Xerdoz Level 1 of the Dungeon (0, 29, D:1) a +0 spear (3, 13, D:1) a stone (6, 13, D:1) a stone (8, 8, D:1) a +0 club (9, 13, D:1) a +0 dagger a stone (16, -4, D:1) a scarf of repulsion (19, 23, D:1) a +0 club (21, 27, D:1) a +0 club (26, 24, D:1) a cursed -1 dagger (31, 4, D:1) 24 stones (37, 8, D:1) a +0 dagger (44, 12, D:1) 2 stones (49, 37, D:1) a cursed -1 club (53, -3, D:1) a +0 club (54, -3, D:1) 5 stones (55, -2, D:1) 2 stones (57, 2, D:1) a stone (62, 40, D:1) 22 sling bullets Level 2 of the Dungeon (8, -15, D:2) a +0 short sword (10, -22, D:2) a +0 robe (20, 12, D:2) a +0 hand axe (24, -22, D:2) 16 stones (24, -14, D:2) a +0 short sword (34, -41, D:2) a +0 dagger (34, -10, D:2) 12 stones (39, -24, D:2) 6 large rocks (40, -17, D:2) 5 stones (46, -17, D:2) a +0 club (48, -29, D:2) a stone (49, -29, D:2) a stone (50, -6, D:2) a +0 buckler (50, 6, D:2) 8 boomerangs (51, -15, D:2) 9 stones (53, -26, D:2) 3 stones (54, -1, D:2) a +0 spear (54, 6, D:2) 11 stones (55, -20, D:2) a +0 leather armour (59, -10, D:2) a +0 short sword Level 3 of the Dungeon (11, 25, D:3) a +0 ring mail (15, 16, D:3) a cursed +0 mace a cursed +0 scale mail (19, 41, D:3) a +0 plate armour (45, 18, D:3) a cursed -3 whip (49, 3, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 pair of gloves (7, -16, D:4) a +0 dagger (7, -13, D:4) a +0 dagger (7, -10, D:4) a +0 robe a +0 dagger (9, -15, D:4) a +0 leather armour (14, -1, D:4) 14 stones (14, 2, D:4) an uncursed ring of teleportation (19, -20, D:4) a +2 mace of protection (24, -1, D:4) 10 stones (30, 5, D:4) a +0 rapier (37, -5, D:4) a +0 scale mail (38, 20, D:4) an uncursed amulet of the gourmand (47, -20, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 23 bolts (11, 28, D:5) a +0 mace (22, 21, D:5) a +0 giant club (28, 12, D:5) 3 stones (29, -8, D:5) a +0 war axe (29, 9, D:5) a stone (30, 12, D:5) a stone (33, -1, D:5) a +0 flail (33, 16, D:5) 18 stones a +0 flail (34, 1, D:5) a +0 spear (35, 12, D:5) the cursed +0 dagger of Generosity {elec, *Rage Fragile MR+++ Int+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). It affects your resistance to hostile enchantments. It may make you go berserk in combat. It will be destroyed if unequipped. It has a curse placed upon it. (43, 26, D:5) a +0 robe (46, -9, D:5) a +0 giant spiked club (46, 22, D:5) a +0 ring mail (49, 2, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (1, 0, D:6) a scroll of identify (1, 1, D:6) a scroll of summoning (2, 15, D:6) a +0 hand axe (3, 8, D:6) an uncursed staff of power (6, 5, D:6) a +0 club (10, -15, D:6) a +0 hunting sling (11, 4, D:6) a cursed -1 whip a +0 dagger (12, -9, D:6) a +0 mace (13, 4, D:6) a +0 whip (13, 9, D:6) an uncursed ring of poison resistance (15, -17, D:6) a cursed +0 pair of boots (16, -14, D:6) a +0 hand axe (23, -7, D:6) 17 stones (23, 16, D:6) a +0 robe (26, -11, D:6) 15 stones (27, 0, D:6) a +0 whip (30, -6, D:6) a +0 ring mail (42, 0, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) a quokka corpse (2, -4, D:7) a +0 long sword (6, 20, D:7) a cursed -3 trident (8, -10, D:7) a +0 ring mail (8, 0, D:7) a jackal corpse (8, 15, D:7) a +0 ring mail a +0 dagger (9, 15, D:7) a +0 robe a +0 dagger a +0 short sword (10, 14, D:7) 3 boomerangs a +0 morningstar (12, 11, D:7) a +0 flail (26, -17, D:7) a +0 giant spiked club (33, -17, D:7) a poisoned dart (34, -18, D:7) a poisoned dart (36, -18, D:7) 2 poisoned darts