Dungeon Crawl Stone Soup version 0.17-a0-1829-g68572c6 (webtiles) character file. 5 Zigma the Vexing (level 1, 0/13 HPs) Began as a Vampire Enchanter on Sept 13, 2015. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:54 (149 turns). Zigma the Vexing (Vampire Enchanter) Turns: 149, Time: 00:00:54 Health: 0/13 AC: 3 Str: 7 XL: 1 Next: 66% Magic: 2/3 EV: 12 Int: 17 God: Gold: 23 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Clarity . b - +1 robe rNeg + . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand weapons a - a +1 dagger (weapon) Armour b - a +1 robe (worn) Jewellery f - a +3 ring of protection {unknown} Scrolls e - 2 scrolls of identify {unknown} g - a scroll of teleportation {unknown} Potions d - 3 potions of blood {@*1} Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Skills: + Level 1.4 Short Blades - Level 2.1 Dodging + Level 4.5 Stealth - Level 2.0 Spellcasting * Level 4.7 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 2% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 85%) The jackal is outlined in light. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal misses you. The jackal barely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you. You die... ♣...♣♣♣#....#.8...8.+ #♣♣.....♣###..#.......# #.[.......♣####..8.8..# ###.........♣♣♣ #.......# ♣ #.............♣♣###...###♣♣ #.######♣♣......♣♣#'''#♣.♣. #.# ####♣............. #.# ##########♣♣♣.......♣♣ #.# #....@hh.# ♣.....♣♣♣♣ ##.####.# #.######.############# (.......####.######........#..... ##.####............h............. #.####.####......#...####.#..... ............>.............h#..... ...####.####....#.###...........# #.............%....##.....# #####.....#.######.##.....# You could see 2 jackals. Vanquished Creatures A goblin (D:1) A jackal (D:1) A ball python (D:1) A bat (D:1) A giant cockroach (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Zigma the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 149 | D:1 | Slain by a jackal Vault maps used: D:1: sevenhm_arrival_forest_fort_large_2 Action || total -------------------------++------- Melee: Dagger || 22 Cast: Corona || 2