Xenomina Level 1 of the Dungeon (3, -7, D:1) a +0 dagger (13, -21, D:1) a +0 mace (14, -26, D:1) 27 stones (14, -25, D:1) a +0 club (22, 5, D:1) 13 stones (25, -6, D:1) a +0 club (30, -23, D:1) 19 stones (32, -1, D:1) a +0 robe (50, -30, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 halberd (2, -7, D:2) 23 sling bullets (8, -7, D:2) a +0 dagger (18, 14, D:2) a +0 club (19, 25, D:2) a +0 club (23, 28, D:2) a +0 dagger (43, -13, D:2) a +0 club (53, -19, D:2) 18 stones (55, 12, D:2) a +0 hand axe of chopping Level 3 of the Dungeon (0, 0, D:3) a +0 whip (5, 0, D:3) 15 stones (8, 32, D:3) a +1 leather armour 3 throwing nets a +2 ring mail of cold resistance (11, 23, D:3) a +0 war axe (20, 5, D:3) 17 stones (25, 20, D:3) a +0 ring mail (26, 37, D:3) a +0 club (35, 19, D:3) a +0 dagger (40, 8, D:3) a +0 hand axe (47, 23, D:3) a +0 plate armour a rat corpse (skeletalised by now) (55, 24, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Tinnuf's Weapon Boutique 6 curare-tipped needles (39 gold) a +4 dagger of venom (268 gold) a +0 whip (27 gold) a +0 club (11 gold) a +0 long sword (38 gold) a +6 vampiric rapier (484 gold) 3 tomahawks (16 gold) a +0 club (11 gold) a +2 falchion of slicing (181 gold) (0, 0, D:4) a +0 flail (8, -2, D:4) a +0 ring mail (9, 2, D:4) a quokka corpse (40, -6, D:4) a +0 hand axe (42, 6, D:4) a +0 rapier