Tutankhamun Level 1 of the Dungeon (5, -20, D:1) a +0 ring mail (15, 22, D:1) a +0 dagger (17, 10, D:1) 3 large rocks (18, 9, D:1) a +0 leather armour (23, 10, D:1) 2 potions of curing (23, 12, D:1) a potion of flight (25, 10, D:1) a +0 club (25, 16, D:1) a +0 dagger (28, 2, D:1) a +0 short sword (48, -3, D:1) a +0 club (58, -21, D:1) 21 bolts (59, -22, D:1) a +0 mace (64, -17, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 5, D:2) a +0 robe (16, -4, D:2) a +0 scale mail (19, 15, D:2) a +0 club (25, 8, D:2) a +0 robe (60, -9, D:2) a +0 helmet Level 3 of the Dungeon [Shop] Hoklikk's Antique Weapon Emporium a +0 hand axe (63 gold) a +0 short sword (63 gold) a +0 mace (63 gold) a +0 mace (63 gold) a +0 falchion (63 gold) the +4 long sword of the Candle {holy, Int-3 Dex+8} (919 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (-3). Dex: It affects your dexterity (+8). a +0 fustibalus (315 gold) a +0 flail (73 gold) a +0 war axe (73 gold) a +0 glaive (136 gold) (0, 0, D:3) a +0 whip (0, 1, D:3) a +0 club (13, 36, D:3) a +0 short sword (15, 6, D:3) a +0 robe a +0 dagger (16, 8, D:3) a +0 robe (25, 1, D:3) a +0 long sword (27, 3, D:3) a +0 rapier (28, 21, D:3) a +2 war axe of venom (35, 21, D:3) a +0 dagger (35, 27, D:3) a +0 dagger (36, 12, D:3) a +0 club (37, 29, D:3) a +0 whip (40, 23, D:3) a +0 whip (42, 24, D:3) a +0 robe (42, 26, D:3) a +0 club (42, 27, D:3) a +0 dagger (46, 27, D:3) a +0 robe (47, 12, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 whip (3, 4, D:4) a +0 robe a +0 dagger (4, 3, D:4) a +0 leather armour a +0 short sword (5, 3, D:4) a +0 dagger (5, 5, D:4) a +0 trident (7, -9, D:4) a +0 short sword (24, 12, D:4) a +0 ring mail a +0 hand axe a +0 short sword (25, 12, D:4) a +0 hand axe (26, 12, D:4) a +0 dagger (28, 5, D:4) a +0 leather armour a +0 mace (32, -19, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 war axe a +0 robe (4, -36, D:5) a +0 hand axe a +0 club (5, -36, D:5) a +0 short sword a +0 war axe (10, -38, D:5) a +0 flail (13, -24, D:5) a +0 flail of pain (14, -24, D:5) a +0 hand axe of pain (15, -22, D:5) a +0 leather armour a +0 hand axe (21, -29, D:5) a +1 dagger of protection a +0 robe (22, -3, D:5) a +0 hand axe (23, -4, D:5) a +0 club (23, -3, D:5) a +0 dagger (24, -3, D:5) a +0 hand axe (29, -14, D:5) a +0 scale mail (34, -14, D:5) a +0 giant club (45, -25, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Holedgh's Assorted Antiques a +0 leather armour (54 gold) a tin of tremorstones (2/2) (1080 gold) a +0 club (27 gold) a potion of mutation (216 gold) a +0 pair of boots (121 gold) a potion of magic (216 gold) a +0 lajatang (405 gold) a +0 robe (18 gold) the +7 hand crossbow of Bodily Humours {elec, Int+2 Dex+2} (1595 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+2). a wand of flame (13) (202 gold) a +2 mace of protection (421 gold) a piece from Xom's chessboard (15/15) (540 gold) (5, -19, D:6) a killer bee corpse (6, -14, D:6) a staff of fire (12, -17, D:6) 5 boomerangs a +0 chain mail a +0 dagger (21, -35, D:6) 8 gold pieces (22, -34, D:6) a +2 helmet (23, -33, D:6) 14 gold pieces (33, 5, D:6) a +0 broad axe (36, -19, D:6) a +0 giant club (46, -5, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (1, 14, D:7) a +0 dagger (2, 15, D:7) a +0 war axe a +0 ring mail of cold resistance a +0 whip (7, -29, D:7) a +0 robe (14, -20, D:7) a +0 quarterstaff a +0 leather armour (34, 13, D:7) 12 gold pieces (36, 16, D:7) 10 gold pieces (40, 8, D:7) a wand of paralysis (4) (41, 10, D:7) 20 poisoned darts