Dungeon Crawl Stone Soup version 0.19-a0-517-gd6a9987 (webtiles) character file. 277 Zigma the Vexing (level 6, 0/41 HPs) Began as a Vampire Enchanter on June 6, 2016. Killed from afar by an orc wizard (3 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:08:20 (2423 turns). Zigma the Vexing (Vampire Enchanter) Turns: 2423, Time: 00:08:21 Health: 0/41 AC: 4 Str: 7 XL: 6 Next: 4% Magic: 2/8 EV: 18 Int: 24 God: Gold: 120 SH: 4 Dex: 15 Spells: 4 memorised, 0 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Gourm . b - +1 robe rNeg + + + Faith . (no shield) rPois + Spirit . k - +0 helmet rElec . Dismiss . (no cloak) rCorr . Reflect + (no gloves) SustAt . Harm . (no boots) MR ..... e - +4 amulet of reflection Stlth +++++..... n - +1 ring of protection r - -5 ring of dexterity (curse) @: brilliant, agile, regenerating slowly, not resistant to hostile enchantments, quite stealthy A: fangs 3, see invisible, deformed body, low mp 1, unbreathing, subdued magic 1 a: Bat Form You were on level 3 of the Dungeon. You were near bloodless. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 robe (worn) k - a +0 helmet (worn) Jewellery e - a +4 amulet of reflection (around neck) n - a +1 ring of protection (right hand) r - a cursed -5 ring of dexterity (left hand) Scrolls g - 2 scrolls of enchant armour {unknown} h - 2 scrolls of blinking {unknown} i - 2 scrolls of recharging {unknown} j - a scroll of remove curse {unknown} l - 4 scrolls of identify {unknown} p - a scroll of enchant weapon {unknown} q - a scroll of noise {unknown} Potions d - 19 potions of blood {@*1} f - a potion of agility Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Skills: + Level 2.2 Short Blades - Level 2.1 Dodging + Level 5.3 Stealth - Level 2.0 Spellcasting * Level 6.8 Hexes - Level 3.8 Ice Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #####.. 1% 1 #...... c - Confuse Hex #####... 1% 3 ###.... d - Ensorcelled Hibernat Hex/Ice ####.. 1% 2 ##..... s - Dazzling Spray Conj/Hex ####.. 1% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations You heal slowly. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Armour fits poorly on your strangely shaped body. Your magical capacity is low. (-10% MP) Your spells are a little easier to cast, but a little less powerful. Message History The orc wizard closely misses you. You aren't carrying any items that you can evoke. You barely miss the orc wizard. The orc wizard is lightly wounded. The orc wizard gestures at you while chanting. The puff of flame misses you. You closely miss the orc wizard. The orc wizard is lightly wounded. The orc wizard barely misses you. Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a war axe and wearing a robe (lightly wounded, fast, chance to defeat MR: 47%) Okay, then. You feel clever all of a sudden. The orc wizard miscasts a cantrip. The orc wizard points at you and mumbles some strange words. The magic dart hits you! You die... ....P....####.#### >...#.....<##.# .......#.#.....#.#### .............PP.P...# .#.#####.#.##...P#.## ...........##P..P#.# ...........##.PP.#.# ....#####..###.o.#.# ....####...###.#@#.# ............##.#.#.# ....####.#.##..#.#.# +#.......#.##.##.# .#..###..#.##o##.# .#...##..#.#..##.# ..........o).###.. .#.#.#.#.#..###### .+.....#.........# You could see an orc wizard. Vanquished Creatures Sigmund (D:2) A hound zombie (D:3) A howler monkey zombie (D:3) 2 worker ant zombies (D:3) An adder (D:2) A howler monkey skeleton (D:3) A worm (D:2) A dart slug (D:1) 3 giant geckos An orc (D:3) 10 bats 2 giant cockroaches 4 goblins 2 hobgoblins 9 kobolds A quokka (D:3) A giant newt (D:2) A quokka skeleton (D:3) 6 rats 49 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Zigma the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 217 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 225 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 477 | D:1 | Reached skill level 5 in Hexes 832 | D:1 | Reached skill level 1 in Ice Magic 1030 | D:2 | Noticed Sigmund 1038 | D:2 | Gained mutation: Your spells are a little easier to cast, but a little less powerful. [potion of mutation] 1038 | D:2 | Gained mutation: Armour fits poorly on your strangely shaped body. [potion of mutation] 1038 | D:2 | Gained mutation: Your magical capacity is low. (-10% MP) [potion of mutation] 1063 | D:2 | Killed Sigmund 1063 | D:2 | Reached skill level 6 in Hexes 1063 | D:2 | Reached XP level 3. HP: 22/24 MP: 5/5 1063 | D:2 | Reached XP level 4. HP: 27/30 MP: 6/6 1063 | D:2 | Reached XP level 5. HP: 32/35 MP: 7/7 1070 | D:2 | Learned a level 3 spell: Confuse 1788 | D:3 | Reached skill level 5 in Stealth 2066 | D:3 | Reached XP level 6. HP: 22/41 MP: 2/8 2297 | D:3 | Learned a level 3 spell: Dazzling Spray 2343 | D:3 | Noticed an air elemental 2345 | D:3 | Found a stormy altar of Qazlal. 2423 | D:3 | Killed from afar by an orc wizard Vault maps used: D:1: dpeg_arrival_chase, hangedman_decor_slide_cut, minmay_unequal D:2: first_bread, uniq_sigmund D:3: serial_undead, serial_undead_f, serial_undead_b, serial_undead_f, serial_undead_f, serial_undead_c, serial_undead_e, serial_undead_b, serial_undead_f, serial_undead_d, serial_undead_b, nicolae_qazlal_style_of_elements Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Hexes | 6 | 6.8 Ice Magic | 3 | 3.8 Short Blades | 2 | 2.2 Stealth | 5 | 5.3 Dodging | | 2.1 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 57 | 107 || 164 Bite | 5 | 10 || 15 Cast: Ensorcelled Hiber | 12 | 14 || 26 Corona | 1 | || 1 Confuse | | 4 || 4 Use: Potion | 5 | 2 || 7 Stab: Sleeping | 16 | 16 || 32 Confused | | 1 || 1 Armor: Robe | 12 | 9 || 21 Dodge: Dodged | 31 | 50 || 81 Block: Other | 10 | 13 || 23