Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a stone (5, -43, D:1) a +2 short sword of draining (9, -38, D:1) a +0 whip 5 stones (9, -11, D:1) a +0 club (14, -41, D:1) a +0 dagger (25, -42, D:1) a +0 short sword (27, -7, D:1) a +0 hunting sling (32, -2, D:1) a +0 leather armour (57, -50, D:1) 18 stones (57, -18, D:1) a +2 helmet (62, -30, D:1) a +0 short sword (64, -30, D:1) a +0 chain mail (65, -24, D:1) a +0 short sword Level 2 of the Dungeon (13, 20, D:2) a +0 leather armour (17, 20, D:2) 6 poisoned darts (26, 1, D:2) a +0 club (36, 6, D:2) 19 stones (41, -5, D:2) a +0 whip (44, 11, D:2) a +0 chain mail Level 3 of the Dungeon [Shop] Tores's Weapon Shoppe a +0 dagger (20 gold) a +4 scythe of venom (256 gold) a +0 short sword (30 gold) 2 poisoned darts (8 gold) a +0 spear (30 gold) the +11 war axe of Xecish {vorpal, rPois Dex+3 SInv} (819 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+3). rPois: It protects you from poison. SInv: It lets you see invisible. the +6 falchion of the Screaming Genius {flame, rN+} (466 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rN: It protects you from negative energy. (0, 0, D:3) the +2 chain mail of Zicap {Stlth+} Stlth: It makes you more stealthy. (1, -32, D:3) 20 stones (5, 2, D:3) a +0 club (12, -30, D:3) a +0 whip 7 poisoned darts (13, -35, D:3) a +0 mace (14, -32, D:3) a +0 helmet (16, -39, D:3) 15 stones (16, -2, D:3) a +0 ring mail (20, -21, D:3) a +0 pair of boots (27, -28, D:3) a +0 whip 4 stones (30, -26, D:3) 13 stones (30, -25, D:3) a +0 dagger (30, 9, D:3) 15 stones (35, -18, D:3) a +0 whip a boomerang a +0 leather armour of willpower (36, -26, D:3) 16 stones (36, -24, D:3) a +0 quarterstaff (40, 1, D:3) a +0 dagger a +0 leather armour (41, -5, D:3) an amulet of the acrobat (51, -16, D:3) a +0 mace (57, -24, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (10, 23, D:4) a +0 long sword (13, 12, D:4) 18 stones (16, 10, D:4) 4 poisoned darts (19, 1, D:4) a +3 dagger (21, 25, D:4) 13 stones (22, 23, D:4) a +0 mace (24, 3, D:4) a +0 pair of gloves (27, 4, D:4) a +0 robe a +0 hand axe (28, 4, D:4) a +0 robe a +0 flail (29, -15, D:4) a +0 dagger a +0 robe (29, 9, D:4) a +0 robe (30, -16, D:4) a +0 flail (30, -15, D:4) a +0 dagger a +0 whip a +0 leather armour a +0 flail (30, -13, D:4) a +0 dagger a +0 robe (31, -14, D:4) a +0 short sword (31, -13, D:4) a +0 hand axe a +0 leather armour (32, -13, D:4) a +0 whip (33, -14, D:4) 8 stones (35, -10, D:4) a +0 mace (37, 16, D:4) a +0 short sword a +0 hand crossbow (46, 15, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 dire flail (1, 0, D:5) a +0 robe a +4 great sword (7, 14, D:5) a +0 flail (8, 1, D:5) a +0 leather armour (10, 17, D:5) 18 stones (17, -3, D:5) a +0 pair of gloves (25, 9, D:5) a +0 club (37, -22, D:5) 6 poisoned darts (38, 10, D:5) a +0 vorpal trident (39, 12, D:5) a +0 hand axe (40, -8, D:5) 26 stones (43, -26, D:5) a +0 club a +0 leather armour a +0 spear (44, -27, D:5) a +0 whip (44, -25, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 hunting sling (11, -10, D:6) a +0 great mace (19, 13, D:6) a +0 dagger a +0 leather armour (19, 14, D:6) a +0 dagger a +0 robe (21, 13, D:6) a +0 whip 2 boomerangs a +0 chain mail (21, 15, D:6) a +0 club (22, 1, D:6) a +0 short sword a +0 short sword a +0 short sword 6 stones (22, 2, D:6) a +0 short sword a curare-tipped dart (23, 4, D:6) 9 stones (23, 17, D:6) a +0 club (29, 28, D:6) 22 stones (31, -12, D:6) a +0 barding (37, -18, D:6) the +4 chain mail of the Learner {rPois rC+} rC: It protects you from cold. rPois: It protects you from poison. (38, 15, D:6) a +0 spear (44, -9, D:6) a +0 pair of gloves (47, -5, D:6) a +0 leather armour (48, 18, D:6) a +0 chain mail (54, 24, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a potion of invisibility 2 potions of degeneration (8, 40, D:7) a +0 barding (14, 36, D:7) a +0 leather armour (15, 20, D:7) a +0 chain mail (16, 20, D:7) a +0 chain mail (17, 30, D:7) a manticore corpse (skeletalised by now) (19, -4, D:7) a +0 shortbow (20, 24, D:7) a +0 mace (20, 25, D:7) a potion of invisibility (21, 28, D:7) a +0 short sword a +0 ring mail (21, 29, D:7) a +0 falchion a +0 robe (21, 32, D:7) a +0 mace a +0 plate armour an orc corpse (skeletalised by now) (22, 29, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (23, 8, D:7) a +0 ring mail (26, 13, D:7) a +0 war axe Level 8 of the Dungeon [Shop] Rairoub's Overcharged Wands (Shop contents are unknown) (0, 0, D:8) 3 gold pieces (5, -18, D:8) 11 gold pieces (7, -15, D:8) a +0 dagger (still there?) a +0 scale mail (still there?) an orc corpse (still there?) (12, -16, D:8) 21 stones (12, -9, D:8) a +0 club an orc corpse (21, -6, D:8) 2 poisoned darts (still there?) a +0 dagger (still there?) a kobold corpse (still there?) (24, -7, D:8) a +0 short sword (still there?) 8 poisoned darts (still there?) a kobold corpse (still there?) (25, -9, D:8) a +0 flail (still there?) a +0 club (still there?) a gnoll corpse (still there?) an orc corpse (still there?) (26, -9, D:8) a +0 whip (still there?) a gnoll corpse (still there?) (27, -11, D:8) a +0 short sword (still there?) a +0 shortbow (still there?) a kobold corpse (still there?) a centaur corpse (still there?) (27, -10, D:8) a +0 whip (still there?) a gnoll corpse (still there?) (28, -8, D:8) a +5 trident of distortion (still there?) a +0 scale mail (still there?) a +0 whip (still there?) a gnoll corpse (still there?) a gnoll corpse (still there?) (28, -7, D:8) a +0 short sword (still there?) 5 poisoned darts (still there?) (29, -6, D:8) a +0 club (still there?) 3 stones (still there?) (33, -5, D:8) 21 stones (34, -9, D:8) 6 poisoned darts the Ecumenical Temple