Dungeon Crawl Stone Soup version 0.28-a0-1477-g273aa18710 (webtiles) character file. Game seed: 12412784990737102745 183 Viceroy the Spear-Bearer (level 5, -2/38 HPs) Began as a Merfolk Gladiator on Jan 11, 2022. Slain by a gnoll shaman (6 damage) ... on level 3 of the Dungeon. The game lasted 00:04:24 (2957 turns). Viceroy the Spear-Bearer (Merfolk Gladiator) Turns: 2957, Time: 00:04:24 Health: -2/38 AC: 5 Str: 14 XL: 5 Next: 62% Magic: 5/5 EV: 13 Int: 8 God: Gold: 97 SH: 0 Dex: 17 Spells: 4/4 levels left rFire + . . SeeInvis . a - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . p - +0 helmet rElec . Harm . j - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.12/turn q - ring of protection from fire MPRegen 0.09/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) h - 2 atropa-tipped darts Armour b - a +0 leather armour (worn) c - a +0 helmet j - a +0 cloak (worn) p - a +0 helmet (worn) Jewellery q - a ring of protection from fire (left hand) Wands l - a wand of charming (10) Scrolls e - a scroll of identify k - a scroll of noise {unknown} n - a scroll of blinking {unknown} r - a scroll of immolation {unknown} Potions i - a potion of mutation m - a potion of might {unknown} o - a potion of curing {unknown} Skills: - Level 2.1 Fighting + Level 8.9 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 50% 1 Conjure Flame Conj/Fire 0% 6-21 86% 3 Inner Flame Hex/Fire 0% N/A 86% 3 Flame Wave Conj/Fire 0% 2d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Vehumet Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You see here an adder corpse. There is a stone staircase leading down here. You start resting. HP restored. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! You hear the slow rusting of a drain nearby. The gnoll completely misses you. The gnoll hits you with a +0 flail! There is a stone staircase leading up here. Unknown command. You puncture the gnoll! The gnoll is severely wounded. You hit the gnoll. You kill the gnoll! You reach to attack! You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear. You reach to attack! You puncture the gnoll! The gnoll is almost dead. The gnoll hits you from afar with a +0 spear. You barely miss the gnoll shaman. The gnoll hits you from afar with a +0 spear. The gnoll shaman hits you with a +0 club! * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. The gnoll barely misses you. You climb upwards. There is a stone staircase leading down here. You puncture the gnoll shaman! The gnoll shaman is moderately wounded. The gnoll shaman hits you with a +0 club! * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. The gnoll shaman mumbles some strange prayers to its god against you. You resist with some effort. The gnoll shaman barely misses you. You hit the gnoll shaman but do no damage. The gnoll shaman is moderately wounded. The gnoll shaman hits you with a +0 club. You die... .......######.).......###.#..# # ......................# #.##.#### .......#######........###.##..##. .......# ##.....#.#...###.... ...)...# #######.#........## ....>รท.####### #.#<.#####..# ###........(.## #####.#.## ##.. ..............###.......# ##. #.............gg@.###.#.######### #..............##................ #..............#######..######### #..............# ###.### #..............# #.....# ##............## #.....# ##..........## #.....# ############ #.....# #.....# You could see a gnoll shaman and a gnoll. Vanquished Creatures An iguana (D:3) 5 adders 2 gnolls (D:4) 2 worms 3 dart slugs 11 ball pythons 12 endoplasms 3 giant cockroaches A hobgoblin (D:1) 3 jackals (D:2) 3 kobolds 4 quokkas 8 bats 4 frilled lizards 11 goblins 6 rats 79 creatures vanquished. Vanquished Creatures (others) A withered plant (D:1) 1 creature vanquished. Grand Total: 80 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Viceroy the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 149 | D:1 | Reached skill level 5 in Polearms 158 | D:1 | Reached XP level 2. HP: 19/22 MP: 2/2 201 | D:1 | Found a faded altar of an unknown god. 409 | D:1 | Reached skill level 6 in Polearms 409 | D:1 | Reached XP level 3. HP: 26/27 MP: 3/3 1139 | D:2 | Reached skill level 7 in Polearms 1139 | D:2 | Reached XP level 4. HP: 29/33 MP: 4/4 1226 | D:2 | Found a radiant altar of Vehumet. 2095 | D:3 | Reached skill level 8 in Polearms 2174 | D:3 | Reached XP level 5. HP: 11/38 MP: 5/5 2957 | D:3 | Slain by a gnoll shaman Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_loops_ring, ebering_ecumenical_altar_petrified D:2: layout_loops_ring, basic_altar, minmay_ruptured D:3: layout_rooms, wad_floor_pattern_2 D:4: layout_rooms, worldfamousw_hep_ancestral_shrine, cheibriados_altar_1, gup_sewer_entry_spiral, minmay_circle_x Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 5 6 7 8 | 8.9 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 121 | 136 || 257 Punch | 1 | || 1 Use: Scroll | | 3 || 3 Stab: Sleeping | 7 | 3 || 10 Armor: Leather armour | 32 | 16 || 48 Dodge: Dodged | 46 | 72 || 118 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2945 | 2840 | 105 | 495 | 1810 | 4 | 736.2 | Dungeon | 2945 | 2840 | 105 | 495 | 1810 | 4 | 736.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1289 daAuts D:1: 818 daAuts D:2: 806 daAuts D:4: 31 daAuts