Dungeon Crawl Stone Soup version 0.30-a0-1050-g2766ea1e55 (webtiles) character file. Game seed: 1106824726119397445 2 Viceroy the Insei (level 1, 15/15 HPs) Began as a Merfolk Transmuter on Apr 11, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (42 turns). Viceroy the Insei (Merfolk Transmuter) Turns: 42, Time: 00:00:15 Health: 15/15 AC: 2 Str: 10 XL: 1 Next: 30% Magic: 2/3 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet currently unavailable) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (boots currently unavailable) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) @: appendages (expiring) A: horns 2, (nimble swimmer 2), mertail a: End Transformation You were on level 1 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of lignification Skills: - Level 1.1 Fighting - Level 2.6 Dodging - Level 3.2 Unarmed Combat - Level 2.0 Spellcasting + Level 3.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 16% N/A 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 8% N/A 12% 2 Spider Form Tmut/Pois 4% N/A 41% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Ran out of altars for temple! x2 Welcome, Viceroy the Merfolk Transmuter. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found two stairs. You open the door. There is an open door here. A ball python comes into view. A ball python is nearby! A ball python is nearby! A ball python is nearby! Found a scroll labelled CURAORHOPIPI. The ball python hisses angrily. Your legs become a tail as you enter the water. The ball python bites you. The ball python closely misses you. The ball python bites you. The ball python grabs you. The ball python constricts you. You hit the ball python. You kill the ball python! HP restored. Your legs become a tail as you enter the water. A bat comes into view. A bat is nearby! A bat is nearby! You grow a pair of large bovine horns. Your transformation is almost over. An endoplasm comes into view. The helpless bat fails to defend itself. You punch the bat! You kill the bat! The endoplasm quivers. Your Transmutations skill increases to level 3! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) . #.#...## ##. # #...J.. ... #.#.....# #.# #.#.....# #.# #.#.....# #.# #.#...... #.# #......# #####.### #.#####@##.#.......# #..........#.#'#.### #######.####.#.##### #.......#....<# #..≈≈≈###>##### #.#..≈.≈# ### #...?≈.≈# ####.≈.≈# #...## You could see an endoplasm. Vanquished Creatures A bat (D:1) A ball python (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Viceroy the Merfolk Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 42 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_basic, chequers_serial_rivers_micro_d Skill XL: | 1 | ---------------+----+----- Transmutations | 3 | 3.0 Fighting | | 1.1 Dodging | | 2.6 Unarmed Combat | | 3.2 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Beastly Appendage || 1 Stab: Sleeping || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 40 | 40 | 0 | 0 | 27 | 1 | 40.0 | Dungeon | 40 | 40 | 0 | 0 | 27 | 1 | 40.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 40 daAuts