Dungeon Crawl Stone Soup version 0.28-a0-1199-gef9e1dbd39 (webtiles) character file. Game seed: 114917438376029283 0 Whiskymancer the Poker (level 1, 18/18 HPs) Began as a Merfolk Cinder Acolyte on Dec 19, 2021. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:03:05 (0 turns). Whiskymancer the Poker (Merfolk Cinder Acolyte) Turns: 0, Time: 00:03:05 Health: 18/18 AC: 2 Str: 14 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 13 God: Ignis [*****.] Gold: 0 SH: 0 Dex: 9 Spells: 2/2 levels left rFire + . . SeeInvis . a - -1 spear (flame) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a -1 spear of flaming (weapon) Armour b - a +0 robe (worn) Skills: - Level 3.2 Fighting + Level 4.4 Polearms + Level 1.0 Spellcasting + Level 2.1 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 12% 2d5 17% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, Whiskymancer the Merfolk Cinder Acolyte. They say the Orb of Zot lies within this dungeon, but they say a lot of things. The flames of Ignis gently warm you. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Setting a skill training target for Polearms at 12.0. Okay, then. Okay, then. Okay, then. Okay, then. You don't know any spells. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Saving game... please wait. Welcome back, Whiskymancer the Merfolk Cinder Acolyte. The flames of Ignis gently warm you. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### ### #..##...# #....# #@.# #....# #..##.# #### .. # There were no monsters in sight! Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_rooms, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], ebering_ecumenical_altar_rust, kennysheep_another_room, hangedman_decor_diamond_cutter, minmay_strange_pillars Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskymancer the Merfolk Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 0 | D:1 | Quit the game Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+