Turtleman12345 Level 1 of the Dungeon (30, -15, D:1) a +0 ring mail (34, -20, D:1) a +0 dagger (38, -22, D:1) a +0 scale mail Level 2 of the Dungeon [Shop] Upokku's Assorted Antiques a potion of brilliance (84 gold) a scroll of enchant armour (157 gold) a scroll of enchant armour (157 gold) a +0 spear (63 gold) a scroll of identify (42 gold) a potion of mutation (168 gold) a scroll of teleportation (63 gold) a +0 robe (14 gold) a scroll of teleportation (63 gold) (0, 0, D:2) a +0 dagger (11, -25, D:2) a +3 whip (12, 26, D:2) a +0 ring mail (21, 2, D:2) a +0 barding (22, 0, D:2) a +0 dagger (23, -31, D:2) a +0 club a +0 chain mail (23, -16, D:2) the +6 dagger of Qulomut {speed, Fly rPois rF- Dex-3} Dex: It affects your dexterity (-3). rF: It makes you vulnerable to fire. rPois: It protects you from poison. Fly: It grants you flight. (29, -12, D:2) a +0 dagger (31, -6, D:2) 4 stones (39, -1, D:2) a +0 sling Level 3 of the Dungeon (1, -10, D:3) a +0 spear (2, -10, D:3) a +0 spear (3, -9, D:3) a +0 flail a +0 flail (7, 13, D:3) a +0 shortbow (11, 5, D:3) a +0 club 5 stones (17, 20, D:3) a +0 mace (38, 14, D:3) a +0 short sword (43, -9, D:3) 2 stones Level 4 of the Dungeon (4, 11, D:4) a +0 helmet (14, 10, D:4) a +0 short sword 4 stones (17, -32, D:4) a +0 scale mail (41, 17, D:4) a +0 club (46, 17, D:4) a +0 club (53, 5, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) +0 steam dragon scales (4, -1, D:5) a +0 mace (17, -4, D:5) a +0 whip a +0 ring mail (17, -3, D:5) a +0 flail (19, -3, D:5) a +1 heavy flail a +0 leather armour (21, 0, D:5) 2 stones (23, 1, D:5) a +0 giant spiked club (25, 3, D:5) a +0 giant club (39, 5, D:5) a +0 whip (39, 6, D:5) a +0 trident a +0 ring mail (46, 0, D:5) 5 boomerangs (50, -20, D:5) 3 large rocks (52, 8, D:5) a +0 spear (52, 10, D:5) a +0 spear (56, -25, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (7, -43, D:6) a potion of degeneration a scroll of noise (12, -25, D:6) the +1 whip of Sufol {holy, rF+ Dex+3 Stlth+} Dex: It affects your dexterity (+3). rF: It protects you from fire. Stlth: It makes you more stealthy. (16, -42, D:6) a +0 mace (17, -42, D:6) a +0 leather armour a +0 short sword (17, -41, D:6) 2 stones a +0 hand axe (18, -14, D:6) a +0 whip (27, -12, D:6) 4 poisoned darts (28, -15, D:6) a +0 mace (48, -28, D:6) a +1 chain mail of fire resistance (50, -26, D:6) a +0 triple crossbow (50, -18, D:6) a +0 war axe (56, -17, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 helmet (1, -37, D:7) a +0 flail (5, -15, D:7) a +0 club a boomerang (13, -47, D:7) a +0 leather armour (15, -20, D:7) a +0 shortbow (16, -19, D:7) the +0 quarterstaff "Raol" {protect, rN+ Will+} rN: It protects you from negative energy. Will: It increases your willpower. (16, -9, D:7) a +0 trident a +0 chain mail (16, -8, D:7) a +0 mace (34, -16, D:7) a scroll of noise (53, -6, D:7) a +0 sling (59, 2, D:7) a +0 mace