Tyszek Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -12, D:1) a +0 club (16, -5, D:1) a +0 leather armour (28, 31, D:1) a +0 short sword (37, 9, D:1) a +0 whip (47, -7, D:1) 5 poisoned darts Level 2 of the Dungeon (2, 3, D:2) a +0 dagger (6, -8, D:2) 4 stones (11, -16, D:2) a +0 falchion (11, 3, D:2) a +0 ring mail (17, -7, D:2) a +0 whip 3 stones (23, -34, D:2) a +0 club (26, 13, D:2) a +0 dagger (57, -3, D:2) the +1 leather armour of the Four of Swords {Rampage Will+++ Str-4} Str: It affects your strength (-4). Rampage: It bestows one free step when moving towards enemies. Will: It greatly increases your willpower. Level 3 of the Dungeon (0, 0, D:3) a +0 spear (1, -6, D:3) a +0 club (1, -5, D:3) a +0 dagger a +0 club a +0 club a +0 club a +0 club a +0 club a +0 club (1, -1, D:3) a +0 club a +0 club (2, -2, D:3) a +0 club a +0 club (6, -7, D:3) a +0 sling (6, -5, D:3) a +0 sling (7, -5, D:3) a +0 sling (19, 25, D:3) a +0 whip (20, -6, D:3) a +0 club a +0 club a +0 club (20, 0, D:3) a +0 club a +0 club (21, -7, D:3) a +0 spear (21, -6, D:3) a +0 spear a +0 club (21, -4, D:3) a +0 club a +0 club a +0 club (21, -3, D:3) a +0 club (21, -2, D:3) a +0 club (22, -2, D:3) a +0 club (27, 5, D:3) a +0 sling (27, 6, D:3) a +0 sling (27, 7, D:3) a +0 sling (28, 7, D:3) 5 stones (31, -3, D:3) a +0 sling (31, 0, D:3) a +0 club a +0 club (32, 0, D:3) a +0 club (39, 0, D:3) a +0 spear (39, 1, D:3) a +0 spear (40, -6, D:3) a +0 club a +0 club a +0 club (42, -4, D:3) a +0 short sword (48, -5, D:3) a +0 club a +0 club (49, -6, D:3) a +0 club a +0 sling a +0 sling (49, -5, D:3) a +0 whip 4 stones a +0 club a +0 sling (50, 16, D:3) 5 stones (57, -4, D:3) a +0 club a +0 club (57, -2, D:3) a +2 whip of electrocution (58, -5, D:3) a +0 club a +0 club a +0 club a +0 club (58, -1, D:3) a +0 whip a +0 short sword (58, 0, D:3) a +0 club a stone (59, 0, D:3) a +0 dagger 8 poisoned darts Level 4 of the Dungeon [Shop] Itaini's One-of-a-Kind Rings the ring of the Endless Expanse {rF+ rCorr Int-4 Dex+5} (397 gold) [ring of protection from fire] Int: It affects your intelligence (-4). Dex: It affects your dexterity (+5). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. a +3 ring of slaying (450 gold) a +2 ring of protection (100 gold) a +8 ring of slaying (2000 gold) a +3 ring of evasion (100 gold) the ring "Vosytul" {rElec rF- rC+++ Will+ Int-4} (586 gold) [ring of willpower] Int: It affects your intelligence (-4). rF: It makes you vulnerable to fire. rC: It renders you almost immune to cold. rElec: It insulates you from electricity. Will: It increases your willpower. the ring "Mikimouh" {AC+4 Stlth+} (458 gold) [ring of protection] AC: It affects your AC (+4). Stlth: It makes you more stealthy. [Shop] Ecelesim's Antique Armour Emporium a +0 robe (15 gold) a +0 ring mail (88 gold) a +2 cloak of willpower (473 gold) a +0 buckler (99 gold) a +0 chain mail (99 gold) a +0 chain mail (99 gold) a +0 plate armour (506 gold) a +0 leather armour (44 gold) (5, 12, D:4) a +2 dagger of venom (5, 14, D:4) a +0 giant club (6, 24, D:4) a +0 chain mail (7, 29, D:4) a +0 halberd (8, 30, D:4) a +0 whip a +0 flail (10, 35, D:4) a scroll of noise (13, 29, D:4) a +0 dagger a +0 chain mail (15, 21, D:4) 3 stones (16, 36, D:4) a scroll of immolation (16, 37, D:4) a staff of air (17, 35, D:4) a lightning rod (4/4) (17, 37, D:4) a +0 whip (18, 57, D:4) 2 stones (19, 19, D:4) a stone (21, 16, D:4) a +0 short sword a +0 leather armour (21, 51, D:4) a +0 quarterstaff (24, 14, D:4) a +0 dagger a +0 robe (24, 29, D:4) a +0 dagger (25, 31, D:4) a +0 ring mail (26, 50, D:4) a +0 helmet (27, 31, D:4) 7 stones (28, 8, D:4) a +0 hand axe (28, 10, D:4) a +0 spear (30, 8, D:4) a +0 falchion (36, 25, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a scroll of fog (1, 1, D:5) a scroll of torment (7, -1, D:5) 4 datura-tipped darts (13, 6, D:5) 4 poisoned darts (22, -4, D:5) a +0 giant club an ogre corpse (skeletalised by now) (22, 2, D:5) 2 stones (28, -12, D:5) a +0 shortbow (32, -10, D:5) 2 poisoned darts (35, 7, D:5) a +0 short sword (38, 3, D:5) a +0 giant spiked club (39, 8, D:5) a hound skeleton (43, 21, D:5) a hound corpse (skeletalised by now) (44, -15, D:5) a +0 scythe a +0 robe (44, -2, D:5) a +0 giant club (46, -4, D:5) 5 stones (47, -8, D:5) a +2 helmet (47, 15, D:5) a jackal corpse (skeletalised by now) (55, -1, D:5) a +0 leather armour (58, -5, D:5) a +0 chain mail (60, -7, D:5) a +0 club a boomerang