Zigma Level 1 of the Dungeon (0, 0, D:1) a cursed +0 club (3, 7, D:1) a +3 whip (12, 0, D:1) a +0 dagger (14, -1, D:1) a +0 dagger (19, 15, D:1) a +0 club 22 stones (19, 39, D:1) a +0 club (23, 1, D:1) 26 arrows (27, 29, D:1) a stone (48, -2, D:1) 22 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -37, D:2) a +0 leather armour (3, -33, D:2) a +0 club (7, -31, D:2) a +0 mace (8, -5, D:2) a +0 club (10, -15, D:2) 18 stones (12, 1, D:2) a cursed -3 club (13, -16, D:2) a +0 plate armour (13, 1, D:2) a +0 dagger (15, -34, D:2) a +0 robe (27, -8, D:2) a +0 dagger a +0 leather armour (31, -46, D:2) 13 poisoned needles (32, -22, D:2) 5 poisoned needles (35, -14, D:2) a +0 club (44, -32, D:2) a +0 whip (44, -16, D:2) a +0 dagger (50, -42, D:2) 21 arrows (52, -6, D:2) 22 stones Level 3 of the Dungeon (2, -7, D:3) a +0 leather armour (5, 6, D:3) a cursed -1 club a +0 leather armour (5, 7, D:3) a +0 whip (6, 6, D:3) a +0 short sword a +0 leather armour (7, 6, D:3) a +0 flail (8, 5, D:3) a +0 club (10, -20, D:3) a +0 flail (10, 6, D:3) 17 arrows (10, 10, D:3) a +0 club (11, 1, D:3) a +0 club (11, 2, D:3) a +0 club (12, 10, D:3) 25 arrows (15, -20, D:3) 26 stones (19, -2, D:3) a +0 scale mail (23, -17, D:3) a cursed +0 club (23, 0, D:3) a +0 short sword (24, -30, D:3) a +5 dagger (27, 10, D:3) 14 stones (28, -15, D:3) 20 bolts (30, -11, D:3) a +0 short sword (34, -28, D:3) a stone (36, -28, D:3) a stone (37, -28, D:3) a +0 club a +0 club (37, -27, D:3) a stone (40, -24, D:3) a +0 dagger a +0 hunting sling 7 stones (41, -10, D:3) a +0 dagger (42, -9, D:3) a +0 club (43, -12, D:3) a +0 flail a cursed +0 leather armour (46, -2, D:3) 16 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +0 centaur barding (3, 13, D:4) a +0 ring mail (6, 28, D:4) a +0 scale mail (10, 26, D:4) a +1 vampiric dagger a +0 robe (13, -10, D:4) a +0 hand axe a +0 ring mail a +0 falchion (13, -9, D:4) a +0 whip a +0 whip (13, 27, D:4) a +0 short sword a +0 ring mail a wand of slowing (22/48) (16, 14, D:4) a +0 shortbow (18, 23, D:4) a +0 leather armour (32, 25, D:4) 15 arrows (36, 5, D:4) a +0 ring mail (42, 13, D:4) a +0 mace (49, 41, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Geniofai's Armour Shop the +1 leather armour of Day {Str+6} (292 gold) It affects your strength (+6). a +3 chain mail of poison resistance (258 gold) a +0 buckler (49 gold) a +0 cloak (49 gold) a +0 shield (49 gold) a +0 scale mail (44 gold) a cursed +0 ring mail (33 gold) (0, 0, D:5) a +0 dagger (10, -4, D:5) an uncursed ring of wizardry (11, 13, D:5) a +0 chain mail (24, 22, D:5) a +0 leather armour (25, 15, D:5) a cursed -1 dagger (26, 18, D:5) 18 arrows a +0 shortbow (26, 21, D:5) a +0 ring mail (28, 18, D:5) an arrow (32, -1, D:5) 24 stones (35, -3, D:5) a +0 rapier (35, 0, D:5) 17 arrows (35, 33, D:5) a +0 short sword (36, 21, D:5) a +0 dagger (43, 4, D:5) 22 bolts (52, 1, D:5) a +0 hunting sling Level 6 of the Dungeon [Shop] Zafucajo's Antique Weapon Shoppe a +0 club (24 gold) a +0 quarterstaff (96 gold) a +1 trident of freezing (319 gold) a +0 antimagic broad axe (336 gold) a +1 scythe of protection (254 gold) a +1 hand axe of flaming (297 gold) a +0 war axe (84 gold) a +0 rapier (96 gold) a +0 hand axe (72 gold) a +0 morningstar (96 gold) a +0 glaive (156 gold) [Shop] Guumyec's Weapon Emporium a +0 spear of flaming (81 gold) 13 stones (14 gold) 16 sling bullets (88 gold) a +2 shortbow of flaming (191 gold) 24 bolts (52 gold) a +0 shortbow (33 gold) 22 stones (24 gold) a +0 morningstar (44 gold) 26 stones (28 gold) the +9 hand crossbow of Cataclysm {elec, rF+ Dex+6} (883 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your dexterity (+6). It protects you from fire. 18 stones (19 gold) a +0 hand axe (33 gold) a +1 antimagic mace (176 gold) [Shop] Hitruirr's Antique Weapon Emporium a +0 club (27 gold) a +0 spear (81 gold) a +0 falchion (81 gold) a +0 long sword (94 gold) a +0 dagger (54 gold) a +0 long sword (94 gold) a +2 trident of flaming (494 gold) a +2 morningstar of draining (518 gold) a +0 trident (94 gold) (0, 0, D:6) 15 poisoned needles (4, 2, D:6) a +0 club a +0 ring mail (9, -7, D:6) 11 stones (12, -4, D:6) 18 stones (14, -7, D:6) the +4 scimitar of the Scorpion {drain, Fragile rPois Int+2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It protects you from poison. It will be destroyed if unequipped. (19, -5, D:6) a +0 dagger a +0 chain mail (28, -10, D:6) a +0 club (31, -23, D:6) a +0 dagger a +0 robe a +0 club (31, -22, D:6) a +0 mace (31, -21, D:6) a cursed +0 club a +0 leather armour (31, -3, D:6) an arrow (32, -3, D:6) a +0 giant spiked club (32, -1, D:6) 2 arrows (32, 1, D:6) a +0 shortbow 16 arrows (36, -5, D:6) a +0 helmet (42, -20, D:6) a +0 whip (43, -32, D:6) a cursed -3 club (43, -26, D:6) a +0 hand axe (43, -1, D:6) a +3 ring of evasion a +2 ring of protection (44, -30, D:6) a +0 quarterstaff (44, -24, D:6) a +0 club (44, 2, D:6) 19 stones (46, 8, D:6) a +0 ring mail a +0 scale mail a +0 shield Level 7 of the Dungeon (0, 0, D:7) 11 stones (2, 2, D:7) a +0 falchion a +0 ring mail (10, 9, D:7) a +0 shortbow 8 arrows (11, 16, D:7) 3 arrows (13, 6, D:7) a +0 shortbow 19 arrows (24, 12, D:7) a +0 giant club (25, 10, D:7) a +0 giant spiked club (25, 12, D:7) a +0 spear (26, 12, D:7) a +0 club (27, 12, D:7) a +0 flail (37, 6, D:7) 12 bolts (39, 4, D:7) 19 arrows (52, 5, D:7) a +0 mace (52, 24, D:7) a +0 giant club (54, 11, D:7) a +0 hand axe a +0 club a +0 scale mail (55, 11, D:7) a +0 flail (56, 11, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) an uncursed staff of wizardry (6, -22, D:8) a +0 giant club (8, -9, D:8) 13 stones (33, -10, D:8) a +0 hand axe (36, 0, D:8) a +0 cloak (36, 1, D:8) a +0 shortbow 24 arrows (41, 10, D:8) a +0 war axe (45, -6, D:8) a +0 flail a +0 club a +0 chain mail a +0 dagger of electrocution a cursed +0 robe (47, -8, D:8) a +0 hand axe a +0 animal skin (47, -6, D:8) a +0 dagger a cursed +0 robe (50, -2, D:8) a +0 club a +0 scale mail (51, 3, D:8) a +2 long sword a +0 robe (51, 4, D:8) a +1 short sword a +0 robe a +0 great sword a +0 robe (52, 3, D:8) a +0 great sword a +0 robe (53, 3, D:8) a +0 scimitar a +0 robe Level 9 of the Dungeon (0, 0, D:9) a potion of degeneration {!q} a book of Conjurations (10, 18, D:9) a +0 arbalest (23, 22, D:9) 22 stones (30, 36, D:9) a +0 quarterstaff (31, 1, D:9) a +0 robe a +0 dagger (31, 19, D:9) a cursed -1 mace a cursed +0 leather armour (32, -9, D:9) 23 sling bullets (32, 3, D:9) a +0 scale mail (33, 4, D:9) a +0 club (33, 17, D:9) a +0 dagger a +0 robe (34, 6, D:9) a +0 trident (34, 14, D:9) a +0 club a +0 leather armour (37, 3, D:9) a +0 war axe a +0 chain mail (51, 19, D:9) a +0 troll leather armour (55, 9, D:9) a +0 leather armour (59, 33, D:9) 20 arrows (64, 2, D:9) a +1 rapier of venom Level 10 of the Dungeon (0, 0, D:10) a potion of degeneration (2, 3, D:10) a +0 trident (4, 10, D:10) a +0 robe (5, 29, D:10) a +2 hand axe of chopping (6, 28, D:10) a +0 hand axe (6, 30, D:10) the +7 hand axe of Watchfulness {venom, rN+ MR+ Int-4} It poisons the flesh of those it strikes. It affects your intelligence (-4). It protects you from negative energy. It affects your resistance to hostile enchantments. (7, 29, D:10) the cursed +1 hand axe of Integrity {chop, rPois Stlth+} It inflicts extra damage upon your enemies. It protects you from poison. It makes you more stealthy. It has a curse placed upon it. (9, -11, D:10) 4 javelins (9, 19, D:10) an arrow (9, 20, D:10) a cursed -1 giant club (10, -10, D:10) 2 javelins (10, 21, D:10) 28 arrows a +0 shortbow (11, -9, D:10) a +1 great mace of pain a +0 scale mail (14, 4, D:10) a +0 giant club (15, -2, D:10) a +0 robe a +0 dagger (21, 17, D:10) 6 javelins (22, -3, D:10) 18 arrows (23, 15, D:10) a +0 flail (25, 27, D:10) 14 poisoned needles (28, 29, D:10) a +0 giant club a +0 giant spiked club (34, 9, D:10) a +0 ring mail (35, 31, D:10) a +0 quarterstaff (36, 14, D:10) the +0 chain mail of the Harp {Int+8} It affects your intelligence (+8). (53, 31, D:10) 23 stones (62, 16, D:10) 23 stones (63, 12, D:10) 13 stones (63, 23, D:10) 10 stones (66, 27, D:10) a +4 long sword Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (3, 11, D:11) a +0 dagger (4, -15, D:11) a +0 long sword (6, -36, D:11) 3 scrolls of random uselessness (11, -19, D:11) 3 curare-tipped needles (13, -12, D:11) a +0 leather armour (16, -43, D:11) 28 arrows (20, -35, D:11) a +0 flail (29, 0, D:11) 2 needles of sleeping (31, -32, D:11) 19 stones (31, -31, D:11) a +0 dagger (31, -30, D:11) a +0 trident (31, -29, D:11) a +0 falchion (31, -28, D:11) a +0 club a +0 leather armour a +0 mace a cursed +0 leather armour (33, -6, D:11) a +0 chain mail (35, -25, D:11) a +0 shortbow (38, 6, D:11) 24 stones (40, -35, D:11) a +0 war axe (40, -1, D:11) a +0 spear (41, -24, D:11) a cursed +0 giant club a +0 giant club (45, -46, D:11) a +0 club (46, -47, D:11) a cursed -3 short sword (46, -46, D:11) a +0 club (47, -47, D:11) 2 stones (48, -47, D:11) a large rock (49, -48, D:11) 2 stones a large rock (53, -1, D:11) an uncursed staff of fire Level 12 of the Dungeon [Shop] Unocuo Pepn's Armour Shop a +0 ring mail (52 gold) a +0 ring mail (52 gold) +2 swamp dragon scales (806 gold) a +0 leather armour (26 gold) a +0 centaur barding (299 gold) a +0 pair of gloves (58 gold) a +0 robe of magic resistance (100 gold) a +0 plate armour (299 gold) a +0 robe (9 gold) a +2 pair of boots (214 gold) a +0 pair of gloves (58 gold) [Shop] Mekhatzi's Food Emporium a bread ration (70 gold) a bread ration (70 gold) a meat ration (70 gold) a bread ration (70 gold) a bread ration (70 gold) a meat ration (70 gold) (0, 0, D:12) a +0 dagger a +0 robe (0, 1, D:12) a +0 dagger a +0 robe a +2 hand axe of freezing (2, 1, D:12) a +1 mace of draining a +0 chain mail (4, 11, D:12) a +1 shortbow of freezing 20 arrows (4, 12, D:12) a cursed -3 shortbow 9 arrows a wand of flame (23/48) (4, 13, D:12) a +0 shortbow 21 arrows (4, 14, D:12) a +0 shortbow 16 arrows (4, 16, D:12) an arrow (4, 17, D:12) 2 arrows (4, 18, D:12) an arrow (4, 20, D:12) 4 arrows (16, 35, D:12) a cursed +3 scimitar of freezing a +0 robe a +0 trident a +0 plate armour a +0 giant spiked club a +0 shortbow 9 arrows (18, 9, D:12) a +0 dagger (19, 8, D:12) a +0 dagger (19, 38, D:12) a +0 pair of gloves (21, 36, D:12) 26 bolts (27, 32, D:12) 26 stones (28, 6, D:12) a +0 leather armour a +0 flail (28, 18, D:12) a +0 chain mail a +0 glaive (28, 33, D:12) a +3 long sword of slicing (31, 0, D:12) a +0 giant club (32, 1, D:12) a +0 giant club (38, 9, D:12) 20 bolts (41, 1, D:12) a +0 giant club Level 13 of the Dungeon (0, 0, D:13) 19 stones (6, 21, D:13) 4 large rocks (6, 22, D:13) a large rock (8, -16, D:13) +0 mottled dragon scales (8, 24, D:13) 26 sling bullets (13, 7, D:13) 16 stones (14, 3, D:13) a large rock (23, 36, D:13) 18 bolts (28, -7, D:13) a +0 leather armour (28, 27, D:13) a +0 quarterstaff (32, 15, D:13) 15 arrows a +0 longbow (36, 8, D:13) 24 sling bullets (37, -10, D:13) a +0 giant club a +0 giant spiked club (41, -13, D:13) a +0 hand crossbow (42, -11, D:13) a wand of flame (23/48) (44, -1, D:13) a +0 ring mail (51, 6, D:13) a cursed -3 flail (53, 7, D:13) a +0 hand axe a +0 leather armour (53, 8, D:13) a +0 dagger a +0 robe (54, 8, D:13) a +0 short sword a cursed -2 leather armour (54, 9, D:13) a +0 scimitar a +0 chain mail Level 14 of the Dungeon (6, -1, D:14) a +0 great sword a +0 chain mail (7, -15, D:14) a +0 leather armour (7, 6, D:14) a cursed +0 great mace a +0 chain mail (8, -1, D:14) a +0 war axe a +0 plate armour (8, 0, D:14) a +0 short sword a +0 arbalest a +0 scale mail a cursed +0 flail a +0 robe a +0 dagger a +0 arbalest 9 bolts a +0 leather armour (8, 1, D:14) a +0 dagger a +0 arbalest 4 bolts a +0 ring mail a +0 dagger a +0 robe (11, -16, D:14) a large rock (11, 13, D:14) a bolt (12, -12, D:14) a bolt (13, 1, D:14) a bolt (14, -17, D:14) 2 large rocks (14, -2, D:14) a bolt (14, 2, D:14) 2 bolts (15, -7, D:14) a bolt (15, -3, D:14) a bolt (15, -2, D:14) a bolt (15, 0, D:14) a bolt (16, -9, D:14) 14 sling bullets (16, -3, D:14) a bolt (16, 4, D:14) a bolt (17, -9, D:14) a bolt (17, 2, D:14) a bolt (17, 5, D:14) a bolt (18, -21, D:14) 2 large rocks (20, -23, D:14) a +0 hand axe (20, 3, D:14) a +0 vampiric great sword a +0 chain mail a +3 war axe a +0 plate armour (21, -4, D:14) a +0 giant club (23, -16, D:14) a cursed -2 whip (23, -15, D:14) a stone a +0 short sword (23, -9, D:14) a +0 halberd of protection a +0 scale mail (27, -15, D:14) 9 bolts (27, 5, D:14) a +0 long sword (34, -24, D:14) 20 stones (37, 23, D:14) 7 poisoned needles (38, -8, D:14) a +1 flail of protection (38, 21, D:14) a +1 shortbow of flaming 20 arrows (42, 18, D:14) a +0 rapier (49, 13, D:14) an arrow (50, 13, D:14) a +0 dagger (51, -10, D:14) 14 bolts (51, 11, D:14) a +0 shortbow 22 arrows (53, -12, D:14) a +0 trident a cursed +0 chain mail (53, -11, D:14) a +0 dire flail a cursed -2 chain mail (53, -6, D:14) a +0 dagger a +0 robe (54, -11, D:14) a +0 whip a +0 chain mail Level 15 of the Dungeon (0, 0, D:15) a +2 scimitar of flaming (1, 4, D:15) a wand of random effects (11/48) (8, 2, D:15) 2 bolts (12, 1, D:15) 2 bolts (13, 0, D:15) a +1 battleaxe a +0 arbalest 29 bolts a +0 chain mail (13, 3, D:15) a +0 glaive (15, 8, D:15) a +0 troll leather armour (15, 22, D:15) a +2 great sword of flaming a +3 ring mail of cold resistance a potion of degeneration {!q} (15, 23, D:15) a +0 giant club (18, -9, D:15) 25 gold pieces (19, 8, D:15) a +0 club (21, 33, D:15) a +0 trident (32, 1, D:15) a +0 long sword a scroll of brand weapon (33, 9, D:15) 2 potions of curing (35, 18, D:15) 14 gold pieces (41, 13, D:15) 2 potions of agility (42, 17, D:15) 9 gold pieces (48, 18, D:15) a potion of lignification the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) an uncursed ring of protection from cold (9, 18, Lair:1) a +0 club (16, -30, Lair:1) a +0 whip (28, 17, Lair:1) a +0 short sword (44, 6, Lair:1) a wand of disintegration (3/24) (48, -13, Lair:1) a +0 war axe (53, -30, Lair:1) the +3 scale mail of the Lute {+Blink rElec rC+ MP-9} It protects you from cold. It insulates you from electricity. It affects your magic capacity (-9). It lets you blink. (59, -35, Lair:1) a potion of mutation {!q} Level 2 of the Lair of Beasts (0, 0, Lair:2) a +2 rod of shadows (10/10) (5, -15, Lair:2) 16 stones (19, 2, Lair:2) a +0 short sword a +0 robe (19, 3, Lair:2) a +0 mace a +0 robe a potion of mutation {!q} (22, 5, Lair:2) a +0 hand axe (25, 4, Lair:2) a +0 great mace (26, 6, Lair:2) a +0 giant spiked club (45, -19, Lair:2) a +0 falchion (45, 22, Lair:2) a +0 robe (46, 30, Lair:2) 15 bolts (50, 1, Lair:2) a scroll of torment Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scimitar (2, -21, Lair:3) 29 bolts (8, 5, Lair:3) a +0 hunting sling (14, -7, Lair:3) a wand of teleportation (4/9) (14, -5, Lair:3) a +0 ring mail (21, 13, Lair:3) 26 arrows (22, 6, Lair:3) 19 bolts (31, -2, Lair:3) a +0 hunting sling (36, -14, Lair:3) a cursed +0 chain mail (39, -13, Lair:3) a wand of paralysis (15/24) Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (21, -7, Lair:4) 10 arrows (21, 9, Lair:4) a cursed -2 war axe (22, -5, Lair:4) 4 stones (26, -17, Lair:4) 13 stones (32, -3, Lair:4) 17 bolts (34, 25, Lair:4) a wand of disintegration (0/24) (38, 21, Lair:4) a +0 morningstar (40, 18, Lair:4) a +1 scale mail of positive energy (47, 29, Lair:4) a +3 ring of evasion Level 5 of the Lair of Beasts (0, 0, Lair:5) a wand of flame (25/48) (2, 33, Lair:5) a +0 chain mail (9, 30, Lair:5) 20 arrows (29, -14, Lair:5) a +0 ring mail (29, 24, Lair:5) a +0 scale mail (37, -13, Lair:5) a +0 ring mail (48, 16, Lair:5) a wand of slowing (9/48) (54, -3, Lair:5) a +0 leather armour (56, -18, Lair:5) 10 stones (56, -16, Lair:5) 16 stones (57, -9, Lair:5) 9 arrows (64, -20, Lair:5) 25 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 ring mail a potion of degeneration {!q} (0, 2, Lair:6) a book of Callings a wand of confusion (31/48) (0, 12, Lair:6) a +0 dagger a +0 robe (0, 13, Lair:6) a +0 dagger a +0 robe (0, 24, Lair:6) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 rapier of freezing a cursed +0 robe a +0 short sword a +0 robe a +0 buckler (1, 1, Lair:6) a book of Clouds (2, 5, Lair:6) a +0 dagger a +0 robe a +0 buckler (2, 16, Lair:6) a +0 short sword a +0 robe (2, 34, Lair:6) a +0 rapier a +0 robe (2, 35, Lair:6) a +0 dagger a +0 robe a +0 rapier a +0 robe a +0 spear (8, -8, Lair:6) 17 bolts (8, -3, Lair:6) 2 potions of cure mutation {!q} (16, 25, Lair:6) a +0 quarterstaff (21, 10, Lair:6) an uncursed ring of fire (21, 30, Lair:6) a +0 short sword a +0 robe (26, 0, Lair:6) 25 sling bullets (27, -2, Lair:6) 20 stones (30, 38, Lair:6) a wand of flame (24/48) (37, 3, Lair:6) the +1 hand crossbow of the Manifold Ghosts {penet, *Corrode Str+3 Int+6 Stlth+} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (+3). It affects your intelligence (+6). It may corrode you when you take damage. It makes you more stealthy. (39, 33, Lair:6) a +0 rapier a +0 robe (40, 3, Lair:6) 14 stones (40, 15, Lair:6) a wand of disintegration (1/24) (40, 37, Lair:6) a +0 robe (42, 36, Lair:6) a +0 spear (45, 13, Lair:6) a +0 quarterstaff (48, 23, Lair:6) a +0 war axe a +0 robe (50, 4, Lair:6) the +2 hand crossbow "Iqitasun" {penet, *Slow rPois MR+} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It protects you from poison. It affects your resistance to hostile enchantments. It may slow you when you take damage. (51, 25, Lair:6) a +0 war axe a +0 robe a +0 hand axe of freezing a +0 robe (61, 28, Lair:6) 24 stones (64, 38, Lair:6) a +2 spear of venom (67, 3, Lair:6) 15 sling bullets (67, 35, Lair:6) a +0 chain mail (74, 55, Lair:6) a book of Death Level 1 of the Swamp (0, 0, Swamp:1) a cursed +0 robe (15, 27, Swamp:1) a +0 quarterstaff (18, -15, Swamp:1) 14 poisoned needles (19, -15, Swamp:1) a +0 robe (22, 0, Swamp:1) a potion of cure mutation {!q} (22, 30, Swamp:1) 18 arrows (23, -1, Swamp:1) +0 swamp dragon scales (29, -3, Swamp:1) a scroll of amnesia (31, -22, Swamp:1) a +0 leather armour (31, -2, Swamp:1) a +2 spear of venom (32, -2, Swamp:1) a +0 spear (33, -2, Swamp:1) a +0 spear (40, 6, Swamp:1) 14 bolts (48, -15, Swamp:1) 12 bolts (52, -12, Swamp:1) an uncursed ring of loudness a +0 cloak (52, 2, Swamp:1) a +0 long sword Level 2 of the Swamp (0, 0, Swamp:2) a wand of iceblast (10/15) (2, -2, Swamp:2) a +2 long sword of electrocution a +4 plate armour of fire resistance (11, 21, Swamp:2) 22 sling bullets (13, -7, Swamp:2) 13 poisoned needles (14, -14, Swamp:2) a +0 scale mail (15, -7, Swamp:2) a +0 chain mail (19, 32, Swamp:2) 19 arrows (22, -2, Swamp:2) an uncursed ring of see invisible (29, 7, Swamp:2) a +0 spear (32, -5, Swamp:2) a +0 leather armour (36, -5, Swamp:2) a wand of polymorph (5/24) (37, 23, Swamp:2) a +0 quarterstaff a +0 robe of magic resistance (37, 29, Swamp:2) a +0 robe Level 3 of the Swamp (0, 0, Swamp:3) a wand of confusion (28/48) (5, 15, Swamp:3) a +0 scale mail (9, 33, Swamp:3) a +0 leather armour (28, 26, Swamp:3) 24 sling bullets (33, -7, Swamp:3) a +0 shield (38, 7, Swamp:3) 11 sling bullets Level 4 of the Swamp (4, -20, Swamp:4) 17 stones (6, -17, Swamp:4) a +0 scale mail (10, -39, Swamp:4) a scroll of blinking (14, -39, Swamp:4) a potion of curing (17, -36, Swamp:4) 24 gold pieces (21, -24, Swamp:4) 14 bolts (22, -41, Swamp:4) a scroll of identify (22, -8, Swamp:4) 30 gold pieces (25, -44, Swamp:4) a bread ration (25, -17, Swamp:4) a swamp drake skeleton (25, -16, Swamp:4) a swamp drake skeleton (27, -12, Swamp:4) a hydra skeleton (28, -20, Swamp:4) a swamp drake corpse (28, -19, Swamp:4) a hydra corpse (29, -7, Swamp:4) 16 sling bullets (30, -13, Swamp:4) a wand of flame (34/48) (31, -7, Swamp:4) +0 swamp dragon scales (32, -41, Swamp:4) a +0 hand axe (36, -2, Swamp:4) 17 sling bullets (37, -7, Swamp:4) a +0 scimitar (38, -8, Swamp:4) a hornet corpse (39, -41, Swamp:4) a +0 spear (39, -1, Swamp:4) a +0 rapier a +0 animal skin (40, -42, Swamp:4) +0 swamp dragon scales (43, -4, Swamp:4) +0 swamp dragon scales (45, -22, Swamp:4) an uncursed ring of wizardry