Tutankhamun Level 1 of the Dungeon (7, -4, D:1) a +0 club (18, 30, D:1) 23 stones (24, 35, D:1) 16 bolts (33, -4, D:1) a +0 ring mail (51, 31, D:1) 26 stones Level 2 of the Dungeon [Shop] Onitip's Weapon Shoppe the +5 hand axe of Qisk {pain, rElec} (465 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rElec: It insulates you from electricity. the +8 quarterstaff of Hararch {flame, Int+5 Dex+2} (689 gold) It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+5). Dex: It affects your dexterity (+2). a +0 club (10 gold) a +0 hand axe (30 gold) a +0 hand axe (30 gold) a +0 long sword (35 gold) a +0 dagger (20 gold) 18 stones (18 gold) a +0 short sword (30 gold) (20, 6, D:2) a +0 dagger (20, 10, D:2) a +0 whip (20, 23, D:2) a +0 broad axe (22, 13, D:2) a +0 dagger 5 stones (29, 11, D:2) a +0 robe (40, 12, D:2) a +0 whip (44, 10, D:2) a +0 hunting sling (48, 7, D:2) 20 arrows Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (3, -34, D:3) a +0 club a +0 hunting sling 10 stones (3, -33, D:3) a +0 dagger (5, -30, D:3) a +0 spear a +0 animal skin a +0 dagger of draining the hobgoblin corpse of Robin (skeletalised by now) (5, -27, D:3) a +0 club (21, -35, D:3) a +0 spear (21, -32, D:3) 24 arrows (26, -3, D:3) a +0 leather armour (28, -27, D:3) 11 stones (32, -1, D:3) a frilled lizard corpse (skeletalised by now) (34, -16, D:3) a +0 mace (38, -31, D:3) 22 stones