Zigma Level 1 of the Dungeon (0, 0, D:1) 23 stones (7, 4, D:1) a +0 leather armour (15, -6, D:1) a +0 leather armour (19, -7, D:1) a +0 chain mail (50, -14, D:1) 19 bolts (53, -10, D:1) a +0 whip (56, -18, D:1) a cursed +0 scale mail Level 2 of the Dungeon (0, 1, D:2) 2 scrolls of enchant weapon (0, 37, D:2) a +0 dagger (3, 28, D:2) a +0 hand axe (6, 16, D:2) a +0 spear (6, 44, D:2) a +0 mace a +0 chain mail (9, 19, D:2) a +0 robe (13, 8, D:2) 5 stones (15, 32, D:2) a +0 dagger (16, 6, D:2) a cursed -2 war axe (16, 7, D:2) a +0 hunting sling 23 stones (16, 9, D:2) a stone (16, 10, D:2) a stone (16, 20, D:2) a +0 club a +0 chain mail (23, 27, D:2) a +0 club (26, 14, D:2) a +0 club (34, 36, D:2) a stone (35, 40, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 31, D:3) a +0 club (5, 12, D:3) a +3 great sword of holy wrath (7, 40, D:3) a +0 chain mail (10, 14, D:3) 18 stones (12, 12, D:3) a +0 ring mail (13, 8, D:3) 7 stones (15, 9, D:3) a +0 club (16, 5, D:3) a +0 club (16, 6, D:3) a +0 war axe (18, 18, D:3) a +0 robe (19, -1, D:3) a +0 ring mail (21, 20, D:3) 24 stones (24, 7, D:3) a +0 club (28, 17, D:3) 24 sling bullets (31, 5, D:3) a +0 hunting sling (32, 15, D:3) a +0 leather armour a +0 club a +0 hand axe a +0 leather armour (32, 16, D:3) a +0 leather armour (32, 29, D:3) a +0 dagger (33, 15, D:3) a +0 scale mail (33, 16, D:3) a +0 scale mail a +0 whip (33, 18, D:3) a +0 falchion (37, 21, D:3) a +0 short sword (43, 6, D:3) a +0 ring mail (45, 17, D:3) a stone (47, 18, D:3) a stone (47, 29, D:3) a +0 hand axe (49, 18, D:3) a +0 club (51, 23, D:3) a +1 trident of flaming a +0 leather armour (53, 23, D:3) 3 stones Level 4 of the Dungeon (0, 0, D:4) a +0 trident (1, -2, D:4) 3 tomahawks a +0 leather armour (1, -1, D:4) a tomahawk (2, -2, D:4) a +0 dagger a cursed +0 robe (2, -1, D:4) a +0 hand axe (2, 1, D:4) a tomahawk 24 stones (18, -3, D:4) a +0 long sword (22, 6, D:4) a cursed +0 leather armour (24, 8, D:4) a +0 hunting sling (34, 4, D:4) a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 hand axe (41, 24, D:4) a +0 ring mail (42, -8, D:4) a +0 pair of gloves (49, 8, D:4) a +0 leather armour Level 5 of the Dungeon (2, 16, D:5) 5 needles of confusion (9, -10, D:5) a +0 robe (10, -11, D:5) a cursed +0 ring mail (21, 15, D:5) a +0 leather armour (24, 18, D:5) a +0 flail a +0 ring mail (24, 25, D:5) a +0 club a cursed +0 leather armour (25, -6, D:5) 14 bolts (27, -16, D:5) 21 stones (27, 26, D:5) a +0 dagger a +0 leather armour (29, 27, D:5) a +0 trident a +0 scale mail (33, -11, D:5) a +0 club (33, -10, D:5) a +0 club a +0 scale mail (33, 28, D:5) 23 sling bullets (34, -18, D:5) a cursed -1 quarterstaff (34, -12, D:5) a +0 trident (35, -2, D:5) an uncursed ring of teleportation (47, 20, D:5) a +0 mace (48, 23, D:5) a +2 quarterstaff of chaos (48, 24, D:5) an uncursed amulet of inaccuracy (49, 22, D:5) a scroll of enchant weapon Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (0, 1, D:6) a +0 dagger (2, -29, D:6) a +0 dagger (5, -38, D:6) a +0 chain mail (6, -37, D:6) a +1 cloak (7, -22, D:6) a +0 leather armour a +0 long sword a +0 plate armour (7, 5, D:6) an uncursed amulet of magic regeneration (8, -11, D:6) a +0 shortbow (12, -18, D:6) a +0 short sword (19, 8, D:6) a +0 scale mail (21, 3, D:6) a +0 robe (24, 5, D:6) the cursed +1 mace "Ytebuargh" {venom, Dex+3} It poisons the flesh of those it strikes. It affects your dexterity (+3). It has a curse placed upon it. Level 7 of the Dungeon (0, 0, D:7) 20 sling bullets (13, 9, D:7) 16 stones (25, -2, D:7) 29 stones (31, 5, D:7) a +0 whip (32, 6, D:7) a +0 halberd (33, 10, D:7) a +0 spear (33, 13, D:7) 23 sling bullets (35, 19, D:7) a cursed +0 giant club (43, -8, D:7) a +0 pair of boots (45, -11, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a wand of lightning (0/15) an uncursed amulet of regeneration (8, 10, D:8) a +0 chain mail (10, 11, D:8) a +0 war axe (11, 12, D:8) a +0 chain mail a +0 short sword (13, 27, D:8) a +0 shortbow (14, 27, D:8) a +0 dagger (17, 12, D:8) a +0 leather armour (17, 17, D:8) a +0 club (19, 19, D:8) a +0 short sword 2 stones (20, 19, D:8) a cursed -3 club a +0 short sword a +0 blowgun 7 curare-tipped needles a +0 whip a cursed ring of teleportation (21, 19, D:8) a +0 hand axe a +0 battleaxe a +0 chain mail (22, 12, D:8) a +0 robe (22, 19, D:8) 4 stones (23, 24, D:8) a +0 giant spiked club (26, 19, D:8) a stone (26, 40, D:8) 3 potions of flight an uncursed ring of flight (27, 19, D:8) a curare-tipped needle (29, 42, D:8) a +0 rapier (30, 12, D:8) a +0 scale mail (31, 42, D:8) a +0 short sword (32, 37, D:8) a -3 executioner's axe (33, 37, D:8) a +1 dire flail of crushing a +0 chain mail (33, 43, D:8) a -1 morningstar a -1 mace a -2 long sword a -2 short sword (37, 23, D:8) a book of Misfortune (43, 34, D:8) 5 stones (43, 47, D:8) a +0 whip (44, 49, D:8) a +0 club (44, 50, D:8) a +0 trident a +0 scale mail (46, 7, D:8) 18 stones (47, 40, D:8) a cursed +0 giant spiked club (49, 32, D:8) a +0 leather armour (50, 27, D:8) a +0 trident (53, 27, D:8) 24 sling bullets (54, 36, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) 17 poisoned needles (4, 14, D:9) the +1 ring mail of Weightlessness {rPois} It protects you from poison. (6, 12, D:9) 16 sling bullets (11, 8, D:9) a +0 dagger (16, 8, D:9) a +0 troll leather armour (21, 1, D:9) a +0 scale mail a +0 club (24, 15, D:9) a book of Changes an uncursed ring of stealth (25, -5, D:9) a +0 dagger (29, -19, D:9) a +0 scale mail (34, -9, D:9) a +0 robe (35, -7, D:9) a +0 dagger (38, -1, D:9) a +0 troll leather armour (38, 0, D:9) a +0 whip (38, 3, D:9) 15 bolts (39, -1, D:9) a +0 hand axe (40, -1, D:9) a cursed -1 war axe a +0 ring mail (45, -2, D:9) an uncursed amulet of magic regeneration (46, -13, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +2 short sword of venom (1, 1, D:10) a cursed +0 short sword (5, 31, D:10) a +0 giant spiked club (21, -7, D:10) 25 sling bullets (23, 35, D:10) a +0 giant club a cursed -3 giant club (25, 16, D:10) an uncursed staff of conjuration (30, 2, D:10) a +0 shortbow (31, 18, D:10) the +4 war axe of Paper {flame, *Drain rN+ Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from negative energy. It causes draining when unequipped. It makes you more stealthy. (39, 30, D:10) 17 poisoned needles (53, -15, D:10) a +0 giant spiked club (55, -3, D:10) a box of beasts (61, -6, D:10) a book of Misfortune Level 11 of the Dungeon (0, 0, D:11) 12 sling bullets (9, 30, D:11) a +2 flail of protection a +0 ring mail (10, 27, D:11) a +0 flail 23 stones (14, 13, D:11) a +0 halberd a +0 leather armour (15, 26, D:11) a +1 demon blade of venom (17, 19, D:11) a +0 robe (18, 35, D:11) a large rock (19, 11, D:11) a +0 plate armour (19, 36, D:11) 3 large rocks (22, 45, D:11) 6 sling bullets (24, 20, D:11) a +0 dire flail a +0 ring mail (37, 16, D:11) 7 sling bullets (40, -3, D:11) a +0 trident (41, 23, D:11) a +0 glaive a +0 plate armour (41, 28, D:11) a +0 whip a stone (42, 23, D:11) a +0 trident (42, 25, D:11) a cursed +0 flail a cursed +0 robe a +4 trident a +0 robe a cursed -3 dagger a +0 robe (42, 26, D:11) a cursed +3 war axe of freezing a +0 robe a +0 war axe a +0 robe a +0 great sword a +0 robe (42, 28, D:11) a +0 dagger (43, 28, D:11) a +0 rapier a +0 leather armour (44, 14, D:11) a +0 mace (44, 38, D:11) 26 bolts (47, 11, D:11) a +0 arbalest (50, 19, D:11) a +0 mace (52, 9, D:11) a +0 short sword of draining (52, 32, D:11) a stone (53, -3, D:11) a +0 flail (53, 32, D:11) a +0 short sword a +2 flail of draining a +0 ring mail a +0 short sword a +0 ring mail of positive energy (54, 32, D:11) a stone (56, 32, D:11) 2 stones (60, 5, D:11) a +0 leather armour Level 1 of the Lair of Beasts (16, -21, Lair:1) 18 sling bullets (17, -8, Lair:1) 18 stones (21, 9, Lair:1) an uncursed ring of poison resistance (28, 3, Lair:1) 19 bolts (32, -47, Lair:1) 17 sling bullets (36, -16, Lair:1) a +0 rapier (61, 9, Lair:1) 2 needles of confusion (66, -26, Lair:1) 13 stones Level 2 of the Lair of Beasts (1, 6, Lair:2) a +0 hand axe (2, 6, Lair:2) a +0 morningstar (25, -6, Lair:2) a +0 naga barding (25, 7, Lair:2) a +0 pair of gloves (31, 14, Lair:2) a book of Battle (33, 25, Lair:2) a +2 pair of gloves (38, 26, Lair:2) a +0 mace Level 3 of the Lair of Beasts (9, 25, Lair:3) a yak corpse (14, 19, Lair:3) a potion of might (14, 28, Lair:3) a scroll of blinking (15, 3, Lair:3) a +1 buckler of cold resistance (15, 21, Lair:3) a water moccasin corpse (16, 28, Lair:3) a hippogriff skeleton (16, 33, Lair:3) a book of Power (17, 34, Lair:3) a potion of degeneration {!q} (18, 17, Lair:3) 11 stones (22, 15, Lair:3) a beef jerky (24, -13, Lair:3) a hydra corpse (skeletalised by now) (26, -5, Lair:3) a +0 chain mail (27, 5, Lair:3) a chunk of flesh (30, -5, Lair:3) a +0 scale mail (33, 6, Lair:3) a scroll of identify (47, -1, Lair:3) an uncursed ring of see invisible (48, -7, Lair:3) 19 gold pieces (49, -10, Lair:3) 17 stones