Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (1, -14, D:1) a scroll of noise (6, -8, D:1) a +0 quarterstaff (7, -22, D:1) a +0 short sword 4 stones (11, 4, D:1) a +0 dagger (13, 4, D:1) a +0 ring mail (13, 9, D:1) 15 stones (19, -20, D:1) 26 stones (23, -6, D:1) a +0 hunting sling (25, -10, D:1) 9 poisoned darts (37, -20, D:1) a +0 hand axe (39, -30, D:1) a +0 whip (41, -22, D:1) a +0 chain mail (42, -15, D:1) a +0 ring mail 5 stones a +0 dagger (44, -17, D:1) a +0 club a goblin corpse (skeletalised by now) (48, -7, D:1) a +0 whip (48, -4, D:1) a +0 dagger (52, -13, D:1) 4 boomerangs Level 2 of the Dungeon (0, 0, D:2) a +0 mace (7, 14, D:2) a +0 dagger a goblin corpse (skeletalised by now) (10, 13, D:2) 13 stones a +0 club a +0 hunting sling a goblin corpse (skeletalised by now) (11, -6, D:2) a jackal corpse (skeletalised by now) (12, -20, D:2) a +1 vampiric whip (14, -24, D:2) a +0 dagger a +0 club a +1 antimagic dagger a +0 dagger a goblin corpse (14, -22, D:2) a +0 club (still there?) a goblin corpse (still there?) (14, -4, D:2) a jackal corpse (skeletalised by now) (14, 27, D:2) a +0 hand axe (15, -3, D:2) a +0 dagger (19, -10, D:2) 26 stones (20, 6, D:2) a quokka corpse (skeletalised by now)