Zaque Level 1 of the Dungeon [Shop] Ocwatha's Antique Weapon Emporium a +0 whip (75 gold) a +2 short sword of venom (468 gold) a +6 short sword of venom (1068 gold) a +0 whip (75 gold) the +9 whip of the Shouting Gods {flame, Stlth+} (1779 gold) Stlth: It makes you more stealthy. a +0 whip (75 gold) a +2 falchion of distortion (585 gold) (6, -1, D:1) a +0 dagger (10, 31, D:1) a +0 robe (12, 6, D:1) a +0 dagger (19, 12, D:1) a +0 great mace (26, 15, D:1) a +0 dagger (30, 27, D:1) a +0 dagger (33, 4, D:1) a +0 dagger (34, 29, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 4 large rocks (4, -8, D:2) a +0 club a +0 leather armour (5, -5, D:2) a +0 club a +0 chain mail a +0 flail (6, 10, D:2) a +0 club (11, -12, D:2) a +0 club (16, -2, D:2) a +0 club (17, 3, D:2) a +0 hand axe (20, 0, D:2) a +0 spear (21, -11, D:2) a +0 club (26, -35, D:2) a +0 leather armour (37, -4, D:2) a +0 robe (46, -12, D:2) a +0 flail (55, -32, D:2) a +0 hammer Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, -14, D:3) 3 poisoned darts (11, -3, D:3) a +0 hand axe (13, 13, D:3) a +0 dagger (20, -28, D:3) a +0 club (42, 1, D:3) a +0 club (43, -1, D:3) a +0 pair of gloves (57, 13, D:3) a +0 short sword (59, -17, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 whip (0, 4, D:4) a +0 robe (3, 14, D:4) a +0 club (3, 15, D:4) a +0 ring mail of cold resistance a +0 dagger (6, 18, D:4) a +0 short sword (19, 22, D:4) a +0 club (24, 0, D:4) a +0 leather armour (29, 8, D:4) a +0 dagger (29, 13, D:4) a +0 falchion of electrocution (35, -10, D:4) a +0 short sword a +0 chain mail (42, 22, D:4) a +0 giant spiked club (48, 28, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (22, -12, D:5) a +0 dagger a +0 robe (22, -7, D:5) a +0 flail a +0 robe (30, -9, D:5) a +0 dagger (32, 22, D:5) a +0 giant spiked club (37, -3, D:5) a +2 ring mail of willpower (45, 15, D:5) a +0 sling Level 6 of the Dungeon (0, 0, D:6) a +0 robe (2, -1, D:6) the +0 hand axe "Ekoptir" {spect, rElec rF- Str+3 SInv} Str: It affects your strength (+3). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. (6, -29, D:6) a +0 whip (9, -15, D:6) a +0 war axe (13, -15, D:6) a +0 dagger (19, -45, D:6) a +0 spear a +0 scale mail (19, -44, D:6) a +0 club a +1 heavy flail (19, -39, D:6) a +0 robe (20, -43, D:6) a +0 whip (27, 1, D:6) 3 datura-tipped darts (29, -44, D:6) 5 poisoned darts (29, -43, D:6) a +0 leather armour (47, -44, D:6) a +0 pair of boots Level 7 of the Dungeon (0, 0, D:7) an iguana corpse the Ecumenical Temple