WitnessMe Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -10, D:1) a +0 whip (5, 2, D:1) a +0 club (5, 27, D:1) a +0 whip (7, -14, D:1) 2 stones a +0 dagger (7, 11, D:1) a stone (10, 11, D:1) a +0 dagger 3 stones (19, 23, D:1) 20 stones (21, 17, D:1) a +0 scale mail (30, 16, D:1) a +0 club (31, -7, D:1) a +0 dagger (32, -3, D:1) 14 stones (34, 8, D:1) 13 stones (36, 21, D:1) 23 stones (50, -8, D:1) 23 sling bullets (55, 12, D:1) 20 arrows (56, -18, D:1) a +0 club (60, 14, D:1) 17 poisoned needles (64, 23, D:1) a +0 club Level 2 of the Dungeon (15, 2, D:2) 4 stones a +0 ring mail (28, -10, D:2) 3 stones (28, 35, D:2) 8 tomahawks of dispersal (31, -10, D:2) a stone (35, 41, D:2) a +0 club (38, 25, D:2) a +0 club (40, 22, D:2) a +0 club (41, 1, D:2) a +0 flail (41, 22, D:2) a +0 club (42, -12, D:2) an uncursed staff of poison (53, 10, D:2) a cursed -3 club (53, 11, D:2) a +0 dagger 4 stones Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Life {rPois rN+ Dex+4} (3960 gold) [ring of poison resistance] It affects your dexterity (+4). It protects you from poison. It protects you from negative energy. the +1 leather armour of Insecurity {rElec Str-4 SInv Stlth+} (1960 gold) It affects your strength (-4). It insulates you from electricity. It lets you see invisible. It makes you more stealthy. the +10 whip of the Lamprey {freeze, +Blink rC+} (7550 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you blink. the amulet "Suqenkov" {Harm *Drain rPois rF+ rN+ Str+2 Dex+2} (6080 gold) [amulet of harm] It increases damage dealt and taken. It affects your strength (+2). It affects your dexterity (+2). It protects you from fire. It protects you from poison. It protects you from negative energy. It causes draining when unequipped. (0, 0, D:3) a +0 flail (0, 22, D:3) a +1 hand axe of venom (8, 42, D:3) a cursed -3 mace (8, 43, D:3) a +4 quarterstaff of chaos a +0 cloak (12, 38, D:3) a cursed -3 whip 2 stones (14, 49, D:3) a +0 dagger (17, 25, D:3) a +0 quarterstaff (18, 28, D:3) a poisoned tomahawk (18, 29, D:3) a poisoned tomahawk (18, 30, D:3) a +0 dagger a +0 leather armour a +0 dire flail a +0 chain mail a +0 giant club (18, 31, D:3) 2 tomahawks 3 poisoned tomahawks (18, 32, D:3) a cursed -1 dagger a +0 robe (18, 34, D:3) a poisoned tomahawk (33, 19, D:3) a +0 club (35, 20, D:3) a stone (39, 28, D:3) 25 stones (43, 1, D:3) a +0 naga barding (45, 32, D:3) a +0 club (46, -1, D:3) a +0 dagger (49, 30, D:3) 8 stones (53, 25, D:3) a +0 leather armour (55, 6, D:3) a +0 large shield Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (1, -24, D:4) 10 arrows (5, -5, D:4) a +0 leather armour (17, -9, D:4) 17 stones (18, 15, D:4) a +0 short sword (26, -21, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 robe (6, -1, D:5) 7 curare-tipped needles (22, 6, D:5) a +0 leather armour (31, -27, D:5) 24 arrows (35, -45, D:5) an arrow (36, -45, D:5) a +0 shortbow (unseen) (39, -42, D:5) 14 bolts