sword a +0 dagger a +0 hand axe a +0 leather armour a +0 mace (6, 27, D:4) 2 boomerangs a +0 dagger (7, 42, D:4) a +0 sling (10, 12, D:4) a +2 heavy quarterstaff (13, 14, D:4) 9 stones (15, 11, D:4) a +0 spear (15, 26, D:4) a +0 short sword (23, 34, D:4) a +0 club a +0 sling (24, 10, D:4) a +0 giant club (24, 12, D:4) a +0 club (25, 12, D:4) 7 poisoned darts a +0 whip (29, 24, D:4) a +0 dagger (31, 31, D:4) a +0 club (47, 44, D:4) 6 stones Level 5 of the Dungeon (0, 0, D:5) a +0 spear (17, 6, D:5) a +0 dagger (17, 10, D:5) 8 stones (18, 10, D:5) 4 stones (22, 19, D:5) a +0 dagger a +0 falchion 3 boomerangs a +0 dagger (22, 20, D:5) a +0 short sword a +0 ring mail a +0 falchion (29, -2, D:5) a +0 robe (33, -20, D:5) a +0 whip a +0 flail (33, -19, D:5) a +0 whip a +0 whip (33, 2, D:5) a +0 quarterstaff (36, 2, D:5) a +0 hand axe (37, 2, D:5) a +0 hand axe (38, -5, D:5) a +0 quarterstaff (38, 2, D:5) a +0 hand axe a +0 dagger (52, 3, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) the +0 scale mail of Vysev {-Tele rN++ Stlth+} rN++: It greatly protects you from negative energy. -Tele: It prevents most forms of teleportation. Stlth+: It makes you more stealthy. (1, -13, D:6) a +0 short sword 2 boomerangs (2, -10, D:6) 9 stones (7, 6, D:6) a +0 chain mail a +0 trident (8, 5, D:6) a +0 club a +0 chain mail a +0 club a +0 club (10, -5, D:6) a +0 chain mail a +0 falchion (10, 6, D:6) a +0 ring mail a +0 short sword (12, 25, D:6) a +0 whip (27, 30, D:6) a +0 flail (27, 32, D:6) a +0 spear a +0 halberd a +1 whip of distortion (27, 33, D:6) a +0 club (27, 34, D:6) a +0 scale mail a +0 spear (28, 34, D:6) a +0 whip a +0 club a +0 whip a +0 leather armour a +0 whip (30, 34, D:6) a +0 whip a +0 leather armour a +0 spear (33, -6, D:6) a +0 heavy spear (35, 40, D:6) a +0 spear (36, 40, D:6) a +4 spear (37, 40, D:6) a +0 whip (39, 5, D:6) a +0 whip (39, 6, D:6) a +0 dagger (39, 7, D:6) a +0 robe a +0 dagger (47, 7, D:6) 5 stones (48, -1, D:6) 3 stones Level 7 of the Dungeon (16, 35, D:7) a book of Necromancy (17, -1, D:7) a +0 chain mail (30, -3, D:7) a +0 flail a +0 whip (35, 19, D:7) a +0 giant club (39, 6, D:7) a +0 trident (40, 11, D:7) a +0 spear 8 stones (42, 10, D:7) a +0 whip a +0 leather armour (43, 29, D:7) a +0 broad axe (48, 17, D:7) a +0 ring mail (53, -3, D:7) a +0 flail (55, 27, D:7) a +0 dagger (57, 9, D:7) a +0 club (58, -12, D:7) a +0 ring mail (65, 7, D:7) a +0 heavy falchion (66, -5, D:7) 7 stones Level 8 of the Dungeon (0, 0, D:8) a +0 pair of gloves (4, 0, D:8) a +0 ring mail (12, 7, D:8) a +0 short sword (17, 5, D:8) a +1 morningstar of holy wrath (37, 39, D:8) a +0 short sword a +0 cloak (39, 32, D:8) a +2 dagger of protection a +0 robe (39, 33, D:8) a +2 long sword a +0 robe a +0 dagger of draining a +0 ring mail (40, 33, D:8) a +4 mace a +0 robe a +0 dagger (42, -4, D:8) a +0 long sword (46, -9, D:8) 8 stones (50, -2, D:8) a +0 shortbow (54, 22, D:8) a +0 short sword of flaming Level 9 of the Dungeon [Shop] Cyps's Assorted Antiques a box of beasts (1200 gold) a potion of ambrosia (240 gold) a wand of charming (7) (504 gold) a scroll of immolation (120 gold) the +4 hand axe "Rixaprir" {heavy, Dex+2} (1098 gold) Dex+2: It affects your dexterity (+2). a scroll of fog (120 gold) a scroll of teleportation (90 gold) a wand of polymorph (4) (168 gold) (0, 0, D:9) a +0 dagger (6, 29, D:9) 5 large rocks (10, 32, D:9) a +2 dagger of chaos (11, 4, D:9) a +0 scale mail (20, 2, D:9) a +0 dagger a +0 robe (24, -8, D:9) a +0 shortbow (26, 2, D:9) a +0 club (29, 30, D:9) a +0 ring mail (31, 35, D:9) 6 stones (33, 13, D:9) a +0 short sword (35, -6, D:9) a +0 orcbow (35, 38, D:9) a +0 giant spiked club a +0 giant spiked club (36, -7, D:9) a +0 shortbow 6 stones a +0 hand axe a +0 robe (38, 22, D:9) a +0 short sword (39, 22, D:9) a +0 whip a +0 short sword a +0 club 10 poisoned darts (40, 22, D:9) a +0 short sword 8 poisoned darts a +0 ring mail a +0 whip (40, 24, D:9) a +0 short sword 5 poisoned darts (40, 26, D:9) a +0 orcbow (40, 27, D:9) a +0 dagger (41, 22, D:9) a +0 whip a +0 short sword (41, 24, D:9) a +0 whip 4 stones (47, 2, D:9) a +0 great mace Level 10 of the Dungeon (2, -14, D:10) a +0 flail (9, 6, D:10) a +0 flail (10, -18, D:10) +0 steam dragon scales (12, -20, D:10) 3 stones (18, 0, D:10) a +0 quarterstaff (27, 13, D:10) a +3 trident a +0 robe (29, -30, D:10) a +0 short sword a +0 robe (29, -28, D:10) a +0 morningstar a +0 robe (30, -30, D:10) a +2 halberd a +0 robe (31, 13, D:10) a +1 halberd of freezing a +0 robe (34, -10, D:10) 2 stones (38, -21, D:10) a book of Debilitation (41, -1, D:10) a +0 short sword a +0 plate armour (43, -2, D:10) 9 stones (43, 9, D:10) a +0 flail a +0 robe a +0 flail (44, -28, D:10) a +0 spear (44, -19, D:10) 3 poisoned darts a +0 short sword (44, -15, D:10) a flux talisman (44, -1, D:10) a +0 shortbow (44, 1, D:10) a +0 battleaxe a +0 chain mail (44, 9, D:10) a +0 dagger a +0 robe (45, -28, D:10) a +0 spear (45, -27, D:10) a +0 spear (46, -18, D:10) a +0 scale mail a +0 whip a +0 robe a +0 dagger (49, 2, D:10) +0 steam dragon scales (54, -35, D:10) a +0 dagger (54, -16, D:10) a +0 spear (54, 3, D:10) a +3 giant spiked club (54, 8, D:10) a +3 scimitar of flaming Level 11 of the Dungeon (0, 0, D:11) a +0 war axe (1, 4, D:11) a +0 giant spiked club a +0 giant club (2, 12, D:11) a +0 long sword 7 poisoned darts a +1 whip of venom 6 stones (2, 13, D:11) a +0 whip a stone (3, 12, D:11) a +0 short sword (3, 14, D:11) a +0 dagger a +0 short sword (4, 12, D:11) a +0 flail a stone (9, 5, D:11) a +0 troll leather armour (19, 6, D:11) a +0 dagger (21, 11, D:11) 2 boomerangs (26, 31, D:11) a +0 club a stone (27, 16, D:11) a +0 troll leather armour (35, 16, D:11) +0 acid dragon scales a +1 hat (37, 35, D:11) a +0 whip (38, 35, D:11) a +0 robe a +0 dagger of holy wrath (39, 24, D:11) a +0 scale mail (39, 34, D:11) a +0 club (39, 36, D:11) a +0 short sword (42, 8, D:11) a +0 buckler (42, 19, D:11) a +0 buckler (46, 32, D:11) a +0 chain mail a +0 halberd (46, 33, D:11) a +0 robe a +0 dagger (47, 33, D:11) a +0 dagger (51, 13, D:11) 2 poisoned darts Level 12 of the Dungeon (4, -29, D:12) 4 stones (8, -15, D:12) 5 large rocks (14, 25, D:12) 2 stones (16, -11, D:12) 4 large rocks (17, -8, D:12) a +0 chain mail a +0 mace (25, -7, D:12) a +0 chain mail a +2 long sword of draining (25, -5, D:12) a +0 mace (26, -8, D:12) a +0 chain mail a +0 hand axe (26, -7, D:12) a +0 flail (32, -3, D:12) a +0 hand axe (33, -8, D:12) a +0 short sword (34, -12, D:12) a +0 dagger (45, -8, D:12) a +0 quarterstaff (61, -13, D:12) a +0 short sword of distortion Level 13 of the Dungeon (0, 0, D:13) a +0 broad axe (7, 20, D:13) a +0 orcbow (7, 21, D:13) a +0 orcbow a +0 heavy shortbow (7, 22, D:13) a +0 shortbow (7, 23, D:13) a +0 orcbow (8, 10, D:13) an amulet of the acrobat (9, -17, D:13) a +0 orcbow (10, -16, D:13) a +0 orcbow (12, -19, D:13) a +0 shortbow (12, -16, D:13) a +0 shortbow (12, -15, D:13) a +0 orcbow (13, -18, D:13) a +0 shortbow (13, -16, D:13) a +0 orcbow (13, -1, D:13) a +0 mace of draining (15, 25, D:13) a +0 ring mail (29, 26, D:13) 6 poisoned darts (32, 10, D:13) a +0 scale mail (36, -24, D:13) a +0 leather armour Level 14 of the Dungeon (5, -8, D:14) 2 stones (5, 22, D:14) a +0 ring mail (21, 25, D:14) the +0 cloak "Plog" {Will+ Dex+2 SInv} Dex+2: It affects your dexterity (+2). Will+: It increases your willpower. SInv: It lets you see invisible. (23, 16, D:14) a +3 long sword a +0 plate armour a +0 whip a +0 dagger a +0 robe (23, 23, D:14) a +0 shortbow (24, 24, D:14) a +0 shortbow (24, 25, D:14) a +0 shortbow (25, 15, D:14) a +0 club a +0 chain mail a +0 dagger a +0 robe (26, 31, D:14) a +0 long sword (27, 32, D:14) 5 large rocks (31, 16, D:14) a +0 club (31, 24, D:14) a +0 long sword a +1 leather armour of willpower (32, 23, D:14) a +0 long sword a +0 leather armour a +0 buckler (32, 35, D:14) the +1 leather armour of Elyvilon, Inviting {rN+} rN+: It protects you from negative energy. (33, 15, D:14) a +0 short sword 7 poisoned darts a +0 dagger (33, 22, D:14) a +0 long sword (33, 25, D:14) a +0 dagger (34, 15, D:14) a +0 dagger a +0 robe (34, 16, D:14) a +0 club 3 poisoned darts (34, 25, D:14) 7 stones (39, -14, D:14) a +0 dagger a +0 scale mail (39, 34, D:14) a +0 plate armour (40, -14, D:14) a +1 dire flail a +0 leather armour Level 15 of the Dungeon (0, 0, D:15) a +0 arbalest (4, 49, D:15) a +0 flail (8, 30, D:15) a +0 scale mail (9, 40, D:15) a +0 sling (12, 35, D:15) a +1 scimitar of flaming (13, 26, D:15) a +0 ring mail (14, 11, D:15) a +0 giant club a +0 giant spiked club (16, 26, D:15) a +0 troll leather armour (17, 34, D:15) a +0 long sword a +0 ring mail a +0 kite shield of reflection (21, 30, D:15) a +0 dire flail a +0 dire flail (23, 7, D:15) a +0 giant spiked club a +0 giant spiked club (23, 22, D:15) 7 stones (24, 8, D:15) a +0 dire flail a +0 giant club (24, 36, D:15) a +0 buckler (25, 8, D:15) a +0 whip a +0 robe (26, 49, D:15) a +0 scimitar (27, 37, D:15) a staff of poison (28, 9, D:15) 5 stones (30, 29, D:15) a +0 giant spiked club (30, 30, D:15) a +0 giant club a +0 giant club (38, 39, D:15) a +0 robe (44, 25, D:15) a +0 ring mail (46, 8, D:15) a +0 falchion (51, 32, D:15) a +0 orcbow (51, 33, D:15) a +0 shortbow (51, 34, D:15) a +0 orcbow (52, 32, D:15) a +0 orcbow (53, 32, D:15) a +0 shortbow (53, 33, D:15) a +0 orcbow (57, 8, D:15) a +0 quarterstaff (60, 20, D:15) a +0 leather armour the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Amyolomagu's Overcharged Wands a wand of flame (40) (420 gold) a wand of digging (11) (693 gold) a wand of digging (11) (693 gold) a wand of flame (40) (420 gold) a wand of mindburst (30) (630 gold) a wand of flame (40) (420 gold) (7, 9, Orc:1) a +0 short sword a +0 orcbow a +0 chain mail (8, 10, Orc:1) a +1 whip of electrocution (8, 12, Orc:1) a +0 short sword a +0 leather armour (9, 12, Orc:1) a +0 flail (12, 10, Orc:1) a +0 dagger a +0 robe (12, 11, Orc:1) a +0 scimitar a +0 arbalest a +0 chain mail (12, 12, Orc:1) a +0 club (19, -27, Orc:1) a +0 giant club a +0 trident a +0 leather armour (19, -26, Orc:1) a +0 dire flail a +0 plate armour a +0 dagger a +0 robe (19, -25, Orc:1) a +0 plate armour 2 boomerangs a +0 glaive (20, -26, Orc:1) a +0 club a +3 bardiche a +4 plate armour of poison resistance (20, -25, Orc:1) a +0 trident a +0 plate armour a +0 trident a +0 robe a +0 dagger (20, -23, Orc:1) a +0 hand axe (21, -24, Orc:1) a +0 chain mail a +0 broad axe a +0 leather armour a +0 whip (21, -23, Orc:1) a +0 club (22, -23, Orc:1) a +0 ring mail a +0 club (23, -28, Orc:1) a +0 orcbow a +0 scimitar a +1 chain mail of poison resistance (23, -25, Orc:1) a +0 leather armour a +0 dagger (24, -31, Orc:1) a +0 hand axe (24, -26, Orc:1) a +0 chain mail a +0 glaive a +0 ring mail a +0 club (25, -26, Orc:1) a +0 chain mail a +0 whip (27, -26, Orc:1) a +0 club (28, -26, Orc:1) a +0 ring mail a +0 flail (28, -25, Orc:1) a +0 leather armour a +0 short sword (28, -24, Orc:1) a +0 mace (28, 0, Orc:1) a +0 hand axe a +0 chain mail a +0 flail (28, 1, Orc:1) a +0 dagger a +0 robe (29, -1, Orc:1) a +0 plate armour a +0 hand axe (32, -16, Orc:1) a +0 troll leather armour a +0 robe a +0 dagger a +0 mace a +0 dagger a +0 robe a +0 dagger (33, -18, Orc:1) a +0 chain mail 3 boomerangs a +1 heavy hand axe (33, -15, Orc:1) a +0 arbalest (34, 7, Orc:1) a +0 dagger a +2 robe of cold resistance (37, 2, Orc:1) a +2 falchion a +0 ring mail (38, 1, Orc:1) a +4 falchion a +0 ring mail (38, 2, Orc:1) a +2 long sword a +0 ring mail (40, -44, Orc:1) a +0 giant club (45, 2, Orc:1) a +5 great sword a +0 chain mail (47, 2, Orc:1) a +4 great sword a +0 chain mail (52, 1, Orc:1) a +6 great sword a +0 plate armour Level 2 of the Orcish Mines [Shop] Tutuox's Armour Shoppe a +0 robe (7 gold) a +0 chain mail (45 gold) a +2 plate armour of willpower (400 gold) a +0 helmet (45 gold) a +0 leather armour (20 gold) the +0 pair of gloves of Protective Custody {Will+ Str+2} (213 gold) Str+2: It affects your strength (+2). Will+: It increases your willpower. a +0 robe (7 gold) a +0 ring mail (40 gold) a +0 helmet (45 gold) a +0 robe (7 gold) [Shop] Jysul's Assorted Antiques a +0 broad axe (128 gold) a scroll of identify (64 gold) a +0 arbalest (144 gold) a +0 helmet (144 gold) a potion of haste (320 gold) a +0 dire flail (128 gold) a potion of enlightenment (160 gold) a scroll of identify (64 gold) a +0 flail (112 gold) a +0 cloak (144 gold) [Shop] Ytwen's Book Shop Great Wizards, Vol. II (570 gold) a book of Misfortune (540 gold) a book of Unlife (540 gold) a book of Dreams (330 gold) a book of Minor Magic (270 gold) a book of Blasting (420 gold) a book of the Tundra (480 gold) [Shop] Jaugis's Weapon Emporium a +1 morningstar of holy wrath (156 gold) 4 stones (4 gold) a +0 rapier (44 gold) a +1 dagger of speed (143 gold) a +0 glaive (71 gold) a +0 mace (33 gold) 3 stones (3 gold) (0, 34, Orc:2) a +0 arbalest (3, 33, Orc:2) a +0 orcbow (3, 47, Orc:2) a +0 hand axe a +0 leather armour a +0 club a +0 ring mail a +0 dagger a +0 robe (4, 32, Orc:2) a +0 leather armour a +0 trident (4, 35, Orc:2) a +0 giant club (4, 47, Orc:2) a +0 hand axe (4, 48, Orc:2) a +0 flail a +0 short sword a +1 dagger of speed a +0 robe (4, 49, Orc:2) a +0 giant club (5, 24, Orc:2) a +0 dire flail a +0 great mace of protection (5, 29, Orc:2) a +0 orcbow a +0 halberd a +0 chain mail a +0 long sword a +0 plate armour a +0 war axe a +0 plate armour (5, 30, Orc:2) a +0 giant club (6, 31, Orc:2) a +0 robe a +0 dagger (9, 51, Orc:2) a +4 hand axe a +0 trident a +0 chain mail (10, 51, Orc:2) a +0 short sword a +0 leather armour (23, 2, Orc:2) a +0 plate armour a +0 battleaxe (23, 3, Orc:2) a +0 giant spiked club (23, 4, Orc:2) a +0 leather armour a +0 short sword (24, 1, Orc:2) a +0 leather armour a +0 hand axe (25, 3, Orc:2) a +0 club (29, 15, Orc:2) a +0 leather armour a +0 short sword a +0 plate armour a +0 long sword a +0 orcbow (29, 26, Orc:2) a +0 dire flail of draining a +0 giant spiked club (30, 15, Orc:2) a +0 robe a +0 dagger (30, 25, Orc:2) a +0 giant club (30, 26, Orc:2) a +0 giant club a +0 giant club a +0 giant spiked club (31, 15, Orc:2) a +0 leather armour a +0 dagger (31, 25, Orc:2) a +0 robe a +0 halberd a +0 giant spiked club (31, 26, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club (31, 27, Orc:2) a +0 dire flail a +0 giant club (32, 1, Orc:2) a +0 troll leather armour (32, 26, Orc:2) a +0 robe a +0 halberd (33, 24, Orc:2) a +0 giant club (34, 25, Orc:2) a +0 giant club a +0 giant club (37, 24, Orc:2) a +0 giant spiked club (37, 25, Orc:2) a +0 giant club (37, 42, Orc:2) a +0 hand axe a +0 ring mail (38, 23, Orc:2) a +0 giant club a +0 robe a +0 whip (38, 25, Orc:2) a +0 giant spiked club (38, 26, Orc:2) a +0 giant club (38, 44, Orc:2) a +0 hand axe (39, 23, Orc:2) a +0 giant spiked club (39, 24, Orc:2) a +0 giant club (39, 25, Orc:2) a +0 giant spiked club (40, 23, Orc:2) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club (40, 24, Orc:2) a +0 giant club a +0 dire flail (41, 22, Orc:2) a +0 giant club a +0 giant club (41, 23, Orc:2) a +0 whip a +0 robe a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club (42, 23, Orc:2) a +0 giant club a +0 giant club a +0 giant club (42, 24, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 giant club (43, 22, Orc:2) a +0 giant club a +0 giant club (43, 23, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club (44, 22, Orc:2) a +0 giant club a +0 dire flail (44, 23, Orc:2) a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (6, 15, Lair:1) 8 stones (22, 48, Lair:1) a +0 dagger (32, 30, Lair:1) a +0 spear (35, 24, Lair:1) a stone Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 flail (5, -2, Lair:2) 7 stones (20, -15, Lair:2) 6 poisoned darts (36, -31, Lair:2) a +0 pair of gloves (37, -12, Lair:2) the +2 sling of Valour {speed, MP+9} MP+9: It affects your magic capacity (+9). (38, -21, Lair:2) 5 stones (45, -17, Lair:2) a +0 falchion (64, -1, Lair:2) a scroll of noise Level 3 of the Lair of Beasts (10, -10, Lair:3) the +1 pair of boots of Words of Power {+Inv rElec} rElec: It insulates you from electricity. +Inv: It lets you turn invisible. (11, -14, Lair:3) a +0 trident (32, -24, Lair:3) 2 poisoned darts (36, 13, Lair:3) a potion of degeneration (39, -31, Lair:3) a +0 hand axe (39, -20, Lair:3) a +0 trident (45, -23, Lair:3) a +0 ring mail (52, 23, Lair:3) a +0 orcbow (53, -15, Lair:3) a +0 hand axe a +0 robe (54, -5, Lair:3) a +0 halberd (56, -24, Lair:3) a book of Iron Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 scale mail (0, 34, Lair:4) a +0 arbalest (2, 0, Lair:4) a +0 robe (2, 33, Lair:4) a +0 mace (8, -10, Lair:4) 7 stones (27, 28, Lair:4) a +0 battleaxe (41, -4, Lair:4) the +1 dagger of the Bear {vamp, rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (50, 23, Lair:4) 5 stones (55, 21, Lair:4) a +0 pair of boots Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (5, 1, Lair:5) 5 stones (17, 3, Lair:5) a +0 great sword (19, 4, Lair:5) 7 stones (19, 9, Lair:5) a +0 hand axe (23, -24, Lair:5) a +4 broad axe (24, 13, Lair:5) the +9 war axe "Ufogoasi" {freeze, *Corrode Will++ SInv} Will++: It greatly increases your willpower. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. (25, -4, Lair:5) a +0 plate armour (27, 10, Lair:5) a +0 leather armour (28, 2, Lair:5) 3 javelins (30, 4, Lair:5) 2 stones (30, 9, Lair:5) a scroll of noise (31, 19, Lair:5) a +1 heavy great mace a +0 chain mail the maw talisman of the Sky {+Blink Str+3 Dex+2} [maw talisman] Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). +Blink: It lets you blink. (35, -13, Lair:5) the serpent talisman "Hyacoph" {Str+4 Int+5 Dex-5 SInv} [serpent talisman] Str+4: It affects your strength (+4). Int+5: It affects your intelligence (+5). Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. (42, -23, Lair:5) 2 potions of degeneration (50, -12, Lair:5) 6 stones (53, 15, Lair:5) a +0 whip (56, 22, Lair:5) a +0 chain mail Level 1 of the Shoals (0, 0, Shoals:1) 2 large rocks (0, 8, Shoals:1) a +0 rapier of draining (2, 1, Shoals:1) 4 large rocks (6, 40, Shoals:1) a scroll of identify (7, 4, Shoals:1) a scroll of identify (9, 52, Shoals:1) a +0 trident a merfolk corpse (13, 46, Shoals:1) a +2 pair of gloves (29, 28, Shoals:1) 3 poisoned darts (35, 13, Shoals:1) a +0 trident (35, 46, Shoals:1) the human corpse of Kirke (36, 12, Shoals:1) a +0 trident (37, 10, Shoals:1) the +12 glaive of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. (39, 27, Shoals:1) a +0 sling a +0 club (40, 26, Shoals:1) a +0 spear a +0 sling (42, 12, Shoals:1) a +3 sling a +0 spear (42, 26, Shoals:1) a +0 club a +0 sling (46, 39, Shoals:1) a water nymph corpse (skeletalised by now) (47, 17, Shoals:1) the +1 pair of boots of Marung {rC+ Int+7} Int+7: It affects your intelligence (+7). rC+: It protects you from cold. (48, 25, Shoals:1) the serpent talisman of the Comet {Int+5 Dex+3} [serpent talisman] Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). (48, 36, Shoals:1) a +0 buckler (48, 37, Shoals:1) 3 stones (54, 5, Shoals:1) a +0 trident 3 boomerangs Level 2 of the Shoals (0, 0, Shoals:2) a +2 buckler (2, 0, Shoals:2) a +0 trident 3 boomerangs a merfolk corpse