YoungGLord Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (17, -9, D:1) 20 poisoned needles (19, -11, D:1) a +0 dagger (20, 22, D:1) a +0 club (27, 23, D:1) 20 stones (32, -7, D:1) 16 bolts (47, 4, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (16, -16, D:2) a poisoned javelin (17, -16, D:2) 3 poisoned javelins (17, -15, D:2) a poisoned javelin (19, -13, D:2) a poisoned javelin (20, -16, D:2) a +0 club (20, -12, D:2) a poisoned javelin (24, -31, D:2) a stone (26, -30, D:2) a stone (27, -30, D:2) a +0 dagger 6 stones (27, -29, D:2) a +0 dagger (32, 0, D:2) 2 stones (34, 2, D:2) a +0 hunting sling 17 stones (35, -7, D:2) a +0 flail a cursed -1 whip a +0 spear (39, -27, D:2) a +0 hand axe (42, -29, D:2) 11 sling bullets (42, -12, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 trident (5, -11, D:3) a cursed +0 flail 5 tomahawks a +0 leather armour (10, 25, D:3) a +0 chain mail (12, -18, D:3) a +0 chain mail (15, -1, D:3) a +0 club a +0 blowgun 5 poisoned needles (17, -20, D:3) 10 poisoned needles (18, -5, D:3) a poisoned needle (19, -5, D:3) a poisoned needle (28, -13, D:3) a +0 club (29, 27, D:3) 26 stones (38, -22, D:3) a +0 scale mail (38, -2, D:3) a +0 war axe a +0 scale mail (39, -3, D:3) a +0 war axe a +0 scale mail a +0 club a +0 leather armour a +0 flail (39, -1, D:3) a +0 club a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (1, -3, D:4) a +0 chain mail (5, 32, D:4) 11 stones (10, 26, D:4) a scroll of noise (18, 32, D:4) a +0 whip of electrocution (18, 33, D:4) a +0 falchion a +0 mace (26, 18, D:4) a potion of mutation (29, 33, D:4) 26 sling bullets (48, 15, D:4) a +0 club a +0 leather armour a +0 dagger a +0 robe (48, 16, D:4) a +2 whip of venom a +0 hand axe a +0 leather armour a +0 ring mail Level 5 of the Dungeon (1, -14, D:5) a scroll of noise (13, -40, D:5) a +0 giant club (15, 0, D:5) a +0 chain mail (16, -21, D:5) a +0 club a +0 leather armour (16, -19, D:5) a +0 dagger a +0 dagger a +0 leather armour (19, -3, D:5) a +0 dagger a +0 robe (19, -1, D:5) a +0 giant club a +0 whip (20, -2, D:5) a +0 trident (20, -1, D:5) a +0 whip (23, -4, D:5) a +0 hunting sling (25, -2, D:5) a +0 hunting sling (26, -19, D:5) a +0 leather armour (27, 2, D:5) an uncursed staff of death (30, 3, D:5) a +0 shortbow 12 arrows (31, -39, D:5) 18 stones (31, 5, D:5) an arrow (32, -4, D:5) a potion of mutation (32, 6, D:5) an arrow (33, -28, D:5) a +0 shortbow 4 arrows (37, -10, D:5) 17 poisoned needles (41, -30, D:5) a +1 trident of freezing Level 6 of the Dungeon (0, 0, D:6) a cursed +0 robe (2, 3, D:6) 14 poisoned needles (4, -7, D:6) 25 stones (4, -4, D:6) a throwing net (6, -3, D:6) a +0 hand axe (8, -5, D:6) a potion of mutation (17, 9, D:6) a +0 trident a +0 ring mail (19, 16, D:6) a +0 dagger of venom a +0 ring mail (22, 8, D:6) 20 sling bullets (26, -24, D:6) a +0 giant club (37, -23, D:6) a +0 robe (37, 3, D:6) a +3 quarterstaff of chaos (38, 5, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (7, 6, D:7) 16 stones (12, -14, D:7) a +0 scale mail (13, -17, D:7) a +0 robe (13, 27, D:7) a +0 quarterstaff (17, 14, D:7) a +0 hand axe (19, -12, D:7) a +0 mace (20, -12, D:7) 17 arrows (20, 3, D:7) a +0 short sword (20, 4, D:7) a +0 whip (26, -9, D:7) a +0 long sword (29, 29, D:7) a tomahawk (29, 30, D:7) a tomahawk (29, 31, D:7) a tomahawk (29, 33, D:7) a +0 hand axe a tomahawk a +0 ring mail (30, 38, D:7) 12 arrows (33, 24, D:7) 24 bolts (34, 33, D:7) a +0 dagger a +1 robe of resistance a +0 dagger a +0 robe a +0 whip a +0 leather armour (40, 15, D:7) a cursed -3 short sword a +0 leather armour (55, -5, D:7) a +1 whip of flaming a +0 robe a +0 animal skin Level 8 of the Dungeon [Shop] Hiadoo's Magic Scroll Shoppe a scroll of noise (12 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) a scroll of blinking (90 gold) a scroll of teleportation (36 gold) a scroll of teleportation (36 gold) a scroll of remove curse (36 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of remove curse (36 gold) a scroll of magic mapping (42 gold) (0, 0, D:8) 6 stones (18, 3, D:8) a +0 hand axe (20, -23, D:8) a +1 vampiric whip (21, -24, D:8) 5 tomahawks a +0 leather armour (21, -23, D:8) a +0 long sword a +0 chain mail (21, -22, D:8) a +0 dagger 17 stones a cursed +0 dagger (29, -23, D:8) a +0 chain mail (30, 4, D:8) a +0 club (31, -15, D:8) a +0 hunting sling (32, -3, D:8) 3 stones (41, -21, D:8) a +0 helmet (45, 2, D:8) 24 arrows (50, -27, D:8) 12 arrows (52, -10, D:8) an arrow (53, -8, D:8) an arrow (53, -7, D:8) a +0 shortbow 26 arrows (57, -7, D:8) a +4 trident of flaming Level 9 of the Dungeon (8, -37, D:9) 16 stones (14, -12, D:9) 12 stones (20, -38, D:9) a +2 dagger a +0 robe a +0 robe (21, -38, D:9) a +0 robe (33, -39, D:9) a +0 giant spiked club (34, -23, D:9) a +0 leather armour (41, -22, D:9) 15 poisoned needles (43, 0, D:9) an arrow (44, -23, D:9) a +0 troll leather armour the +1 leather armour of the Fisher {rElec rF- rN++ Str+2} It affects your strength (+2). It makes you vulnerable to fire. It insulates you from electricity. It greatly protects you from negative energy. (45, -3, D:9) an arrow (46, -2, D:9) an arrow (46, 0, D:9) an arrow (47, -2, D:9) 2 arrows (47, 0, D:9) an arrow (48, 2, D:9) an arrow (49, 3, D:9) a +0 shortbow 2 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 robe (1, 6, D:10) 17 stones (11, 21, D:10) a +0 club (11, 43, D:10) a +0 shortbow 17 arrows (12, 40, D:10) an arrow (12, 41, D:10) an arrow (13, 39, D:10) 2 arrows (25, 32, D:10) 25 arrows (29, 40, D:10) a +0 troll leather armour (30, -5, D:10) an uncursed amulet of rage (31, 10, D:10) a +0 mace a +0 chain mail (35, 7, D:10) 24 arrows (35, 26, D:10) a poisoned needle (35, 29, D:10) a +0 dagger a cursed +0 robe a cursed -2 whip a +0 scale mail (36, 24, D:10) a poisoned needle (36, 25, D:10) a poisoned needle (36, 28, D:10) a poisoned needle (36, 29, D:10) a +0 dagger a +0 robe a +0 blowgun a +0 club a +0 dagger a +0 robe (38, 14, D:10) a +0 dagger of venom a +0 robe (39, 37, D:10) a +0 morningstar (42, 14, D:10) 23 stones (49, 32, D:10) a +0 morningstar (55, 16, D:10) a +0 giant club a +0 dagger a +0 robe (55, 18, D:10) 2 arrows (55, 20, D:10) an arrow (56, 17, D:10) 8 tomahawks of returning an arrow a cursed +0 dagger a +0 robe a +0 dagger a +0 robe (57, 17, D:10) a +0 shortbow 18 arrows Level 11 of the Dungeon (0, 0, D:11) a +0 flail (1, 0, D:11) a +0 leather armour a +0 hand axe (1, 3, D:11) 15 arrows (2, -20, D:11) a +0 dagger a +0 robe a +0 dagger (3, -21, D:11) a +0 short sword a +0 leather armour (22, -43, D:11) a yak skeleton (23, -42, D:11) the +4 battleaxe of Agnosticism {flame, Str+10 Int-4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+10). It affects your intelligence (-4). (24, -42, D:11) a yak skeleton a yak skeleton (28, -19, D:11) a +3 dagger (30, 2, D:11) a water moccasin corpse (skeletalised by now) the Ecumenical Temple