Winsalot the Dungeon [Shop] Onipn's Book Boutique a book of Transfigurations (550 gold) a book of Dreams (750 gold) a book of Changes (250 gold) a book of Cantrips (200 gold) a book of Misfortune (200 gold) a book of Maledictions (250 gold) a book of Misfortune (200 gold) a book of Party Tricks (500 gold) a book of Minor Magic (200 gold) the Catalogue of Helpful Earth (725 gold) Spells Type Level Known a - Petrify Transmutation/Earth 4 no b - Excruciating Wounds Charms/Necromancy 5 no c - Bolt of Magma Conjuration/Fire/Earth 5 no d - Iron Shot Conjuration/Earth 6 no the Reference Book on Evil Beguiling (766 gold) Spells Type Level Known a - Slow Hexes 2 no b - Animate Dead Necromancy 4 no c - Bolt of Draining Conjuration/Necromancy 5 no [Shop] Baelec's Antique Armour Shop a +4 ring mail of positive energy (840 gold) the +0 scale mail of the Bouncing Stories {rElec rPois MR+++ Str-5} (687 gold) It affects your strength (-5). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a +0 leather armour (60 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} (1416 gold) It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It protects you from mutation. a +0 robe (21 gold) a +0 leather armour (60 gold) a +0 leather armour (60 gold) the +0 pair of fencer's gloves {Riposte Dex+3} (1200 gold) It affects your dexterity (+3). a +0 scale mail (120 gold) a +2 robe of positive energy (441 gold) a +0 leather armour (60 gold) [Shop] Giefix's Magic Scroll Boutique a scroll of remove curse (42 gold) a scroll of amnesia (49 gold) a scroll of immolation (49 gold) a scroll of identify (28 gold) [Shop] Fum Kust's Armour Shop a +0 robe (7 gold) a +0 pair of gloves (45 gold) a +2 hat of magic resistance (210 gold) a +0 leather armour (20 gold) a +0 pair of gloves (45 gold) a +0 leather armour (20 gold) a +0 ring mail (40 gold) a +0 ring mail (40 gold) the cursed +1 robe "Ojehe" {rN+ SInv} (181 gold) It protects you from negative energy. It lets you see invisible. It has a curse placed upon it. a +0 scale mail (40 gold) (0, 0, D) a +0 giant club a +0 robe (4, -6, D) a +0 dagger a +0 robe (4, -2, D) a +0 pair of boots (5, -6, D) a +0 giant spiked club a +0 giant club (5, -2, D) a +0 pair of gloves (6, -6, D) a +2 ring mail a +0 scale mail (8, 12, D) a +0 dagger a +0 robe of cold resistance (10, 8, D) a +0 vampiric lajatang a cursed +0 robe (11, -2, D) 12 arrows (11, 2, D) a +0 giant club a +0 giant spiked club (12, -6, D) a cursed -1 falchion a +0 ring mail (12, 2, D) a +0 giant spiked club (12, 6, D) a large rock (13, -6, D) a +0 whip a +0 giant spiked club (13, -2, D) 17 stones (13, 2, D) a +0 giant club a cursed -1 giant club a +0 whip a +0 robe (13, 6, D) 2 large rocks (14, 2, D) a +0 robe (14, 4, D) a throwing net (14, 6, D) a +0 battleaxe a +0 ring mail (15, 6, D) 5 large rocks (16, 2, D) a +0 giant club (16, 10, D) a +0 trident a merfolk corpse (skeletalised by now) (17, 10, D) a +0 trident a throwing net (18, -6, D) a +0 helmet (18, 10, D) a +0 longbow a +0 spear 12 arrows a satyr corpse (skeletalised by now) a water nymph corpse (skeletalised by now) (19, -6, D) a +4 quarterstaff of speed a +2 halberd of protection the +2 dire flail of the Tiger {freeze, rElec rC+++ Dex-4 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-4). It renders you almost immune to cold. It insulates you from electricity. It lets you see invisible. a +1 broad axe of chopping a +2 rapier of distortion (19, 2, D) a +0 giant club a +0 spear a +0 robe 100 gold pieces (19, 6, D) a +0 longbow 27 arrows (19, 10, D) a +0 rapier of distortion a +0 robe (20, -6, D) an uncursed staff of energy (20, 2, D) a +0 giant club 50 gold pieces (20, 6, D) a +0 longbow a +0 shortbow 31 arrows (21, 2, D) a cursed -2 giant club a +0 giant spiked club 50 gold pieces (21, 4, D) a +1 antimagic trident a throwing net a +0 scale mail (21, 6, D) an arrow (21, 10, D) an arrow (22, 2, D) a +0 giant spiked club a +2 dire flail of holy wrath 50 gold pieces (22, 10, D) 5 arrows (23, 2, D) a +0 giant spiked club a +0 giant club a +0 spear a +0 robe 50 gold pieces (25, 10, D) an arrow (26, 10, D) 5 javelins (27, 6, D) an arrow (28, 10, D) the +6 long sword of Mofe {freeze, rF+ Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It makes you more stealthy. a +2 morningstar of holy wrath a +1 double sword of electrocution a +0 long sword (30, 2, D) a +0 war axe a +0 plate armour a +0 flail 4 boomerangs a +0 chain mail (31, 2, D) a +0 mace 2 boomerangs a +0 short sword a +0 plate armour (33, 2, D) a +0 club a +0 leather armour a +0 long sword a cursed +0 plate armour (33, 6, D) +0 swamp dragon scales (34, 2, D) a +0 dire flail a +0 chain mail a +0 halberd a +0 plate armour (34, 6, D) +0 shadow dragon scales (35, 2, D) a cursed -3 mace a +0 plate armour a +0 long sword a +0 plate armour (35, 6, D) a +0 helmet of see invisible (36, 2, D) a +0 long sword a +0 chain mail (36, 6, D) +0 shadow dragon scales (37, 2, D) a +0 antimagic broad axe a +0 chain mail (37, 6, D) a +0 scale mail of fire resistance (37, 8, D) an arrow (38, 10, D) a +0 quarterstaff a +0 robe (39, 6, D) a +0 leather armour (39, 8, D) an arrow (40, 6, D) a +3 chain mail (40, 8, D) 2 arrows (41, 8, D) 2 arrows (41, 14, D) +0 fire dragon scales a fire dragon corpse (42, 6, D) a +0 bardiche (42, 10, D) a +0 dagger of venom a +0 robe (42, 14, D) +0 fire dragon scales a fire dragon corpse (43, -2, D) 8 atropa-tipped darts (43, 6, D) a +1 great sword of electrocution (43, 8, D) a +2 longbow of flaming a +0 centaur barding 7 arrows (43, 14, D) a +1 battleaxe of freezing (44, 2, D) a +0 mace (44, 6, D) a +2 antimagic lajatang (44, 10, D) a +0 trident a +0 shield (45, 2, D) a +0 hand axe a +0 dagger a +0 robe (45, 6, D) the +5 hunting sling of the Wasp {speed, Dex+2} Attacks with this weapon are significantly faster. It affects your dexterity (+2). (45, 8, D) an arrow (45, 14, D) a +0 buckler (still there?) +0 ice dragon scales (still there?) a +0 troll leather armour (still there?) an ice dragon corpse (still there?) a deep troll corpse (still there?) (46, 2, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (46, 6, D) a +3 quick blade (46, 10, D) a +0 flail a +0 shield (47, 2, D) a +0 flail a +0 chain mail (47, 6, D) a +3 broad axe (47, 10, D) a +0 flail a +0 robe (47, 14, D) a +1 great sword of flaming (48, 2, D) a +0 dagger (48, 6, D) a cursed +0 halberd (48, 10, D) a +0 robe (49, 2, D) a +0 dagger a +0 robe (49, 6, D) a +0 hunting sling (50, 2, D) a +0 dagger a +0 robe (51, 6, D) a -3 ring of protection (60, -6, D) a +0 dagger