Tyszek Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (17, 1, D:1) a +0 dagger (18, 6, D:1) a +0 club (20, -32, D:1) a +0 helmet (21, -26, D:1) a +0 club (24, -2, D:1) 3 stones (27, -2, D:1) a +0 spear (27, 11, D:1) a +0 club (28, 13, D:1) a +0 club (29, 2, D:1) a +0 club (30, 17, D:1) a +0 whip (32, -2, D:1) a +0 flail (34, -16, D:1) a +0 sling (36, 14, D:1) a stone (36, 15, D:1) a stone (36, 16, D:1) a stone (37, -25, D:1) a +0 dagger 5 stones (37, 14, D:1) a stone (37, 16, D:1) 2 stones (38, 14, D:1) 4 stones 3 stones (38, 16, D:1) a stone (39, -17, D:1) a +0 hand axe (39, 14, D:1) 2 stones (39, 15, D:1) 4 stones (39, 16, D:1) 4 stones (39, 17, D:1) a stone (40, -1, D:1) a +0 club (40, 11, D:1) a stone (40, 13, D:1) 3 stones (40, 17, D:1) 3 stones (41, 14, D:1) 4 stones (41, 15, D:1) 4 stones (41, 17, D:1) a stone (42, 14, D:1) a stone (42, 15, D:1) a stone (42, 16, D:1) a stone (43, 14, D:1) 2 stones (43, 16, D:1) a stone (45, 15, D:1) a stone (52, 5, D:1) a staff of poison Level 2 of the Dungeon (0, 0, D:2) a +0 robe a +0 club (5, -14, D:2) a +0 helmet (8, -18, D:2) 6 poisoned darts (19, 4, D:2) an orb of guile Level 3 of the Dungeon (0, 0, D:3) a +0 falchion a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 whip a +0 leather armour a +3 falchion of protection (10, -8, D:3) a +0 hand axe (19, -24, D:3) a +2 dagger of pain (22, -39, D:3) a +0 dagger (23, -20, D:3) a +0 hand axe a +0 leather armour (28, -20, D:3) 5 stones (34, -3, D:3) a +0 falchion a +0 scale mail (41, -14, D:3) a +0 club 3 poisoned darts (45, -27, D:3) a +0 short sword (46, -12, D:3) a +0 dagger a stone (50, -32, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (1, -17, D:4) 5 boomerangs (1, -16, D:4) a +0 dagger (7, -33, D:4) a +0 club (13, -33, D:4) a scroll of noise (23, -37, D:4) a +0 dagger (25, -27, D:4) a +0 short sword a +0 robe (35, -1, D:4) a +0 dagger (43, -44, D:4) a +0 long sword (43, -29, D:4) a +0 chain mail (55, -14, D:4) a staff of air (59, -24, D:4) a +0 hand axe a +0 ring mail (64, -7, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 hammer (1, 2, D:5) a +3 quarterstaff of chaos (10, -22, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (10, -21, D:5) a +0 whip (11, -22, D:5) a +0 dagger a +0 robe (11, -20, D:5) a +0 spear (11, -19, D:5) a +0 club (11, -18, D:5) a +0 spear (11, -17, D:5) a +0 spear (11, -15, D:5) a +0 dagger a +0 chain mail (14, -18, D:5) a scroll of immolation (14, -17, D:5) a +0 shortbow (14, -14, D:5) a scroll of immolation (25, -25, D:5) a +0 sling (28, 7, D:5) a +0 leather armour (32, -5, D:5) a +0 shortbow (33, -24, D:5) a +0 shortbow (33, -18, D:5) a +0 short sword (33, -5, D:5) a +0 hand axe (43, -25, D:5) a +0 rapier a +0 leather armour (45, -4, D:5) a +0 giant spiked club Level 6 of the Dungeon [Shop] Wessurche's Elemental Accessories the Treatise on Firn (594 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Frozen Ramparts Ice 3 c - Freezing Cloud Conjuration/Ice/Air 5 d - Metabolic Englaciation Hexes/Ice 5 e - Ozocubu's Refrigeration Ice 7 a lightning rod (4/4) (330 gold) the staff of earth "Veomn" {rC++ MP+9 Int-5 Stlth+} (275 gold) [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (-5). rC: It greatly protects you from cold. MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-handed weapon. the Incunabulum of Incineration (264 gold) Spells Type Level a - Scorch Fire 2 b - Inner Flame Hexes/Fire 3 c - Sticky Flame Conjuration/Fire 4 (0, 0, D:6) a +0 giant spiked club (1, -30, D:6) 6 poisoned darts (2, -28, D:6) a +0 hand axe (8, -14, D:6) a +0 robe (15, -30, D:6) a +0 club (17, -10, D:6) a +0 robe (18, -15, D:6) a +0 dagger a +0 leather armour (19, -15, D:6) a +3 short sword a +0 leather armour (20, -15, D:6) a +0 morningstar (20, -14, D:6) a +0 flail 2 boomerangs (21, -50, D:6) a +0 pair of boots (23, -19, D:6) a +2 mace of protection (44, 5, D:6) a +0 club a +0 ring mail (45, -1, D:6) a +3 battleaxe a +0 robe a +0 morningstar a +0 robe (45, 5, D:6) a +0 dagger 3 silver boomerangs a +2 dagger of holy wrath (46, -1, D:6) a +0 flail a +0 robe a +0 war axe a +0 robe (46, 3, D:6) a +0 halberd a +0 robe (46, 4, D:6) a +0 dagger a +0 robe (47, 5, D:6) a +0 hand axe (50, -47, D:6) a scroll of immolation Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (9, -3, D:7) a +0 long sword of holy wrath (18, 11, D:7) a +4 mace of freezing a +0 robe (18, 13, D:7) a +4 falchion of freezing a +0 robe (18, 15, D:7) a +2 falchion of freezing a +0 robe (19, 2, D:7) a +0 dagger a +0 robe (19, 8, D:7) a +3 great sword a +0 robe (20, 14, D:7) a +0 leather armour (21, 12, D:7) a +7 giant club (21, 14, D:7) a +0 trident a +0 plate armour a scroll of immolation (21, 19, D:7) a +0 leather armour (25, 2, D:7) a +0 mace (26, -1, D:7) a +1 short sword of holy wrath a +0 chain mail (26, 4, D:7) a +2 hand axe a +0 robe (31, 21, D:7) a +2 dagger of electrocution a +0 robe (35, 23, D:7) a +0 spear (36, -6, D:7) 6 stones (36, 9, D:7) the +0 ring mail of Optuimaq {rC- rCorr Int+2 Dex+5} Int: It affects your intelligence (+2). Dex: It affects your dexterity (+5). rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. (37, 13, D:7) a +2 great sword (37, 24, D:7) a +0 club 4 poisoned darts (39, 19, D:7) the +0 great sword of Kismet {freeze, Contam Fragile Int+4 SInv} Int: It affects your intelligence (+4). SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. Fragile: It will be destroyed if unequipped. a +0 arbalest 4 stones a +0 leather armour (39, 21, D:7) a +4 hand axe a +0 robe (40, 24, D:7) 5 atropa-tipped darts (41, 24, D:7) a +0 war axe a +0 ring mail a +0 club a +0 war axe a +0 chain mail (43, -3, D:7) 5 stones (43, 26, D:7) a +0 whip (51, -7, D:7) a +0 flail (53, 23, D:7) a +0 dagger (54, 23, D:7) a +0 club a curare-tipped dart (54, 24, D:7) a +0 short sword a +0 club a +0 short sword 5 stones (54, 25, D:7) a +0 quarterstaff a +0 sling a +0 leather armour (58, 4, D:7) 4 stones Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (4, 0, D:8) a +0 dagger a +0 robe (8, -20, D:8) a +0 ring mail (8, -1, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (8, 1, D:8) Sif Muna's Vademecum on the Entourage Spells Type Level a - Summon Small Mammal Summoning 1 (19, -13, D:8) a +0 hand axe a +0 dagger a +0 robe (19, -12, D:8) a +0 war axe a +0 leather armour (20, 8, D:8) a +0 club a +0 shortbow (21, -12, D:8) a +0 hand axe (23, 11, D:8) a +0 dagger a +0 cloak (24, -10, D:8) a +0 hand axe (24, -9, D:8) a +0 whip (24, -8, D:8) a +0 heavy mace (25, -8, D:8) a +0 club a +0 ring mail (26, -9, D:8) a +0 short sword (35, -1, D:8) a potion of degeneration (35, 0, D:8) a +0 dagger a +0 leather armour (36, -19, D:8) a +0 flail (36, -1, D:8) a +0 hand axe (36, 1, D:8) a +0 morningstar a +0 leather armour (37, -18, D:8) a +0 flail a +1 leather armour of willpower a +0 club a +0 leather armour (37, -1, D:8) a +0 whip (38, -17, D:8) a +0 hand axe (38, 0, D:8) a +0 trident a boomerang (39, -16, D:8) a +0 short sword (41, -15, D:8) a +0 war axe +0 steam dragon scales (45, -13, D:8) a +0 scale mail (48, -18, D:8) a +0 shortbow the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (14, 42, Lair:1) a +0 ring mail (21, 12, Lair:1) a +0 war axe (23, 32, Lair:1) a scroll of noise (27, 13, Lair:1) a +0 scale mail (40, 50, Lair:1) a scroll of noise (54, 32, Lair:1) a +0 short sword (54, 39, Lair:1) a +0 quarterstaff of freezing a +1 robe of cold resistance (60, 44, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (2, -18, Lair:2) 3 stones (6, -11, Lair:2) a +0 ring mail (14, -6, Lair:2) a +0 quarterstaff (19, -1, Lair:2) 7 stones (21, -5, Lair:2) a +0 dagger (21, 0, Lair:2) 4 stones (34, -20, Lair:2) a +2 mace of draining (34, -3, Lair:2) a stone (40, -32, Lair:2) 5 stones (44, 3, Lair:2) 9 stones (48, -39, Lair:2) a potion of degeneration (56, -19, Lair:2) a +0 chain mail (62, -25, Lair:2) a +0 spear (65, 3, Lair:2) 2 stones Level 3 of the Lair of Beasts (17, 32, Lair:3) a +0 war axe (50, -3, Lair:3) a wand of paralysis (6) (53, 10, Lair:3) a wolf corpse (skeletalised by now) (55, 15, Lair:3) an elephant corpse (skeletalised by now) (55, 18, Lair:3) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) (56, 16, Lair:3) an elephant corpse (skeletalised by now) (56, 17, Lair:3) an elephant corpse (skeletalised by now)