Varmer Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, -21, D:1) a +0 robe (19, -10, D:1) a +0 club (33, -7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a cursed +0 robe (17, 5, D:2) a +0 halberd (unseen) (20, 5, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 1, D:3) a +0 rapier (30, 27, D:3) a +0 whip (50, 7, D:3) 26 arrows Level 4 of the Dungeon [Shop] Bulidoj's Jewellery Boutique an uncursed ring of see invisible (165 gold) an uncursed ring of poison resistance (220 gold) an uncursed amulet of harm (330 gold) an uncursed ring of poison resistance (220 gold) a +5 ring of strength (453 gold) a +3 ring of intelligence (172 gold) an uncursed ring of flight (192 gold) an uncursed ring of stealth (192 gold) an uncursed ring of resist corrosion (220 gold) [Shop] Vaodoqit's Jewellery Shop a ring of the Octopus King {rN+ AC+1 EV+1 Str+1 Int+1 Dex+1} (417 gold) [ring of positive energy] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It protects you from negative energy. a cursed amulet of inaccuracy (20 gold) an uncursed ring of flight (175 gold) a cursed ring of teleportation (45 gold) an uncursed ring of see invisible (150 gold) the ring "Zisecsiw" {Ice Int+4 Slay+3 Stlth+} (558 gold) [ring of ice] It enhances your ice magic. It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you vulnerable to fire. It protects you from cold. It makes you more stealthy. an uncursed ring of see invisible (150 gold) an uncursed ring of positive energy (200 gold) (0, 0, D:4) a cursed +0 morningstar a +2 leather armour of magic resistance a +0 dagger a +0 robe (1, 7, D:4) a +0 war axe (15, 0, D:4) a cursed +0 whip (16, 0, D:4) a +0 club a cursed +0 leather armour (16, 44, D:4) 14 arrows (17, 20, D:4) a cursed ring of attention (19, 0, D:4) a +0 hand axe a +0 leather armour (19, 1, D:4) a +0 club a +0 leather armour a +0 club (25, 1, D:4) a +0 flail (46, 2, D:4) 23 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (2, 34, D:5) a +0 giant club (5, 28, D:5) a +0 leather armour (5, 30, D:5) a +0 leather armour (5, 32, D:5) a +0 spear (7, 1, D:5) a +0 dagger (7, 33, D:5) a +0 club (7, 41, D:5) a +0 club (11, 40, D:5) a +0 dagger a cursed +0 robe (24, 2, D:5) 13 arrows (36, 35, D:5) a cursed -1 mace a +0 leather armour a +0 morningstar (36, 36, D:5) a +0 whip (38, 37, D:5) a +0 flail (40, -4, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +4 quarterstaff of chaos a +0 cloak (7, 3, D:6) a +0 mace (11, -6, D:6) 3 arrows (13, 1, D:6) a +0 falchion (15, -8, D:6) 2 arrows (15, 0, D:6) a +0 falchion (18, -9, D:6) a cursed -3 shortbow 14 arrows (18, 30, D:6) a +0 robe (19, -2, D:6) a cursed -1 great sword a +0 ring mail a cursed -3 hand axe a +0 chain mail a +0 flail a +0 leather armour (20, -9, D:6) an arrow (21, -10, D:6) an arrow (22, -11, D:6) an arrow (26, 28, D:6) an inedible chunk of flesh (26, 29, D:6) a +0 club (31, 1, D:6) a +0 robe (36, -11, D:6) a cursed -1 mace (45, -2, D:6) a +0 rapier Level 7 of the Dungeon (0, 0, D:7) a poisoned needle (8, 8, D:7) a +0 scale mail (16, 6, D:7) a +0 plate armour the Ecumenical Temple