YoMomma Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 10, D:1) a +0 scimitar (19, 35, D:1) a book of Blood (21, 4, D:1) a +0 club (22, 14, D:1) 18 arrows (25, 19, D:1) a +0 plate armour (31, -9, D:1) 36 sling bullets (32, 27, D:1) a +0 dagger (34, -4, D:1) 14 stones (35, 29, D:1) 3 boomerangs (43, 17, D:1) a book of Blood (43, 35, D:1) a +0 club (47, 20, D:1) a +0 club (47, 33, D:1) a +0 mace (49, 18, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (16, -1, D:2) a +0 club a +0 hunting sling 18 stones (17, -1, D:2) a +0 whip 5 stones (17, 19, D:2) 28 bolts (23, 7, D:2) a +0 club (29, -14, D:2) 12 poisoned darts (36, 14, D:2) a +0 leather armour (36, 21, D:2) a +0 club (37, 2, D:2) a +0 club (39, 2, D:2) a +0 club a +0 robe (40, -12, D:2) a +0 dagger (47, 12, D:2) 14 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 battleaxe (4, 31, D:3) 8 datura-tipped darts (14, -6, D:3) a +0 dagger (17, 13, D:3) a +0 dagger 5 stones (18, 30, D:3) 9 stones (26, 29, D:3) a +0 dagger a stone (32, -12, D:3) a +0 dagger 3 stones (45, 35, D:3) a +0 short sword a +0 hand axe (46, 35, D:3) a +0 club a +0 dagger a +0 robe (48, 36, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) the +10 hunting sling "Lileq" {flame, Int+7 Dex+9} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+7). Dex: It affects your dexterity (+9). (2, 8, D:4) a +2 vorpal long sword a +0 robe (26, 21, D:4) a +0 whip a +0 robe a +0 flail a +0 spear (27, 22, D:4) a +0 spear (34, 6, D:4) a +0 ring mail (36, 12, D:4) a +0 dagger (47, 8, D:4) a +0 mace (56, 33, D:4) 24 sling bullets (61, 3, D:4) a +0 hand axe (61, 20, D:4) 26 stones Level 5 of the Dungeon (0, 0, D:5) a +0 whip (1, 0, D:5) a +0 club a +0 leather armour (2, 2, D:5) a +0 spear (4, -3, D:5) a +0 quarterstaff (5, 2, D:5) a +0 dagger a +0 ring mail (7, 2, D:5) a +0 club (12, 15, D:5) a +3 hand axe a +0 robe (12, 16, D:5) a +0 falchion a +0 robe a +0 robe a +0 long sword (12, 17, D:5) a +0 leather armour a +0 club (13, 15, D:5) a +0 great sword a +0 robe (13, 17, D:5) a +0 whip (unseen) (14, 16, D:5) a +0 robe a +0 dagger (22, -6, D:5) 23 arrows (25, 4, D:5) 28 sling bullets (30, 4, D:5) 22 sling bullets (33, 17, D:5) a +0 robe (36, 7, D:5) a +0 scale mail a +2 vampiric falchion (37, 7, D:5) a +0 club (38, 6, D:5) a +0 trident (40, -4, D:5) 19 stones (42, 21, D:5) 13 bolts (45, 4, D:5) a +0 ring mail (45, 13, D:5) a +0 hand crossbow (45, 20, D:5) a +0 ring mail (57, 25, D:5) a +0 plate armour Level 6 of the Dungeon (0, 0, D:6) a There-And-Back Book (1, 31, D:6) 20 stones (4, 19, D:6) a +0 whip (16, 20, D:6) 22 stones (21, -21, D:6) a +0 hunting sling (21, 6, D:6) a +0 chain mail a +0 halberd (22, 7, D:6) a +0 ring mail a +0 hand axe (29, 30, D:6) a +0 dagger a +0 robe (38, 24, D:6) 23 arrows a +0 shortbow (39, 23, D:6) a +0 robe a +0 short sword 21 arrows a +0 shortbow a +0 leather armour a +0 flail (45, 9, D:6) a +0 giant spiked club a +0 giant club (46, 22, D:6) 3 bolts (51, 15, D:6) a +0 robe (55, 12, D:6) a +2 dagger of protection (61, 26, D:6) 22 stones (63, 32, D:6) 19 stones (67, 16, D:6) 24 stones Level 7 of the Dungeon (0, 0, D:7) 13 stones (1, 0, D:7) a +0 mace (5, 16, D:7) a +0 leather armour a +0 flail (5, 22, D:7) a +0 short sword (8, 9, D:7) 15 stones (8, 18, D:7) a +0 giant club (15, 13, D:7) 16 arrows (16, -4, D:7) a +0 trident (18, 11, D:7) 17 arrows a +0 shortbow (19, 13, D:7) a +0 chain mail a +0 mace (20, 13, D:7) 18 stones a +0 leather armour a +0 hand axe (22, 14, D:7) a +0 chain mail (22, 21, D:7) a +0 club (22, 23, D:7) the +4 spear of Light {vamp, Will- MP+9 Int+4 Dex+3} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+3). MP: It affects your magic capacity (+9). Will: It decreases your willpower. (23, 22, D:7) a +0 spear (23, 24, D:7) a +0 spear (24, 14, D:7) a +0 dagger a +0 cloak (24, 23, D:7) a +0 halberd (27, 10, D:7) a +0 flail (27, 15, D:7) a +0 plate armour (27, 18, D:7) +0 steam dragon scales a ring of ice a +0 ring mail a +0 animal skin a +0 mace (32, 21, D:7) a +0 ring mail (34, -1, D:7) a +0 hand axe (40, 3, D:7) 13 stones Level 8 of the Dungeon (0, 0, D:8) a book of Maledictions (8, -16, D:8) a +0 robe (20, 7, D:8) a +0 robe a +1 dagger of venom (21, 7, D:8) a +0 whip a +0 morningstar (36, 10, D:8) a +0 flail (36, 11, D:8) a +0 spear (36, 14, D:8) a +0 club (38, 7, D:8) a +0 whip a +0 robe (40, 11, D:8) a +0 mace (42, -10, D:8) a +0 robe (49, -14, D:8) 16 bolts Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 giant club (1, 14, D:9) a +0 dagger (8, -34, D:9) a +0 dagger (18, 5, D:9) a +0 trident (25, -14, D:9) a +0 shortbow (still there?) 20 arrows (still there?) (26, -19, D:9) 14 gold pieces (26, 19, D:9) +0 steam dragon scales (27, -9, D:9) 11 sling bullets (28, -31, D:9) a +0 quarterstaff (30, -21, D:9) a +0 whip (31, -11, D:9) a +2 dagger of venom a +0 robe (31, -10, D:9) a +0 falchion a +0 robe (32, -12, D:9) a +0 club (35, -21, D:9) a +0 rapier (37, 15, D:9) a +0 spear a +0 shortbow 19 arrows (38, 15, D:9) a +0 club (39, 16, D:9) a +0 flail (40, 16, D:9) a +0 club a +0 leather armour (43, -37, D:9) 30 stones (56, -29, D:9) a +0 long sword