ZanderDzel Level 1 of the Dungeon (4, -24, D:1) 17 arrows (6, 16, D:1) a +0 robe (18, -3, D:1) a +0 leather armour (24, -3, D:1) a +0 dagger (27, 12, D:1) a +0 club (30, 18, D:1) a +0 club (31, -8, D:1) 19 sling bullets (31, 6, D:1) a +0 hand axe (37, -12, D:1) 30 stones (39, -9, D:1) a +0 dagger (41, 16, D:1) a +0 robe (44, 11, D:1) a +0 club (48, 13, D:1) a cursed +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -26, D:2) a +0 club (15, 7, D:2) 19 stones (19, 9, D:2) a +0 robe (30, -2, D:2) a +0 dagger a +0 robe (30, 10, D:2) a +0 robe (33, 12, D:2) a +0 club (35, -20, D:2) a +0 dagger (46, 7, D:2) a poisoned needle (47, 5, D:2) a +4 quarterstaff of chaos (49, 17, D:2) a +0 mace Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +3 short sword of Tir Zuwiydd {flame, +Blink rPois rC- MR- Str+9} (4630 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+9). It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. It lets you blink. the ring of the Hart {Ice rElec MP-9 Dex+5 Slay+4} (4740 gold) [ring of ice] It enhances your ice magic. It affects your dexterity (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It affects your magic capacity (-9). the ring of Midnight {Wiz rN+ Str+3} (4750 gold) [ring of wizardry] It improves your spell success rate. It affects your strength (+3). It protects you from negative energy. the +6 dagger "Veamet" {flame, Str+3 Int-2 Dex+4} (5110 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It affects your intelligence (-2). It affects your dexterity (+4). (13, 14, D:3) 23 arrows (16, 5, D:3) a +0 spear (16, 8, D:3) a +0 club (18, 12, D:3) a +0 ring mail (20, -5, D:3) a +0 club a +0 robe (23, -19, D:3) a +0 ring mail (24, -3, D:3) 3 stones (25, -5, D:3) 22 stones (26, 4, D:3) a +0 hand axe (38, -15, D:3) 2 stones (39, -12, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (7, -19, D:4) 17 arrows (7, -18, D:4) a +0 ring mail (15, -21, D:4) a +0 scale mail (15, -19, D:4) a +0 mace a +0 giant club (18, -19, D:4) a +0 whip (22, -37, D:4) a +0 dagger (24, -16, D:4) a +2 dire flail of protection a +0 chain mail (31, -49, D:4) a +0 robe (32, -18, D:4) 22 stones (34, -10, D:4) a +0 falchion (35, -35, D:4) a +0 club a +0 chain mail (38, -11, D:4) a +2 vampiric short sword (51, -48, D:4) a +0 giant spiked club Level 5 of the Dungeon [Shop] Tamanul's Assorted Antiques a +0 pair of boots (108 gold) a +0 scale mail (96 gold) a scroll of amnesia (84 gold) a +0 leather armour (48 gold) a +4 ring of intelligence (648 gold) a scroll of magic mapping (84 gold) a +0 ring mail (96 gold) an uncursed amulet of harm (720 gold) a scroll of identify (48 gold) a potion of magic (192 gold) the ring "Poubb" {*Tele rC+} (516 gold) [ring of teleportation] It may teleport you next to monsters. It protects you from cold. a +1 pair of gloves (276 gold) a +0 long sword (84 gold) (0, 0, D:5) a +0 hand axe (32, 42, D:5) a +0 chain mail (38, 20, D:5) a +0 morningstar a +0 chain mail (40, 17, D:5) a +0 giant spiked club a +0 short sword a +0 ring mail (40, 22, D:5) a +0 spear (48, 5, D:5) a +0 chain mail (54, 15, D:5) a +0 dagger a +0 robe a +0 club a +0 leather armour (55, 15, D:5) a +0 flail (55, 16, D:5) a +1 halberd of flaming a +0 dagger a cursed +0 robe a +0 short sword a +0 leather armour a +0 dagger (57, 29, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Witsy's Assorted Antiques a +0 leather armour (56 gold) a +0 trident (98 gold) a +0 leather armour (56 gold) a +0 leather armour (56 gold) a cursed -1 helmet (2 gold) a scroll of amnesia (98 gold) a scroll of identify (56 gold) a +3 antimagic short sword (728 gold) 2 potions of brilliance (224 gold) a +6 ring of slaying (4026 gold) a lamp of fire (1120 gold) a book of Spatial Translocations (1820 gold) a potion of magic (224 gold) (0, 0, D:6) a +0 long sword a cursed +0 plate armour a +0 dagger a +0 robe (0, 4, D:6) a +0 dagger (9, 19, D:6) a +0 hand axe (18, 3, D:6) 18 arrows (18, 4, D:6) a +0 war axe (19, 28, D:6) a +0 robe (21, 35, D:6) 15 stones (22, 26, D:6) a +0 robe a +4 morningstar (22, 27, D:6) a +0 robe a +0 scimitar (24, 25, D:6) a +0 robe a +1 morningstar of freezing (26, 27, D:6) a +0 chain mail (26, 32, D:6) a +0 giant spiked club (33, 21, D:6) 26 stones (34, 32, D:6) a +0 whip (40, -7, D:6) the +3 cloak of Dawn {Int+4} It affects your intelligence (+4). (41, 9, D:6) a +0 spear (42, -1, D:6) a +0 leather armour a +0 chain mail a +0 whip a +0 ring mail (42, 0, D:6) a cursed -1 falchion a cursed -3 dagger a +0 robe (42, 28, D:6) an uncursed staff of poison (54, 9, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (2, 6, D:7) (unseen) (6, 24, D:7) a +0 war axe (12, 7, D:7) 16 arrows a +0 shortbow (13, 6, D:7) an arrow (14, 7, D:7) an arrow (17, 19, D:7) 17 stones (22, 13, D:7) 13 stones (23, 27, D:7) a +0 hand axe (24, 4, D:7) a +0 hunting sling (24, 16, D:7) 24 stones (24, 31, D:7) 10 arrows (24, 32, D:7) 20 stones (26, 24, D:7) a +0 cloak a +0 robe a +5 short sword (30, 2, D:7) a +0 giant club (37, 19, D:7) an uncursed staff of earth Level 8 of the Dungeon (0, 0, D:8) a +0 whip a +0 chain mail (4, 5, D:8) a cursed +0 scimitar a cursed +0 robe (4, 6, D:8) a +0 dire flail a +0 robe (4, 10, D:8) a +0 mace (9, 8, D:8) 20 stones (10, 31, D:8) a +0 falchion (17, 24, D:8) a +0 quarterstaff a +0 hunting sling 28 sling bullets a +2 ring mail of magic resistance (19, 3, D:8) a +0 long sword a +0 robe (19, 19, D:8) a +0 short sword (21, 0, D:8) a +0 giant club (21, 15, D:8) a +0 rapier (23, 29, D:8) a +0 robe (39, -3, D:8) 6 poisoned javelins (42, -3, D:8) a +0 blowgun (42, 25, D:8) a +0 shortbow 18 arrows (44, 5, D:8) a +0 cloak Level 9 of the Dungeon (0, 0, D:9) a +0 trident (14, 10, D:9) 7 sling bullets (15, 3, D:9) a +0 flail (21, -5, D:9) a +0 buckler (25, 7, D:9) 8 stones (26, -1, D:9) 26 stones (27, 11, D:9) a +0 trident (28, 6, D:9) a +0 shortbow 22 arrows (30, -11, D:9) a +0 flail (33, -2, D:9) 11 stones (36, -36, D:9) a bullfrog corpse (38, -26, D:9) a +0 dagger (49, -8, D:9) a +0 club an orc corpse (skeletalised by now) (50, 8, D:9) 16 stones (53, -7, D:9) a +0 mace (54, -9, D:9) a +0 dagger a cursed +0 robe (55, -7, D:9) a +0 mace (55, -1, D:9) 2 arrows (56, -16, D:9) a +2 longbow of freezing (56, 2, D:9) an arrow (56, 3, D:9) an arrow (56, 4, D:9) an arrow (56, 5, D:9) an arrow (57, -8, D:9) 16 stones (57, -4, D:9) an arrow (57, 0, D:9) a +0 shortbow 3 arrows the Ecumenical Temple