Wired Level 1 of the Dungeon (2, 48, D:1) a +0 club (3, 48, D:1) a +0 club (4, -1, D:1) a +0 dagger 3 stones (12, 52, D:1) a +0 robe (16, 55, D:1) a +0 short sword 5 stones (43, 1, D:1) 3 stones (45, 18, D:1) 5 stones (49, 40, D:1) a +0 short sword (54, -3, D:1) a +0 dagger (55, 1, D:1) a +0 dagger (56, 53, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (2, -4, D:2) a +0 club a +0 sling of flaming a goblin corpse (skeletalised by now) (3, -4, D:2) a +0 club (3, -3, D:2) a +0 club a goblin corpse (skeletalised by now) (9, -5, D:2) a +0 broad axe (11, 3, D:2) a +0 leather armour (13, 26, D:2) a +0 spear (16, 22, D:2) a +0 dagger a kobold corpse (20, 15, D:2) a bat corpse (22, 19, D:2) a +0 dagger a stone (22, 30, D:2) a +0 leather armour (23, 13, D:2) a +0 leather armour (27, 7, D:2) a ring of wizardry (27, 31, D:2) a +0 dagger a goblin corpse (30, 1, D:2) a +0 club a goblin corpse (skeletalised by now) (36, 32, D:2) a rat corpse (36, 35, D:2) a bat corpse (37, 33, D:2) a ball python corpse (38, 26, D:2) a dart slug corpse (43, 32, D:2) a ball python corpse