Dungeon Crawl Stone Soup version 0.23.0 (webtiles) character file. Game seed: 12735517201725043870 932 Unholydonuts the Magician (level 7, -3/39 HPs) Began as a Deep Elf Fire Elementalist on Feb 11, 2019. Was an Initiate of Vehumet. Shot with an arrow by a centaur (8 damage) ... on level 5 of the Dungeon. The game lasted 00:11:00 (5873 turns). Unholydonuts the Magician (DEFE) Turns: 5873, Time: 00:11:01 Health: -3/39 AC: 4 Str: 5 XL: 7 Next: 86% Magic: 13/18 EV: 14 Int: 22 God: Vehumet [......] Gold: 221 SH: 0 Dex: 15 Spells: 8/18 levels left rFire . . . SeeInvis . u - +2 whip (elec) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . j - +1 cloak {MR+} rCorr . Harm . (no gloves) MR +.... (no boots) Stlth +++....... (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.16/turn (no ring) @: flying A: no striking features a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 221 gold pieces. Inventory: Hand Weapons u - a +2 whip of electrocution (weapon) (You took it off a kobold on level 3 of the Dungeon) Missiles d - 2 throwing nets {=f, !d} f - 137 stones (quivered) Armour a - a +0 robe (worn) j - a +1 cloak of magic resistance (worn) (You found it on level 1 of the Dungeon) Jewellery y - the cursed ring "Hemik" {rC+ Str-3, unknown} (You found it on level 4 of the Dungeon) [ring of strength] It affects your strength (-3). It protects you from cold. It has a curse placed upon it. B - an uncursed amulet of the gourmand {unknown} (You found it on level 5 of the Dungeon) Scrolls g - a scroll of blinking {unknown} h - 2 scrolls of remove curse {unknown} k - a scroll of enchant weapon {unknown} m - 2 scrolls of fog {unknown} o - a scroll of amnesia {unknown} p - 3 scrolls of identify {unknown} q - a scroll of teleportation {unknown} r - a scroll of fear {unknown} s - a scroll of magic mapping {unknown} x - a scroll of noise {unknown} Potions b - a potion of heal wounds {unknown} e - 2 potions of haste {unknown} i - 2 potions of flight l - 2 potions of brilliance {unknown} n - a potion of curing {unknown} t - a potion of invisibility {unknown} v - 2 potions of agility {unknown} w - a potion of might {unknown} z - a potion of degeneration {unknown} Comestibles c - 5 rations A - 2 chunks of flesh {@w0} Skills: + Level 1.6 Fighting + Level 3.6 Dodging + Level 3.8 Stealth + Level 6.4 Spellcasting + Level 4.9 Conjurations * Level 6.3 Fire Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ####. 1% 1 None c - Conjure Flame Conj/Fire ####.... 2% 3 #...... s - Sticky Flame Conj/Fire ####.... 9% 4 ###.... x - Throw Flame Conj/Fire ####.. 1% 2 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Inner Flame Hex/Fire ###..... 7% 3 #...... Fireball Conj/Fire ####...... 24% 5 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 Altars: Hepliaklqana Kikubaaqudgha Qazlal Vehumet Wu Jian Xom The Shining One Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) There isn't anything here! B - a lumpy cameo amulet You see here a worker ant corpse. You butcher the worker ant corpse. A - 5 chunks of flesh {@w0} (gained 3) You start resting. Some of the chunks of flesh in your inventory have rotted away. Okay, then. A frilled lizard comes into view. A frilled lizard is nearby! Aim: a frilled lizard (resting) The puff of flame hits the frilled lizard! You kill the frilled lizard! Vehumet accepts your kill. Found an escape hatch in the floor. Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. You open the large door. A frilled lizard and a crimson imp come into view. Aim: a frilled lizard (black smoke, resting) The puff of flame hits the frilled lizard. You kill the frilled lizard! Vehumet accepts your kill. The crimson imp shouts! Unknown command. The crimson imp blinks! The crimson imp blinks! You hit the crimson imp but do no damage. The crimson imp closely misses you. The crimson imp barely misses you. You hit the crimson imp. The crimson imp misses you. You hit the crimson imp. Lightning courses through the crimson imp! You kill the crimson imp! Vehumet accepts your kill. You start waiting. All of the chunks of flesh in your inventory have rotted away. Done waiting. There is a large open door here. You butcher the frilled lizard corpse. A - a chunk of flesh {@w0} You see here a frilled lizard skeleton. x2 There is a large open door here. A frilled lizard comes into view. The frilled lizard moves out of view. The frilled lizard is too close now for your liking. A frilled lizard is nearby! Aim: a frilled lizard (hasn't noticed you) The puff of flame hits the frilled lizard. You kill the frilled lizard! Vehumet accepts your kill. You enter the shallow water. Moving in this stuff is going to be slow. You butcher the frilled lizard corpse. You hear a splash. A - 2 chunks of flesh {@w0} (gained 1) You see here a frilled lizard skeleton. x2 A quokka comes into view. Found a stone staircase leading up. A quokka is nearby! Aim: a quokka (resting) The puff of flame hits the quokka. You kill the quokka! Vehumet accepts your kill. You butcher the quokka corpse. A - 4 chunks of flesh {@w0} (gained 2) You see here a quokka skeleton. x2 Some of the chunks of flesh in your inventory have rotted away. Eating one of 3 chunks of flesh {@w0}. You eat one of the 3 chunks of flesh {@w0}. A centaur comes into view. It is carrying a wand of disintegration (8). Spoiler Alert: The centaur (wandering) is fast and can hit for moderate damage at range! Aim: a centaur, carrying a wand of disintegration (8) (hasn't noticed you) The puff of flame hits the centaur. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! Spoiler Alert: The centaur is fast and can hit for moderate damage at range! Aim: a centaur, wielding a +0 shortbow and carrying a wand of disintegration (8) (moderately wounded) The puff of flame hits the centaur! The centaur zaps a wand. You easily resist. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! You see here an arrow. Spoiler Alert: The centaur is fast and can hit for moderate damage at range! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You see here an arrow. It was a potion of flight. You feel very buoyant. You fly up into the air. You start resting. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * Spoiler Alert: The centaur is fast and can hit for moderate damage at range! Aim: a centaur, wielding a +0 shortbow and carrying a wand of disintegration (7) (heavily wounded) The puff of flame hits the centaur. The centaur shoots an arrow. The arrow hits you! You die... .....................#.... ....................c..... ..)..............(........ .................(...#### .##.............(.#### ..#............c.## ................## ..............#.## ............###.@# #..........## #..# ....###....# ##.# ....# #...## #.. ....###..## #..# .##..##..# #... ###..##..# #..#. # ##..#.## ..## # ##....## You could see a centaur. Vanquished Creatures The ghost of chimenez the Charmwright, a novice GnSk (D:4) A sky beast (D:5) 2 ogres A crimson imp (D:5) An orc wizard (D:4) An orc priest (D:4) 2 worker ants (D:5) 2 hound skeletons (D:4) A worker ant zombie (D:5) 10 adders An ooze (D:4) 2 worms 2 dart slugs 4 leopard geckos 6 orcs A ball python (D:1) A giant cockroach (D:1) 11 hobgoblins 4 jackals 10 kobolds 4 quokkas 8 bats 9 frilled lizards A giant cockroach zombie (D:5) 7 goblins A leopard gecko zombie (D:2) 10 rats 104 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Unholydonuts the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 289 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 539 | D:1 | Learned a level 2 spell: Throw Flame 1230 | D:2 | Reached skill level 2 in Conjurations 1276 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1388 | D:2 | Learned a level 3 spell: Conjure Flame 1557 | D:2 | Reached skill level 4 in Spellcasting 1557 | D:2 | Reached skill level 4 in Fire Magic 1666 | D:2 | Noticed an ogre 1672 | D:2 | Killed an ogre 1672 | D:2 | Reached skill level 3 in Conjurations 1672 | D:2 | Reached XP level 4. HP: 24/24 MP: 1/12 1672 | D:2 | Reached XP level 5. HP: 28/28 MP: 1/14 1808 | D:2 | Learned a level 4 spell: Sticky Flame 2062 | D:2 | Found a stormy altar of Qazlal. 2063 | D:2 | Noticed an air elemental 2063 | D:2 | Noticed a fire elemental 2063 | D:2 | Noticed a water elemental 2949 | D:3 | Reached skill level 5 in Spellcasting 3362 | D:3 | Noticed an ogre 3399 | D:3 | Killed an ogre 3399 | D:3 | Reached skill level 5 in Fire Magic 3399 | D:3 | Reached XP level 6. HP: 32/32 MP: 2/16 3597 | D:3 | Reached skill level 4 in Conjurations 4087 | D:4 | Found a runed translucent door. 4089 | D:4 | Noticed chimenez's ghost (novice GnSk) 4330 | D:4 | HP: 3/32 [chimenez's ghost (7)] 4331 | D:4 | Killed chimenez's ghost 4331 | D:4 | Reached skill level 1 in Fighting 4331 | D:4 | Reached skill level 3 in Dodging 4331 | D:4 | Reached skill level 3 in Stealth 4331 | D:4 | Reached skill level 6 in Spellcasting 4331 | D:4 | Reached skill level 6 in Fire Magic 4331 | D:4 | Reached XP level 7. HP: 4/38 MP: 0/18 4859 | D:4 | Got a translucent platinum ring 5018 | D:5 | Entered Level 5 of the Dungeon 5298 | D:5 | Found a hazy altar of Hepliaklqana. 5299 | D:5 | Found a shimmering altar of Xom. 5300 | D:5 | Noticed a spectral ugly thing 5312 | D:5 | Found a staircase to the Ecumenical Temple. 5324 | Temple | Entered the Ecumenical Temple 5335 | Temple | Became a worshipper of Vehumet 5866 | D:5 | HP: 8/39 [centaur/arrow (7)] 5872 | D:5 | HP: 5/39 [centaur/arrow (3)] 5873 | D:5 | Shot with an arrow by a centaur Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 2 3 4 | 4.9 Spellcasting | 4 5 6 | 6.4 Fire Magic | 4 5 6 | 6.3 Fighting | 1 | 1.6 Dodging | 3 | 3.6 Stealth | 3 | 3.8 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Whip | 4 | 4 | 3 || 11 Cast: Flame Tongue | 22 | 41 | 10 || 73 Throw Flame | 36 | 71 | 20 || 127 Conjure Flame | | 2 | || 2 Sticky Flame | | 1 | || 1 Use: Potion | | | 1 || 1 Eat: Chunk | 3 | 8 | 2 || 13 Ration | | | 1 || 1 Armor: Robe | 1 | 2 | || 3 Dodge: Dodged | 5 | 12 | 4 || 21 Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_loops_ring D:2: cheibrodos_helix_gallery, layout_loops_ring, nicolae_qazlal_style_of_elements, serial_co_window_serial, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_paths_b, co_window_paths_a, co_window_cross_1, co_window_corner_a, co_window_corner_b, co_window_broadway_b, co_window_2corner, co_window_unsneaky_path_e, glass_columns_c, chequers_serial_rivers_room_a D:3: layout_rooms, first_ration D:4: layout_loops_ring, hellmonk_ghost_happy_afterlife D:5: layout_layer_cave, regret_index_temple_of_mockery, minmay_temple_entry_mist, kennysheep_generic_room_4 Temple: eino_temple_scatter_basement Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.5 | 35.1 | 50.7 | 954.2 Dungeon | 99.6 | 99.6 | 2.5 | 35.2 | 50.9 | 1140.8 Temple | 0.4 | 0.4 | 0.0 | 0.0 | 14.3 | 21.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 222.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 266.4 +-------+-------+-------+-------+-------+----------------------