UngaStrats Level 1 of the Dungeon (0, 0, D:1) 15 stones (0, 17, D:1) 3 boomerangs (10, -32, D:1) a +0 whip (16, 15, D:1) 16 stones (17, 12, D:1) a +0 short sword (18, -20, D:1) a +0 ring mail (20, -33, D:1) a +0 club (20, 16, D:1) a +0 whip a stone (21, -27, D:1) a +0 whip 15 stones a +0 ring mail (21, -24, D:1) a +0 dagger (21, 12, D:1) a +0 dagger (23, 13, D:1) a +0 short sword (38, -26, D:1) a +0 dagger (43, 10, D:1) a +0 ring mail Level 2 of the Dungeon (1, 11, D:2) a +0 club (8, 7, D:2) a +0 hunting sling a +0 long sword a +0 robe (13, 14, D:2) a +0 whip a +0 halberd (14, 14, D:2) a +0 whip a +0 flail a +0 whip (16, 33, D:2) a +0 ring mail (20, 19, D:2) a +0 dagger (21, 10, D:2) a +0 dagger (25, 44, D:2) the +7 dagger "Murmur" {chaos, rPois Str+5 Int-5} Each time it hits an enemy it has a different, random effect. Str: It affects your strength (+5). Int: It affects your intelligence (-5). rPois: It protects you from poison. (29, 4, D:2) a +0 mace (30, 29, D:2) a +0 whip (31, 17, D:2) a +0 dagger (35, 34, D:2) a +0 robe (49, 18, D:2) a +0 club a +0 robe (49, 28, D:2) a +0 mace (52, 33, D:2) a +0 short sword of speed (55, 26, D:2) a +0 leather armour Level 3 of the Dungeon (7, -10, D:3) a +0 club 34 stones (14, 5, D:3) a +0 club (24, -12, D:3) a frilled lizard skeleton (32, -10, D:3) 10 stones (35, -16, D:3) a rat corpse (skeletalised by now) (37, -13, D:3) a +0 club a goblin corpse (skeletalised by now) (38, 21, D:3) 19 stones (39, -1, D:3) a staff of cold (44, 3, D:3) a +0 club a +0 leather armour (45, 2, D:3) a +0 short sword 4 stones (51, 0, D:3) a +1 dagger of chaos (53, 2, D:3) a +0 leather armour Level 4 of the Dungeon (2, -27, D:4) a +0 leather armour (5, -17, D:4) a scroll of identify (6, -25, D:4) a +0 falchion an ossuary