YoMomma Level 1 of the Dungeon (9, 6, D:1) 8 stones (10, 0, D:1) a +0 short sword (13, 9, D:1) a +0 dagger (19, 20, D:1) 8 stones (24, 8, D:1) a +0 whip 5 stones (25, 16, D:1) 14 stones (43, 6, D:1) a +0 dagger (43, 15, D:1) a +0 club (45, 6, D:1) a +0 dagger 4 stones (48, 20, D:1) a +0 club (50, 11, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 club (unseen) (4, 15, D:2) a +0 leather armour (5, 18, D:2) a +0 hunting sling (11, 36, D:2) a +0 cloak (22, 3, D:2) a +0 ring mail (22, 42, D:2) a +2 dagger of venom (27, 1, D:2) a +0 chain mail (27, 4, D:2) a +0 dagger (27, 6, D:2) a +0 ring mail (34, 6, D:2) a +0 dagger (34, 7, D:2) a +0 morningstar a +0 ring mail a +0 dagger (34, 9, D:2) a +0 whip 4 boomerangs (45, 14, D:2) a +0 dagger (47, 2, D:2) 27 stones Level 3 of the Dungeon [Shop] Weliareu's Antique Weapon Emporium a +2 vorpal battleaxe (390 gold) a +0 dagger (36 gold) a +2 scimitar of flaming (345 gold) a +0 hunting sling (27 gold) a +2 vorpal hand axe (297 gold) a +0 quarterstaff (72 gold) a +0 whip (45 gold) a +0 spear (54 gold) [Shop] Miaklaut's Weapon Shop a +0 mace (33 gold) a +4 spectral quarterstaff (352 gold) 6 atropa-tipped darts (39 gold) a +0 club (11 gold) the +8 autumn katana {vorpal, Clar} (728 gold) It inflicts extra damage upon your enemies. Clar: It protects you against confusion. a +0 dagger (22 gold) a +0 hand axe (33 gold) a +3 vorpal hand crossbow (244 gold) a +1 falchion of protection (116 gold) (1, 0, D:3) a +0 club (7, -4, D:3) a +0 dagger (8, -23, D:3) 5 large rocks (9, -23, D:3) 5 large rocks (10, -22, D:3) a +0 club (10, 8, D:3) a +0 robe (12, -20, D:3) a +1 dagger of flaming (12, -18, D:3) a +0 club (unseen) (13, -15, D:3) a +0 club (unseen) (24, 16, D:3) a +0 falchion (33, 13, D:3) a +0 flail (35, 4, D:3) 19 arrows (38, -10, D:3) a +0 giant spiked club (42, -17, D:3) a +0 club (43, -17, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Lithim's Magic Scroll Shop a scroll of identify (20 gold) a scroll of teleportation (30 gold) a scroll of identify (20 gold) a scroll of torment (75 gold) a scroll of teleportation (30 gold) a scroll of amnesia (35 gold) a scroll of identify (20 gold) a scroll of silence (75 gold) a scroll of enchant armour (75 gold) (0, 0, D:4) a +0 club (10, 29, D:4) a +0 war axe a +0 robe (17, 22, D:4) a +0 dagger (28, 14, D:4) 16 stones (32, -3, D:4) a +0 chain mail (35, 19, D:4) a +0 short sword a +0 animal skin a +0 helmet (36, 19, D:4) a +0 club a +0 hunting sling 28 stones a +0 dagger a +0 club a +0 dagger (36, 20, D:4) a +0 club (36, 27, D:4) a +0 scimitar (37, 18, D:4) a +0 club a +0 club (49, 2, D:4) 14 stones (54, -2, D:4) a +0 giant spiked club (unseen) (55, -4, D:4) a +0 quarterstaff (56, -21, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Ycewos's General Store 20 sling bullets (110 gold) 26 arrows (57 gold) a potion of heal wounds (55 gold) a +1 pair of boots (126 gold) a scroll of enchant armour (82 gold) a potion of haste (110 gold) the +5 scimitar of the End of Times {flame, Stlth+} (462 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Stlth: It makes you more stealthy. 2 potions of attraction (66 gold) 31 stones (34 gold) a +0 robe (7 gold) a +0 club (11 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) (0, 0, D:5) a book of Unlife (1, 18, D:5) a book of Lightning (4, -12, D:5) a +0 rapier (still there?) a +1 leather armour of fire resistance (still there?) a +0 leather armour (still there?) a +0 hand axe (still there?) (4, -10, D:5) a +0 whip a +0 short sword (5, -11, D:5) a +4 flail (7, -11, D:5) a +0 mace (22, -7, D:5) 13 poisoned darts (25, -4, D:5) a +0 dagger (32, -14, D:5) 15 stones (37, 16, D:5) a +0 short sword 2 stones (38, 17, D:5) a +0 dagger (43, -11, D:5) a +0 dagger (43, -10, D:5) a +0 shortbow 18 arrows (57, 22, D:5) a +0 ring mail (61, 20, D:5) a +0 giant club a +0 club (61, 33, D:5) a +0 giant spiked club Level 6 of the Dungeon [Shop] Hezxaav's Antique Armour Shoppe a +0 robe (23 gold) a +4 scale mail of fire resistance (1054 gold) a +1 scale mail of fire resistance (544 gold) a +0 robe (23 gold) the +9 scales of the Dragon King {rPois rF+ rC+ Will+} (4243 gold) rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. Will: It increases your willpower. a +0 chain mail (153 gold) a scarf of resistance (1088 gold) [Shop] Qeakk's Jewellery Emporium a ring of ice (350 gold) a ring of see invisible (210 gold) a ring of wizardry (420 gold) a ring of ice (350 gold) a ring of fire (350 gold) the amulet of Egalitarianism {RegenMP +Blink rN+ Will+} (753 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. rN: It protects you from negative energy. +Blink: It lets you blink. Will: It increases your willpower. a +6 ring of strength (819 gold) a ring of protection from cold (350 gold) a ring of fire (350 gold) the ring "Wycus" {rPois MP+9 Dex+5} (583 gold) [ring of magical power] Dex: It affects your dexterity (+5). rPois: It protects you from poison. MP: It affects your magic capacity (+9). a ring of wizardry (420 gold) (0, 0, D:6) a +0 giant spiked club (1, -26, D:6) a +0 scale mail (1, 13, D:6) 14 stones (2, -25, D:6) a +0 short sword (2, -1, D:6) a +0 hand axe (6, -21, D:6) a +0 scythe a +0 robe (6, 13, D:6) 19 sling bullets (12, 13, D:6) a +0 shortbow 25 arrows (21, -37, D:6) a +0 shortbow 13 arrows (22, 5, D:6) a +0 whip a curare-tipped dart (24, -28, D:6) a +0 robe (25, -20, D:6) +0 steam dragon scales a +2 morningstar of protection (29, -22, D:6) a +2 antimagic hand axe (29, -21, D:6) a +0 ring mail a +0 club (29, -20, D:6) a +0 club (30, -20, D:6) a +0 scale mail a +0 falchion (33, -24, D:6) a staff of death (34, -24, D:6) 26 stones (38, -9, D:6) 3 poisoned darts a +0 dagger (38, -7, D:6) a +0 hand axe (still there?) a +0 glaive (still there?) (42, -4, D:6) a +0 dagger (43, -6, D:6) a +2 dagger of speed (43, -5, D:6) a +0 robe a +0 dagger (43, -4, D:6) a +0 leather armour a +0 hand axe (48, -7, D:6) the +1 robe of a bailey {Int+4} Int: It affects your intelligence (+4). (49, -16, D:6) 19 stones (52, -6, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 halberd a +0 chain mail (1, 0, D:7) a +0 spear a +0 robe (1, 1, D:7) a +0 shortbow 34 arrows (5, -2, D:7) 13 stones (6, 0, D:7) a +0 club (6, 29, D:7) 28 stones (9, -11, D:7) a staff of cold (9, 27, D:7) a +0 leather armour a +0 club (10, 20, D:7) a +0 spear (10, 28, D:7) 23 arrows a +0 shortbow (11, 19, D:7) a +0 scale mail a +0 spear (11, 28, D:7) a +0 robe a +0 dagger (18, 34, D:7) 15 arrows (20, 36, D:7) a +0 scale mail (21, 21, D:7) a +0 halberd (22, -2, D:7) a scarf of invisibility (36, -7, D:7) 20 bolts Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow 14 arrows (3, 2, D:8) a +0 short sword 2 stones (3, 3, D:8) a +0 short sword 6 poisoned darts a +0 leather armour (4, 3, D:8) a +0 short sword (5, 18, D:8) a +0 flail a +0 club (5, 19, D:8) a +0 ring mail a +0 trident of protection (5, 20, D:8) a +0 vorpal halberd (6, 9, D:8) 6 stones a +0 club a +0 dagger (9, 18, D:8) a +0 robe a +0 mace (10, 18, D:8) a +0 robe a +0 dire flail a +0 robe a +0 flail a +0 robe a +0 hand axe (13, 12, D:8) a +0 chain mail a +0 dagger (14, -2, D:8) a +0 short sword (14, 12, D:8) a +0 short sword (14, 13, D:8) a +0 chain mail a +0 short sword (16, 16, D:8) a +0 robe a +2 dire flail of protection (23, 3, D:8) a +0 war axe (26, 24, D:8) 20 stones (31, 52, D:8) a +0 club a curare-tipped dart (33, 58, D:8) a +0 war axe a +1 leather armour of cold resistance (36, 31, D:8) a +1 shortbow of freezing 30 arrows (36, 58, D:8) a +0 shortbow 13 arrows a +0 giant spiked club a +0 giant club (37, 11, D:8) a +0 hand axe a +0 ring mail (38, 11, D:8) a +1 dagger of freezing a +0 robe a +0 dagger a +0 robe (39, 11, D:8) a +0 hand axe of freezing (46, 3, D:8) 14 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 robe a +0 dagger a +0 whip a +2 robe of willpower a +0 dagger (1, -1, D:9) a +0 dagger (5, -2, D:9) a +0 short sword a +0 short sword a +0 club a curare-tipped dart a +0 short sword of venom (6, -47, D:9) a +0 mace a +0 plate armour (6, -46, D:9) a +0 mace a +0 ring mail a +0 dagger (6, -45, D:9) a +0 trident (6, -29, D:9) a book of the Hunter (7, -45, D:9) a +0 whip (13, 9, D:9) 12 stones (18, -36, D:9) a +0 club a +0 club a +0 ring mail (19, -36, D:9) a +0 robe (23, -34, D:9) a +0 robe a +0 dagger (23, -32, D:9) a +0 whip a +0 hand axe (23, -2, D:9) a +0 leather armour (24, -1, D:9) a +0 robe (26, -25, D:9) a +0 chain mail a +0 flail (28, -24, D:9) a +0 robe a +0 dagger (28, -20, D:9) a +0 dagger (29, -22, D:9) a +0 club a +0 mace a +0 leather armour a +0 club (29, -21, D:9) a +0 flail a +0 flail (30, -18, D:9) a +0 whip (31, -16, D:9) a +0 flail (31, -14, D:9) a +0 dagger (32, -16, D:9) a +0 ring mail a +0 club (32, -15, D:9) a +0 dagger (34, -10, D:9) a +0 chain mail a +0 club (36, -31, D:9) a +0 club a +0 plate armour a +0 trident (36, -30, D:9) a +0 short sword (38, -48, D:9) a +2 short sword of protection a +0 robe (42, -28, D:9) a +0 leather armour a +0 mace (55, -48, D:9) a +0 shortbow 24 arrows (62, -45, D:9) 14 stones (63, 3, D:9) a +0 club (63, 4, D:9) a +0 dagger (63, 5, D:9) a +0 scimitar a +0 plate armour (63, 6, D:9) a +0 mace Level 10 of the Dungeon (0, 0, D:10) a +0 cloak (6, -33, D:10) a +0 giant club a +0 giant spiked club (9, -22, D:10) a +0 whip (14, -11, D:10) 15 arrows (15, -30, D:10) a +0 shortbow 21 arrows (16, -22, D:10) a +0 ring mail (16, 1, D:10) a +0 chain mail (16, 9, D:10) a +0 ring mail (17, -37, D:10) 19 sling bullets (19, 6, D:10) a +0 shortbow (20, -23, D:10) a +0 giant club a +0 giant spiked club (21, -23, D:10) a +0 rapier (21, -11, D:10) a +0 leather armour 31 sling bullets a +0 quarterstaff a +0 hunting sling (25, -10, D:10) a +0 giant club a +0 giant spiked club (25, 11, D:10) a book of Debilitation (27, -9, D:10) 5 curare-tipped darts a +2 dagger of venom (27, 6, D:10) 4 large rocks (30, -11, D:10) 5 poisoned darts (35, -29, D:10) a +0 short sword (35, -10, D:10) a +0 robe a +0 dagger a +0 chain mail a +0 short sword (40, -22, D:10) a +0 club (41, -26, D:10) 22 arrows a +0 shortbow (42, -21, D:10) a +0 long sword a +0 leather armour (42, -19, D:10) a +0 leather armour a +0 mace (45, -29, D:10) a +0 robe (50, 2, D:10) a +0 quarterstaff of freezing a +1 robe of cold resistance (52, 11, D:10) a +0 scale mail Level 11 of the Dungeon (0, 0, D:11) a +0 spear (1, 22, D:11) 19 stones (7, 19, D:11) 4 large rocks (12, 29, D:11) 16 gold pieces (12, 30, D:11) 11 gold pieces (12, 32, D:11) 16 gold pieces (13, 28, D:11) a potion of brilliance (13, 29, D:11) 11 gold pieces (13, 33, D:11) 11 gold pieces (14, 29, D:11) 16 gold pieces (14, 32, D:11) 18 gold pieces (14, 33, D:11) 18 gold pieces (15, 29, D:11) 16 gold pieces (15, 30, D:11) 20 gold pieces (15, 32, D:11) 20 gold pieces (22, -2, D:11) a +0 giant club a +0 giant club (22, 39, D:11) a +0 morningstar (26, -3, D:11) 13 stones (34, 17, D:11) a +0 leather armour (36, 26, D:11) a +0 shortbow 18 arrows (37, 26, D:11) a +0 shortbow 16 arrows (38, 26, D:11) a +0 shortbow 25 arrows (38, 28, D:11) a +0 shortbow 26 arrows (42, -5, D:11) 21 bolts (45, 23, D:11) 17 stones (45, 34, D:11) a +0 flail (45, 40, D:11) the +7 chain mail of Blue Wonder {rPois} rPois: It protects you from poison. a ring of ice a ring of ice a +0 scimitar of flaming the +1 ring mail of Weirdness {Will+ Dex+5} Dex: It affects your dexterity (+5). Will: It increases your willpower. a +0 pair of gloves a +2 scale mail of willpower a scroll of noise a +2 dagger of venom a +0 helmet the +2 great sword "Wighiax" {spect, Str+2 Int+2 Dex+4} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+2). Int: It affects your intelligence (+2). Dex: It affects your dexterity (+4). a +0 cloak a +0 ring mail a +0 animal skin a +0 falchion (46, 42, D:11) 16 poisoned darts (59, -3, D:11) a +0 giant spiked club a +0 giant spiked club (63, 28, D:11) a +0 shortbow 14 arrows (64, 27, D:11) a +0 shortbow 15 arrows (65, 0, D:11) a +0 shortbow 12 arrows (65, 24, D:11) 6 large rocks (65, 25, D:11) a +0 shortbow a +0 shortbow 23 arrows (65, 27, D:11) a +0 shortbow 23 arrows Level 12 of the Dungeon (5, 2, D:12) the +0 plate armour "Keff" {Str+2} Str: It affects your strength (+2). (12, 30, D:12) a +0 long sword (17, 12, D:12) a +0 long sword a +0 mace (17, 13, D:12) a +0 hand axe (17, 14, D:12) a +0 mace a +0 long sword (20, 12, D:12) a box of beasts (21, 8, D:12) a +0 whip a +0 robe (21, 13, D:12) a +4 arbalest of freezing (22, 14, D:12) a +0 scythe of protection (26, 16, D:12) a +0 quarterstaff (38, 25, D:12) a +0 plate armour (40, 21, D:12) a +0 shortbow 13 arrows (40, 32, D:12) a +0 mace (46, 40, D:12) a +0 shortbow 16 arrows (53, 18, D:12) a +0 morningstar Level 14 of the Dungeon [Shop] Ystum's Weapon Shop 19 stones (34 gold) a +7 long sword of freezing (779 gold) a +6 shortbow of freezing (673 gold) a +0 short sword (54 gold) the +7 dagger of Hyneroni {speed, +Blink rF- rC+ rN++} (1179 gold) Attacks with this weapon are significantly faster. rF: It makes you vulnerable to fire. rC: It protects you from cold. rN: It greatly protects you from negative energy. +Blink: It lets you blink. the +8 longbow of the Well-Known Beds {speed, rC+ Will- Int+2 SInv} (1290 gold) Attacks with this weapon are significantly faster. Int: It affects your intelligence (+2). rC: It protects you from cold. SInv: It lets you see invisible. Will: It decreases your willpower. 22 arrows (79 gold) a +0 trident (63 gold) a +0 hunting sling (27 gold) a +0 falchion (54 gold) a +1 antimagic long sword (315 gold) a +0 rapier (72 gold) a +2 vorpal hand axe (297 gold) (0, 0, D:14) a +0 scale mail (3, 24, D:14) a +0 glaive (14, -4, D:14) a +0 shortbow 25 arrows (15, -4, D:14) a +0 shortbow 23 arrows (15, -3, D:14) a +0 shortbow 11 arrows a centaur corpse (16, -3, D:14) a +0 shortbow 10 arrows a centaur corpse (26, 10, D:14) a +0 mace (31, -14, D:14) a +0 scale mail (32, 18, D:14) a +0 flail (48, 0, D:14) 16 arrows (49, 3, D:14) a +4 long sword (50, 0, D:14) a +3 long sword (52, 0, D:14) 14 stones (53, 2, D:14) a +0 scale mail (54, 23, D:14) a +0 longbow 21 arrows (55, -16, D:14) a +0 dagger an elf corpse (57, 10, D:14) a staff of poison Level 15 of the Dungeon (0, 0, D:15) a potion of curing (1, -3, D:15) a +0 chain mail (4, -2, D:15) a +0 dagger (4, 3, D:15) 11 stones (7, 2, D:15) a scroll of identify (8, -5, D:15) 14 gold pieces (13, 3, D:15) 18 gold pieces (14, 0, D:15) 16 gold pieces (14, 7, D:15) a wand of iceblast (5) (18, 1, D:15) Great Wizards, Vol. II the Ecumenical Temple