Zigma Level 1 of the Dungeon (3, -3, D:1) 21 sling bullets (4, -35, D:1) 21 stones (9, -29, D:1) a +0 robe (11, -26, D:1) a +0 whip a +0 dagger (12, -9, D:1) a +0 club (15, -43, D:1) a +0 club (15, -22, D:1) a +0 club (18, -43, D:1) a +0 dagger (20, -6, D:1) a +0 dagger (37, -24, D:1) 15 sling bullets (43, -43, D:1) a cursed -3 club (44, -22, D:1) 15 stones (50, -12, D:1) a +0 robe (51, -27, D:1) an adder corpse Level 2 of the Dungeon (0, 0, D:2) a +0 spear (0, 1, D:2) a +0 leather armour (4, -5, D:2) a +0 hand axe (5, 2, D:2) a bat corpse (skeletalised by now) (15, -6, D:2) a +0 short sword (16, -6, D:2) a +1 dagger a +0 club a goblin corpse (skeletalised by now) (19, 5, D:2) 24 stones (25, -1, D:2) an uncursed ring of protection from magic (32, -13, D:2) an uncursed ring of resist corrosion (43, -14, D:2) 25 stones (46, -24, D:2) a +0 short sword a stone (46, -18, D:2) a +0 club (49, -17, D:2) 24 bolts