Xenoroth Level 1 of the Dungeon (0, 0, D:1) a +0 dagger of venom (4, -19, D:1) a +0 club (4, -17, D:1) a +0 club (4, -16, D:1) a +0 club (4, -15, D:1) a +0 robe (7, -41, D:1) a +0 dagger (7, -36, D:1) a +0 ring mail (18, 2, D:1) a +0 robe (19, -32, D:1) a +0 club (25, -40, D:1) a +0 robe (36, -27, D:1) a +0 dagger (37, -15, D:1) a +0 club (41, -29, D:1) a +0 club (41, -18, D:1) a +0 dagger (42, -23, D:1) a book of Weapons Level 2 of the Dungeon (0, 0, D:2) a +0 mace a +0 scale mail (1, 2, D:2) a +0 dagger (13, -17, D:2) a book of Flames (14, -15, D:2) a +0 dagger (14, 12, D:2) a +0 ring mail (15, 9, D:2) a +0 club a +0 robe (19, -36, D:2) a +0 leather armour (30, 2, D:2) a +0 robe (34, -3, D:2) a +0 flail (42, 2, D:2) a +0 dagger (45, -11, D:2) a +0 dagger (46, 2, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, 8, D:3) a +0 dagger (5, -13, D:3) a +0 club (10, -4, D:3) a +2 short sword of draining (12, -7, D:3) a +0 chain mail (13, 29, D:3) a +0 whip (19, 31, D:3) a +0 dagger a +0 hunting sling 27 sling bullets (24, 3, D:3) a book of Iron (30, 43, D:3) a +0 pair of boots (40, 22, D:3) a +0 club (43, 11, D:3) a +0 whip (44, 11, D:3) a +0 whip a +0 club (45, 11, D:3) a +0 halberd Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (3, 0, D:4) 2 boomerangs (3, 13, D:4) a +1 cloak (12, 5, D:4) a +0 giant club (14, 27, D:4) a book of Minor Magic (19, 5, D:4) a +0 ring mail (20, 7, D:4) 14 poisoned darts (33, 40, D:4) the +0 buckler of Tomorrow {Str+3 Dex+5 Stlth+} Str: It affects your strength (+3). Dex: It affects your dexterity (+5). Stlth: It makes you more stealthy. (34, 17, D:4) a +0 whip (38, 15, D:4) 9 arrows Level 5 of the Dungeon [Shop] Tatao's Antique Weapon Boutique a +0 long sword (98 gold) the +10 dagger of Spite {antimagic, +Rage Str-3 Int+7} (2097 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (-3). Int: It affects your intelligence (+7). +Rage: It lets you go berserk. the +7 quarterstaff of the Endless Expanse {vorpal, +Blink Will+ Int+5} (1990 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+5). +Blink: It lets you blink. Will: It increases your willpower. a +0 glaive (182 gold) a +0 spear (84 gold) a +0 longbow (126 gold) a +0 spear (84 gold) a +0 hunting sling (42 gold) a +0 quarterstaff (112 gold) a +2 vampiric scythe (588 gold) the +1 long sword of Execution {drain, rF++ Int+2 Dex-2} (1002 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+2). Dex: It affects your dexterity (-2). rF: It greatly protects you from fire. a +0 hunting sling (42 gold) a +3 rapier of venom (610 gold) (0, 0, D:5) 23 sling bullets (6, -21, D:5) a +0 leather armour (18, -22, D:5) a +0 short sword a +0 ring mail (33, -16, D:5) a scroll of amnesia (37, -34, D:5) a +0 mace (39, -24, D:5) 16 bolts (46, 8, D:5) a +4 quarterstaff of chaos (46, 11, D:5) a stone (47, 11, D:5) a +0 mace (49, -8, D:5) a +0 flail 20 poisoned darts Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (11, -6, D:6) a +0 giant club a +0 mace (14, -11, D:6) a +0 dagger a +0 robe (14, -10, D:6) a +0 club a +0 robe a gnoll corpse (skeletalised by now) (14, -2, D:6) a bullfrog corpse (still there?) an adder corpse (still there?) (15, -11, D:6) a +0 whip a gnoll corpse (skeletalised by now) (15, 0, D:6) a stone (16, -12, D:6) a +0 spear a +0 leather armour a +0 rapier a gnoll corpse (skeletalised by now) (16, -9, D:6) a +0 whip (18, 2, D:6) a stone (19, 2, D:6) a stone (20, 5, D:6) a stone