Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, 15, D:1) a +0 dagger 3 stones (3, 17, D:1) a stone (11, -1, D:1) a +0 dagger (12, 25, D:1) a +0 short sword (15, 0, D:1) 31 sling bullets (18, 11, D:1) 20 stones (19, 25, D:1) a +0 ring mail (21, -18, D:1) a +2 robe of positive energy (22, -18, D:1) a +0 cloak (24, -7, D:1) a ration (25, 12, D:1) a +0 club (27, 0, D:1) 25 stones (32, 2, D:1) a +0 whip (36, -17, D:1) a ration (36, 18, D:1) a +0 club (37, 12, D:1) a cursed -1 club (42, -14, D:1) a +0 club (43, -15, D:1) a +0 club (44, 7, D:1) a +0 dagger (49, -9, D:1) a +0 spear (52, -8, D:1) a +0 hand axe (60, -5, D:1) a stone (62, -4, D:1) a +0 short sword 4 stones Level 2 of the Dungeon (0, 0, D:2) a ration (1, 16, D:2) an uncursed staff of earth (8, 9, D:2) a +0 short sword (11, -3, D:2) a +3 whip a stone (13, 29, D:2) a ration (16, 21, D:2) 25 bolts (17, 6, D:2) a +0 dagger (19, 14, D:2) a ration (22, 15, D:2) 25 stones (23, 9, D:2) a +0 robe (23, 31, D:2) a stone (24, 5, D:2) a +0 rapier (24, 9, D:2) a +0 club (24, 32, D:2) a +0 club (25, 28, D:2) a stone (25, 29, D:2) a stone (27, 16, D:2) a +0 helmet (28, -1, D:2) a +0 club (38, 19, D:2) a +0 dagger 3 stones (41, 9, D:2) a +0 leather armour (45, 10, D:2) a ration (45, 19, D:2) a stone (46, 12, D:2) a +0 club (49, 10, D:2) 26 bolts (50, 32, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, -31, D:3) a +0 hand axe of chopping (10, 0, D:3) a +0 short sword a +0 hunting sling (15, -22, D:3) a +0 robe (20, -29, D:3) 27 arrows (30, -13, D:3) a ration (32, -44, D:3) a +0 robe (39, -18, D:3) a +0 ring mail (44, -33, D:3) a stone (47, -23, D:3) a ration (50, -33, D:3) a stone (57, -31, D:3) a cursed -1 arbalest Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (15, -9, D:4) a +0 leather armour (18, 22, D:4) 10 stones (32, 4, D:4) 23 stones (34, 23, D:4) 18 bolts (36, 12, D:4) 21 stones (37, 28, D:4) 10 gold pieces (38, 33, D:4) a ration (41, 14, D:4) a +0 club (43, 11, D:4) a +0 hand axe (44, 10, D:4) 28 stones (48, 12, D:4) a +0 plate armour (50, 16, D:4) a +2 whip of electrocution