Zigma Level 1 of the Dungeon (0, 0, D:1) 21 arrows (11, -33, D:1) a +0 dagger (12, -21, D:1) 9 poisoned needles (27, -24, D:1) a +0 short sword (30, -2, D:1) a +0 mace (36, -29, D:1) a +0 whip (43, -19, D:1) a +0 club (44, -24, D:1) a +0 helmet (48, -17, D:1) a +0 mace (58, -17, D:1) a +0 leather armour Level 2 of the Dungeon (3, 3, D:2) a +0 dagger a cursed +0 robe (10, 11, D:2) a +0 whip (13, -12, D:2) a +0 dagger (19, 7, D:2) a +0 dagger (22, 38, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (12, -4, D:3) a +1 helmet (18, 28, D:3) a +0 dagger a +0 robe (20, -10, D:3) a +0 club a +0 leather armour a +0 dagger 2 tomahawks a +0 leather armour a +0 morningstar (20, 21, D:3) a +0 dagger (21, 34, D:3) a +0 rapier (26, -10, D:3) a tomahawk (34, -9, D:3) 21 poisoned needles (36, 0, D:3) a +0 club (36, 22, D:3) a +0 robe (38, 28, D:3) a cursed -1 short sword (43, 5, D:3) a +0 scale mail (62, 5, D:3) a +0 long sword Level 4 of the Dungeon (22, -12, D:4) a +0 scythe a +1 robe of positive energy (24, 31, D:4) a +0 hunting sling a +0 club 22 stones a +1 dagger of venom (24, 32, D:4) a cursed -3 dagger a +0 animal skin a +0 helmet a +0 club a +0 hunting sling 14 stones a +0 dagger a +0 club (24, 33, D:4) a +0 club (25, 32, D:4) a stone (31, 9, D:4) a +0 mace a +0 ring mail a +0 giant club a +0 club a +0 leather armour a +0 spear a +0 flail (32, 9, D:4) a +0 halberd (33, 31, D:4) 15 arrows (35, 4, D:4) a +0 dagger a +2 robe of fire resistance (37, 38, D:4) a +0 dagger a +0 robe (37, 39, D:4) a +2 short sword of venom (47, -3, D:4) 13 arrows (48, 24, D:4) 23 stones (56, 39, D:4) a +0 falchion (57, -6, D:4) 18 sling bullets Level 5 of the Dungeon (0, 0, D:5) 19 stones (3, 9, D:5) a +3 flail a +0 plate armour (3, 10, D:5) a +0 giant spiked club (16, 24, D:5) a book of Air (17, 5, D:5) a +0 scale mail (18, 12, D:5) 13 stones (18, 16, D:5) 27 sling bullets (20, 16, D:5) a +0 giant spiked club (26, 10, D:5) 13 stones (32, 11, D:5) 11 stones (34, 6, D:5) a +0 dagger (44, 10, D:5) a cursed +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (1, 0, D:6) a +0 dagger a +0 leather armour a +0 trident a +0 ring mail (2, 0, D:6) a +0 dagger a +0 leather armour (3, 0, D:6) a +0 dagger a +0 robe (7, -18, D:6) a +0 shortbow 23 arrows (8, -16, D:6) an arrow (8, -15, D:6) an arrow (8, -14, D:6) an arrow (9, -14, D:6) an arrow (9, 3, D:6) 17 stones (13, -15, D:6) a +0 quarterstaff of protection (13, -5, D:6) 13 arrows (14, 4, D:6) a +0 flail a +0 scale mail (20, -11, D:6) a +0 chain mail (20, 4, D:6) a +0 trident a +0 leather armour a +0 flail a +0 leather armour a +0 mace a +0 chain mail (27, 2, D:6) a +0 ring mail (29, -25, D:6) a +0 ring mail a +0 short sword (29, -24, D:6) a +0 plate armour a +3 flail (30, -25, D:6) a +0 mace (35, -21, D:6) a +0 helmet Level 7 of the Dungeon (0, 0, D:7) a cursed +0 ring mail (15, 33, D:7) a +0 spear (20, 15, D:7) a wand of random effects (11/48) (20, 29, D:7) 3 large rocks (20, 30, D:7) a +0 dagger a +0 leather armour a +0 whip a +0 scale mail 4 tomahawks a +1 mace of holy wrath a +0 giant club (22, 32, D:7) an uncursed ring of teleportation (25, 45, D:7) a +0 falchion (27, 32, D:7) a large rock (33, 23, D:7) a +0 scale mail (39, 41, D:7) a +0 giant club (61, 9, D:7) a +0 robe a +0 dagger a +0 dagger a +0 flail a +0 scale mail a +0 mace (66, 7, D:7) a +0 scale mail Level 8 of the Dungeon [Shop] Ving's Antique Armour Boutique a +0 ring mail (128 gold) the cursed +1 ring mail of the Countless Songs {*Corrode MR+ Stlth+} (505 gold) It affects your resistance to hostile enchantments. It may corrode you when you take damage. It makes you more stealthy. It has a curse placed upon it. a +0 naga barding (736 gold) a +2 robe of fire resistance (566 gold) a +0 leather armour (64 gold) a +0 leather armour (64 gold) a +0 robe (22 gold) a +0 chain mail (144 gold) a +0 ring mail (128 gold) a cursed +0 robe (3 gold) a +0 pair of boots (144 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (3436 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (0, 0, D:8) 14 bolts (19, -28, D:8) a book of Minor Magic (22, -25, D:8) 16 arrows (26, -1, D:8) a +0 club (32, -27, D:8) a +0 quarterstaff a +3 hunting sling 17 sling bullets a +0 ring mail (33, -24, D:8) a +0 giant club (33, 1, D:8) a +0 plate armour a +0 war axe (34, 0, D:8) a +0 giant club (39, -34, D:8) 19 stones (43, -14, D:8) a +0 ring mail (47, 0, D:8) a +0 whip a +0 ring mail a +0 mace (48, -1, D:8) a +0 hand axe a +0 dagger a +0 mace a +0 leather armour (48, 1, D:8) a +0 dagger (49, -1, D:8) a +0 dagger a +0 robe (49, 1, D:8) a +0 dagger 5 steel tomahawks a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) 20 sling bullets (12, 21, D:9) 25 arrows a +0 shortbow (13, -10, D:9) a +0 cloak a +0 short sword (13, -7, D:9) a +0 scale mail (13, 21, D:9) a +0 chain mail a +0 flail (13, 23, D:9) an arrow (14, 25, D:9) an arrow (19, 17, D:9) a cursed -3 trident (27, 6, D:9) a +3 long sword (45, 25, D:9) 16 poisoned needles (46, -7, D:9) 21 stones Level 10 of the Dungeon (0, 0, D:10) a stone (1, -2, D:10) a scroll of magic mapping (1, 1, D:10) a +0 giant club (unseen) (2, -9, D:10) 24 gold pieces (5, 3, D:10) a +0 rapier (5, 6, D:10) 2 tomahawks