Vivir Level 1 of the Dungeon (5, 12, D:1) a +0 dagger (14, 13, D:1) a +0 whip (15, 27, D:1) a +0 dagger a +0 leather armour (19, 14, D:1) a +0 short sword (22, -11, D:1) a +0 long sword (22, 2, D:1) 15 arrows (36, 16, D:1) a +0 dagger (39, 36, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Jodibur's Jewellery Boutique a +4 ring of protection (360 gold) an amulet of reflection (300 gold) a ring of positive energy (200 gold) a +4 ring of protection (360 gold) a ring of magical power (200 gold) a ring of resist corrosion (200 gold) a +6 ring of dexterity (585 gold) the ring of Xom's Amusement {Ice Int+10 Dex+3 SInv Stlth-} (621 gold) [ring of ice] It enhances your ice magic. Int: It affects your intelligence (+10). Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. rC: It protects you from cold. SInv: It lets you see invisible. Stlth: It makes you less stealthy. a ring of ice (250 gold) an amulet of the acrobat (300 gold) (1, 18, D:2) a +0 hunting sling (6, 44, D:2) a +0 long sword (22, 2, D:2) a +0 hunting sling (still there?) a +0 dagger (still there?) 25 stones (still there?) (22, 4, D:2) a +0 mace (23, 8, D:2) a +0 robe (23, 15, D:2) a +0 club (26, 34, D:2) a +0 club (27, 34, D:2) a +0 club (28, 33, D:2) a +0 club (31, 9, D:2) a +0 hunting sling a +0 club 19 stones (32, 10, D:2) a +0 dagger (35, 10, D:2) a +0 dagger (39, 30, D:2) a +0 hunting sling a +4 dagger of protection 18 stones (40, 31, D:2) a +0 dagger (41, 27, D:2) a +0 tower shield (41, 32, D:2) a +0 dagger (42, 34, D:2) a +0 dagger a +0 animal skin a +0 helmet (46, 36, D:2) a +0 dagger 4 stones (48, 19, D:2) a +0 club a +0 robe Level 3 of the Dungeon (0, 0, D:3) 20 sling bullets (1, 37, D:3) a +0 club (3, 37, D:3) a +0 dagger a +0 leather armour a +0 dagger 4 boomerangs a +0 whip a +0 mace (6, 30, D:3) a +0 ring mail (6, 31, D:3) a +0 leather armour (6, 33, D:3) a +0 dagger a +0 ring mail (7, 30, D:3) 23 stones (35, 53, D:3) 28 bolts (38, 43, D:3) a +0 robe (38, 51, D:3) a +0 dagger 5 stones (41, 8, D:3) a +0 whip 4 stones (54, 31, D:3) a +0 dagger (56, 31, D:3) a +0 rapier Level 4 of the Dungeon (0, 0, D:4) 15 arrows (4, 18, D:4) 11 bolts (4, 28, D:4) a +0 club (9, -2, D:4) a +0 club (9, 27, D:4) a +0 trident (10, -3, D:4) a +0 falchion a +0 leather armour (10, -2, D:4) a +0 club a +0 dagger a +0 robe (11, 3, D:4) a +0 plate armour (12, 12, D:4) a +0 short sword a +0 ring mail (14, -2, D:4) a +0 club (15, 12, D:4) a +0 mace a +0 dagger a +0 robe (16, 12, D:4) a +0 club (19, -3, D:4) a +0 long sword (19, 4, D:4) 24 stones (19, 12, D:4) a +0 mace (20, -1, D:4) a +0 club (20, 10, D:4) a +0 whip (21, 3, D:4) 4 silver boomerangs a +0 mace (21, 9, D:4) a +0 robe (still there?) a +1 mace (still there?) a +0 robe (still there?) a +0 battleaxe (still there?) a +0 whip (still there?) (22, 9, D:4) a +0 whip (23, 24, D:4) a +0 mace (24, 1, D:4) 22 sling bullets (24, 9, D:4) a +3 spear a +0 robe (26, 1, D:4) a +0 ring mail (35, -1, D:4) a +1 ring mail of positive energy (35, 6, D:4) a book of Necromancy (38, 7, D:4) a +0 club (46, 6, D:4) a +0 mace (53, 34, D:4) a +2 dagger of venom Level 5 of the Dungeon (0, 0, D:5) 16 arrows (1, -2, D:5) 15 stones (5, -26, D:5) a +0 spear (7, -30, D:5) a +0 spear (10, -15, D:5) a +0 longbow (10, -12, D:5) a +0 dagger of speed (12, -31, D:5) 44 arrows a +0 shortbow (13, -31, D:5) a +0 leather armour a +0 rapier (23, -27, D:5) 18 stones (24, -16, D:5) a +4 hand axe a +0 robe (24, -11, D:5) a +0 robe a +0 morningstar (37, 1, D:5) a +0 trident (48, -34, D:5) a +0 leather armour Level 6 of the Dungeon (7, -39, D:6) 31 stones (9, -55, D:6) a +0 robe (11, -43, D:6) 3 datura-tipped darts (11, -38, D:6) a +0 dagger (16, -4, D:6) a +0 giant club an ogre corpse (skeletalised by now) (20, -51, D:6) a +0 ring mail (23, -38, D:6) 20 stones (27, -10, D:6) 21 stones (37, -36, D:6) 21 stones (45, -47, D:6) a +0 giant club (53, -38, D:6) 25 stones (57, -23, D:6) 9 sling bullets the Ecumenical Temple