Zigma Level 1 of the Dungeon (2, -18, D:1) 16 arrows (10, -30, D:1) a +0 spear (12, -35, D:1) a +0 club (14, -5, D:1) a +3 dagger (21, -39, D:1) 4 boomerangs (27, -40, D:1) a +0 club (27, -14, D:1) a +0 leather armour (35, -24, D:1) a stone (35, -22, D:1) a stone (35, -20, D:1) a stone (35, -18, D:1) a +0 dagger 2 stones (39, 1, D:1) a +0 club (40, -10, D:1) 8 stones (40, 2, D:1) 2 stones (43, -29, D:1) a +0 mace (44, -26, D:1) 7 poisoned darts (44, -17, D:1) a +0 hunting sling Level 2 of the Dungeon (3, -2, D:2) a cursed -3 club (3, -1, D:2) a cursed +0 club a hobgoblin corpse (skeletalised by now) (7, 11, D:2) a +0 ring mail (12, -9, D:2) 3 boomerangs (16, 0, D:2) a +0 robe (23, -3, D:2) a +0 dagger (24, -4, D:2) a +0 hand axe (27, 10, D:2) a +0 dagger a +0 kite shield a kobold corpse (skeletalised by now) (28, 1, D:2) 11 arrows (30, -5, D:2) 26 bolts (30, 16, D:2) a stone (30, 17, D:2) a stone (32, 19, D:2) a stone (32, 21, D:2) a +0 dagger a +0 hunting sling 10 stones (33, 21, D:2) a giant cockroach corpse (34, 4, D:2) a bat corpse (skeletalised by now) (34, 26, D:2) a +0 robe (39, -1, D:2) 11 arrows (39, 32, D:2) a scroll of magic mapping