Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 6885872432781504755 0 Tutankhamun the Conjurer (level 1, -2/11 HPs) Began as an Octopode Conjurer on Aug 5, 2021. Slain by a gnoll (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:05 (96 turns). Tutankhamun the Conjurer (Octopode Conjurer) Turns: 96, Time: 00:00:06 Health: -2/11 AC: 1 Str: 6 XL: 1 Next: 10% Magic: 1/3 EV: 13 Int: 20 God: Gold: 14 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. You aren't carrying anything. Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 3d4 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A rat is nearby! The magic dart hits the rat. The rat is moderately wounded. The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. Found a spear. A gnoll comes into view. It is wielding a +0 whip. The gnoll shouts! The magic dart hits the gnoll. The gnoll is lightly wounded. The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the gnoll. Your grab misses the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You tentacle-slap the gnoll but do no damage. You grab the gnoll. The gnoll is heavily wounded. You constrict the gnoll. The gnoll closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the gnoll. The gnoll is severely wounded. You constrict the gnoll. The gnoll misses you. You are too injured to fight recklessly! You tentacle-slap the gnoll but do no damage. The gnoll is severely wounded. You constrict the gnoll, but do no damage. The gnoll hits you with a +0 whip. You die... #.#####.....#### .... ..##........... #... ..###########.. #).. ... ..# #.. #...###.## #.# #.. #...#.... #.# #.. #...#.#.# #.# #.. ####...g.#.#######.###.. .......@................ .###.....#####.........# #....## #.###.##### #..... #.# #.# #.....# #.# #.# #.....# #.# #.# ........ #.# #.# .....#.# #.# #.# ....#. .# #.# #.# You could see a gnoll. Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tutankhamun the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 96 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_basic, serial_rivers, chequers_serial_rivers_room_a, chequers_serial_rivers_room_b, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_large_b, serial_shops, nicolae_shop_trees, ebering_dispersal_statue_hall Action || total -------------------------++------- Melee: Unarmed || 4 Constrict || 1 Cast: Magic Dart || 4 Dodge: Dodged || 2