Xantor Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 19, D:1) a +0 club (11, 29, D:1) 105 stones (17, 22, D:1) a +0 dagger (40, 21, D:1) a +0 club (42, 26, D:1) a cursed +0 short sword (42, 28, D:1) a +0 dagger (49, 36, D:1) a +0 short sword Level 2 of the Dungeon (3, 2, D:2) a +0 club (5, -10, D:2) a +0 club (21, -31, D:2) a +0 club (23, -25, D:2) a +0 scale mail (25, -19, D:2) a +0 long sword (25, -14, D:2) 79 arrows (31, 6, D:2) a +0 club (34, 9, D:2) a +0 mace (35, -8, D:2) a +0 hunting sling (36, -17, D:2) a +0 mace (42, -2, D:2) a +0 flail (43, -3, D:2) a +0 war axe (43, -2, D:2) a +0 hand axe a cursed -1 trident (44, -2, D:2) a +0 dagger a +0 leather armour (53, -13, D:2) a cursed -3 club Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail a +0 club (0, 1, D:3) a +0 leather armour a cursed -1 hand axe (1, 1, D:3) a +0 trident (4, 24, D:3) 23 needles of confusion (8, 18, D:3) a +0 dagger a +0 ring mail (24, 8, D:3) a +0 leather armour (26, 17, D:3) a +0 pair of gloves (30, 23, D:3) 87 poisoned needles (31, 21, D:3) a +0 mace (35, 9, D:3) 170 sling bullets (38, 9, D:3) a +0 dagger (48, 18, D:3) a +0 club (49, 51, D:3) 77 poisoned needles Level 4 of the Dungeon (0, 0, D:4) a +0 giant club a +0 dagger a +0 robe a +0 spear (1, -15, D:4) a +0 dagger (1, 0, D:4) a +0 dagger a +0 leather armour a +0 hand axe (2, 0, D:4) a +0 club (4, -21, D:4) a +0 spear (7, -16, D:4) a +0 whip a +0 animal skin (9, -19, D:4) a +0 ring mail (15, 9, D:4) a +2 helmet (26, 7, D:4) a +0 giant spiked club (27, -4, D:4) a +0 whip (31, 7, D:4) a +0 dagger (32, 7, D:4) a +0 ring mail a +0 trident (33, 7, D:4) a cursed +0 war axe Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (2, -22, D:5) 170 arrows (9, -7, D:5) a +0 club (15, -13, D:5) a +0 buckler (31, 30, D:5) an uncursed amulet of the gourmand (35, 1, D:5) a +2 ring of intelligence (46, 21, D:5) a +0 giant club (54, -15, D:5) 189 arrows Level 6 of the Dungeon [Shop] Atral's Armour Shop a scarf of resistance (448 gold) the +7 plate armour of the Four Shrikes {rElec rC+ Dex+2} (1164 gold) It affects your dexterity (+2). It protects you from cold. It insulates you from electricity. a +0 pair of boots (63 gold) a +1 robe of positive energy (135 gold) a +2 robe of magic resistance (247 gold) a +0 robe (9 gold) [Shop] Goybluef's Antique Weapon Emporium a +0 giant spiked club (47 gold) a +0 shortbow (75 gold) a +0 scimitar (100 gold) a +0 great mace (162 gold) a +4 eveningstar of holy wrath (1225 gold) a +0 scimitar (100 gold) a +6 vampiric hand axe (1025 gold) a +0 flail (87 gold) a cursed -2 mace (2 gold) a +0 rapier (100 gold) the +5 quarterstaff of the Maze {antimagic, *Rage rElec rF- Int+8} (1467 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+8). It makes you vulnerable to fire. It insulates you from electricity. It may make you go berserk in combat. (0, 0, D:6) a +1 shortbow of freezing 119 arrows (8, 13, D:6) an uncursed ring of teleportation (23, 1, D:6) a +0 whip (24, -6, D:6) 95 bolts (24, 8, D:6) a +0 ring mail (24, 10, D:6) a +0 chain mail (25, 1, D:6) 18 poisoned needles a +0 blowgun (25, 15, D:6) a +3 ring mail of fire resistance a +0 short sword (27, 14, D:6) a +0 robe a +0 dagger (28, 10, D:6) 151 arrows (28, 13, D:6) a +0 shield (34, 14, D:6) a +0 blowgun Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (3, -6, D:7) a +0 trident (6, -8, D:7) a +0 war axe a cursed -1 chain mail (6, -7, D:7) a +0 chain mail (9, 14, D:7) a cursed +0 trident (24, -3, D:7) a +0 hand axe a +0 ring mail a +0 dagger (25, 5, D:7) a +0 flail a +0 ring mail (41, -4, D:7) a +0 shortbow 239 arrows (44, 17, D:7) a +0 robe a +0 dagger (47, 6, D:7) a +0 robe (47, 16, D:7) a +0 club (47, 17, D:7) a +0 leather armour a +0 whip (54, 18, D:7) a +0 animal skin (55, 21, D:7) a +0 animal skin (55, 22, D:7) a +0 animal skin (55, 23, D:7) a +0 animal skin a +0 animal skin (55, 24, D:7) a cursed +0 animal skin Level 8 of the Dungeon (0, 0, D:8) 92 tomahawks a +0 short sword (0, 1, D:8) an uncursed staff of power a +0 scale mail a cursed -3 giant spiked club a +0 giant club (0, 2, D:8) a +0 robe a +0 dagger a +0 club (4, -26, D:8) a +0 leather armour (6, -17, D:8) a +0 robe (9, 11, D:8) a +0 troll leather armour (11, -4, D:8) a +0 war axe (11, 4, D:8) a +0 short sword (16, -17, D:8) a +0 rapier (23, 12, D:8) a +0 trident (28, 9, D:8) a +0 whip Level 9 of the Dungeon (4, 8, D:9) a +4 hand axe a +0 ring mail (5, 8, D:9) a +0 scimitar a +0 robe (6, 8, D:9) a cursed +3 morningstar a +0 robe (6, 9, D:9) a +0 trident a +0 robe (6, 10, D:9) a +2 halberd of freezing a +0 leather armour (21, 7, D:9) a +0 flail a +0 leather armour (21, 10, D:9) a +0 club a +0 leather armour (22, 5, D:9) 176 sling bullets (22, 6, D:9) a +0 club a +0 scale mail (22, 32, D:9) 107 bolts (23, 3, D:9) a +4 falchion of pain a +0 leather armour (23, 14, D:9) a +0 flail a +0 ring mail (24, 3, D:9) a +0 club a +0 leather armour (25, 6, D:9) a +0 hand axe (25, 23, D:9) a +0 mace (29, 10, D:9) a +0 dagger (30, 12, D:9) 2 potions of degeneration (37, 16, D:9) a +0 robe (38, 12, D:9) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 rapier (26, 32, Lair:1) a +0 robe (35, -5, Lair:1) a ration (36, -5, Lair:1) a +10 plate armour of ponderousness (37, -5, Lair:1) a potion of heal wounds (50, -7, Lair:1) a +0 morningstar a +0 flail (62, -3, Lair:1) 126 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of summoning (8, 1, Lair:2) 23 gold pieces