Dungeon Crawl Stone Soup version 0.29-a0-210-g9445043ebc (webtiles) character file. Game seed: 1778891575002735572 20887 Zigma the Unseen (level 12, -2/67 HPs) Began as a Vampire Enchanter on Feb 24, 2022. Was an Elder of Ashenzari. Slain by a two-headed ogre ... wielding a +0 dire flail (10 damage) ... on level 13 of the Dungeon. The game lasted 00:32:24 (13667 turns). Zigma the Unseen (Vampire Enchanter) Turns: 13667, Time: 00:32:24 Health: -2/67 AC: 11 Str: 13 XL: 12 Next: 49% Magic: 23/31 EV: 15 Int: 22 God: Ashenzari [****..] Gold: 787 SH: 8 Dex: 20 Spells: 4/25 levels left rFire . . . SeeInvis + o - +7 dagger of the Prophetic Dogma {speed, MP+9 Int+4 Stlth+, Evo, Comp} (curse) rCold + + . Faith + z - +0 buckler rNeg + + + Spirit . g - +3 leather armour rPois ∞ Reflect . J - +0 helmet "Behold Eternity" {Alch, Bglg} (curse) rElec . Harm . r - +0 cloak rCorr . Rampage . I - +0 pair of gloves "Shackled Urgency" {Cun, Elem} (curse) Will ++... Clarity + y - +0 pair of boots of Ashenzari's Urgency {Evo, Self} (curse) Stlth ++++++++++ f - amulet "Bound With Me" {Faith, Range, Melee} (curse) HPRegen 0.00/turn b - ring of Genn {+Blink Str+4 Int-3 Dex+6 SInv} MPRegen 0.22/turn p - ring "Bound Malaise" {Will+, Bglg, Alch} (curse) @: lethally poisoned (-2 -> -2), bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify, Renounce Religion, Evoke Blink, Shatter the Chains You were on level 13 of the Dungeon. You worshipped Ashenzari. Ashenzari was greatly pleased with you. You visited 2 branches of the dungeon, and saw 14 of its levels. You also visited: Sewer. You collected 787 gold pieces. Inventory: Hand Weapons o - the cursed +7 dagger of the Prophetic Dogma (weapon) {speed, MP+9 Int+4 Stlth+, Evo, Comp} (You found it on level 3 of the Dungeon) Attacks with this weapon are significantly faster. Int: It affects your intelligence (+4). MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. It has a curse which improves the following skills: Evocations: Evocations. Companions: Summonings and Necromancy. Missiles C - 18 poisoned darts (quivered) F - 4 throwing nets H - 2 curare-tipped darts Armour g - a +3 leather armour (worn) r - a +0 cloak (worn) y - the cursed +0 pair of boots of Ashenzari's Urgency (worn) {Evo, Self} (You found it on level 5 of the Dungeon) It has a curse which improves the following skills: Evocations: Evocations. Introspection: Fighting and Spellcasting. z - a +0 buckler (worn) I - the cursed +0 pair of gloves "Shackled Urgency" (worn) {Cun, Elem} (You found it on level 6 of the Dungeon) It has a curse which improves the following skills: Cunning: Dodging and Stealth. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. J - the cursed +0 helmet "Behold Eternity" (worn) {Alch, Bglg} (You took it off Robin on level 2 of the Dungeon) It has a curse which improves the following skills: Alchemy: Poison Magic and Transmutations. Beguiling: Conjurations, Hexes and Translocations. Jewellery b - the ring of Genn (left hand) {+Blink Str+4 Int-3 Dex+6 SInv} (You found it on level 8 of the Dungeon) [ring of dexterity] Str: It affects your strength (+4). Int: It affects your intelligence (-3). Dex: It affects your dexterity (+6). SInv: It lets you see invisible. +Blink: It lets you blink. c - a ring of ice f - the cursed amulet "Bound With Me" (around neck) {Faith, Range, Melee} (You found it on level 1 of the Dungeon) [amulet of faith] It allows you to gain divine favour quickly. It has a curse which improves the following skills: Ranged Combat: Slings, Bows, Crossbows and Throwing. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. p - the cursed ring "Bound Malaise" (right hand) {Will+, Bglg, Alch} (You found it on level 3 of the Dungeon) [ring of willpower] Will: It increases your willpower. It has a curse which improves the following skills: Beguiling: Conjurations, Hexes and Translocations. Alchemy: Poison Magic and Transmutations. A - a ring of flight B - a ring of fire Wands x - a wand of acid (8) D - a wand of flame (27) G - a wand of paralysis (15) Scrolls h - 4 scrolls of teleportation k - 2 scrolls of summoning m - 2 scrolls of vulnerability n - a scroll of magic mapping t - 5 scrolls of immolation v - 2 scrolls of enchant weapon w - a scroll of brand weapon E - 3 scrolls of fog Potions a - a potion of heal wounds d - 4 potions of brilliance e - 6 potions of curing i - 3 potions of haste j - a potion of mutation l - a potion of cancellation q - 5 potions of flight s - 3 potions of attraction Skills: + Level 3.0(4.7) Fighting + Level 5.5(7.5) Short Blades + Level 3.2 Armour + Level 4.6(6.5) Dodging + Level 15.8(17.7) Stealth + Level 11.7 Shields + Level 5.2(7.1) Spellcasting + Level 0.2(1.0) Conjurations * Level 12.1(15.0) Hexes + Level 3.9(5.7) Ice Magic + Level 0.2(0.7) Air Magic + Level 0.4(1.5) Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Anguish Hex/Necr 20% N/A 5% 4 c - Confusing Touch Hex 65% N/A 1% 3 d - Ensorcelled Hibernat Hex/Ice 100% N/A 1% 2 f - Dazzling Flash Conj/Hex 86% N/A 1% 3 g - Summon Guardian Gole Hex/Summ 41% N/A 1% 3 m - Mephitic Cloud Conj/Pois/Air 11% N/A 26% 3 t - Tukima's Dance Hex 65% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 100% N/A 1% 1 Inner Flame Hex/Fire 41% N/A 1% 3 Magic Dart Conj 48% 1d5 9% 1 Shock Conj/Air 44% 1d5 9% 1 Sting Tmut/Pois 36% 1d4 11% 1 Summon Small Mammal Summ 32% N/A 11% 1 Poisonous Vapours Pois/Air 20% N/A 14% 2 Corpse Rot Necr/Air 20% N/A 16% 2 Call Imp Summ 8% N/A 17% 2 Swiftness Air 11% N/A 26% 3 Stone Arrow Conj/Erth 20% 3d8 28% 3 Call Canine Familiar Summ 8% N/A 32% 3 Vampiric Draining Necr 8% 2d6 32% 3 Airstrike Air 5% N/A 65% 4 Animate Armour Summ/Erth 16% N/A 73% 4 Silence Hex/Air 21% N/A 13% 5 Enfeeble Hex 32% N/A 22% 7 Alistair's Intoxication Tmut/Pois 6% N/A 96% 5 Blade Hands Tmut 4% N/A 96% 5 Agony Necr 8% N/A 97% 5 Borgnjor's Vile Clutch Necr/Erth 4% N/A 97% 5 Eringya's Noxious Bog Tmut/Pois 4% N/A 100% 6 Lehudib's Crystal Spear Conj/Erth 5% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (13/15) Temple (1/1) D:4 Lair (0/6) D:10 Orc (0/2) D:9 Sewer (visited) Vaults: D:13-14 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:7 ! Annotations: D:13 Lodul Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History Unknown command. You hit the two-headed ogre. The two-headed ogre is lightly wounded. Lodul is engulfed in noxious fumes. Lodul appears confused. The two-headed ogre is engulfed in noxious fumes. You block the two-headed ogre's attack. The two-headed ogre barely misses you. You hit the two-headed ogre. The two-headed ogre is almost dead. The two-headed ogre hits you with a +0 dire flail! The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * You hit the two-headed ogre. You bite the two-headed ogre, but do no damage. The two-headed ogre is almost dead. Lodul is engulfed in noxious fumes. Lodul appears confused. Lodul hits the two-headed ogre with a +0 dire flail!! The two-headed ogre is engulfed in noxious fumes. The two-headed ogre is engulfed in noxious fumes. The two-headed ogre hits you with a +0 dire flail! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * Lodul is engulfed in noxious fumes. Lodul appears confused. Lodul hits the two-headed ogre with a +0 dire flail! Lodul hits himself with a +0 dire flail!! The two-headed ogre is engulfed in noxious fumes. The two-headed ogre appears confused. There is a stone staircase leading down here. The ogre is engulfed in noxious fumes. The ogre appears confused. The two-headed ogre is engulfed in noxious fumes. The two-headed ogre appears confused. The two-headed ogre hits the two-headed ogre with a +0 giant club. The two-headed ogre barely misses the two-headed ogre. You hear two shouts! You feel a bit more experienced. You feel much better. The two-headed ogre hits you with a +0 dire flail! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club! You die... ##........# #..# ,, ##........# #..# * , ##........# #..# ##........# ##O.# *, ##........# ##{)## , #........## ##.O## #........#####)?####.. ** #........#####>O....... #........@OO...........,, #######################* * ######### You could see Lodul (confused) and 2 two-headed ogres. Vanquished Creatures Harold (D:7) A boulder beetle (D:13) A hydra (D:11) 2 centaur warriors (D:13) 10 two-headed ogres An oklob plant (D:11) A cyclops (D:11) An unseen horror (D:11) Maggie (D:10) An efreet (D:13) A komodo dragon (D:11) 2 trolls (D:9) A hornet (D:11) 7 slime creatures (D:12) Sigmund (D:6) A shadow (D:11) 2 vampires (D:12) A wraith (D:13) A basilisk (D:11) 6 humans (D:6) A steam dragon (D:9) 4 vampire mosquitoes 3 orc warriors 5 ogres 2 necrophages 2 sky beasts (D:8) A centaur (D:8) 3 wolves 2 kobold brigands 4 scorpions A bullfrog (D:6) A wyvern skeleton (D:6) A water moccasin skeleton (D:5) 16 killer bees 2 wights (D:8) 2 electric eels (D:10) 4 howler monkeys (D:9) A bullfrog zombie (D:6) 7 centaur zombies 2 centaur skeletons 8 hounds 12 jellies 6 orc priests A gnoll shaman (D:7) 4 iguanas Ijyb (D:5) 10 orc wizards A hound skeleton (D:4) Robin (D:2) 9 adders 4 gnolls (D:8) 8 river rats 3 white imps An adder skeleton (D:4) 2 worms 2 dart slugs 23 orcs 11 bats 19 endoplasms 9 giant cockroaches 14 goblins 4 hobgoblins 10 jackals 14 kobolds 6 quokkas 15 ball pythons 4 frilled lizards (D:1) 8 rats 2 fungi (D:11) 319 creatures vanquished. Vanquished Creatures (collateral kills) A two-headed ogre (D:11) 2 wights (D:8) 3 creatures vanquished. Vanquished Creatures (others) 3 dancing weapons 2 fungi (D:11) 5 creatures vanquished. Grand Total: 327 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 228 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 233 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 358 | D:1 | Reached skill level 1 in Ice Magic 808 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 808 | D:2 | Reached XP level 3. HP: 24/24 MP: 6/6 812 | D:2 | Learned a level 3 spell: Confusing Touch 834 | D:2 | Reached skill level 5 in Hexes 895 | D:2 | Found a sparkling altar of Nemelex Xobeh. 1027 | D:2 | Reached skill level 5 in Stealth 1216 | D:2 | Noticed Robin 1229 | D:2 | Killed Robin 1230 | D:2 | Reached XP level 4. HP: 13/30 MP: 4/7 1657 | D:3 | Identified the +7 dagger of Untimely Demise {speed, MP+9 | Int+4 Stlth+} 1853 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2036 | D:3 | Found a glowing drain. 2041 | D:3 | Reached skill level 6 in Stealth 2051 | Sewer | Entered a sewer 2058 | Sewer | Reached XP level 5. HP: 32/36 MP: 8/8 2457 | Sewer | Reached skill level 1 in Fighting 2943 | D:4 | Noticed an ogre 2945 | D:4 | Killed an ogre 2946 | D:4 | Reached skill level 7 in Stealth 2946 | D:4 | Reached XP level 6. HP: 43/43 MP: 9/9 2964 | D:4 | Learned a level 3 spell: Tukima's Dance 3028 | D:4 | Found a staircase to the Ecumenical Temple. 3035 | Temple | Entered the Ecumenical Temple 3116 | Temple | Became a worshipper of Ashenzari the Shackled 3446 | D:4 | Reached XP level 7. HP: 48/48 MP: 10/10 3921 | D:5 | Entered Level 5 of the Dungeon 3931 | D:5 | Noticed Ijyb 3943 | D:5 | Killed Ijyb 3944 | D:5 | Reached skill level 8 in Stealth 4139 | D:5 | Found an iron altar of Okawaru. 4145 | D:5 | Reached skill level 1 in Shields 4444 | D:5 | Reached XP level 8. HP: 56/56 MP: 11/11 4609 | D:6 | Reached * piety under Ashenzari 5056 | D:6 | Learned a level 3 spell: Dazzling Flash 5085 | D:6 | Found a radiant altar of Vehumet. 5294 | D:6 | Reached ** piety under Ashenzari 5538 | D:6 | Reached skill level 5 in Shields 5763 | D:6 | Noticed Sigmund 5779 | D:6 | Reached XP level 9. HP: 43/62 MP: 10/14 5853 | D:6 | Killed Sigmund 6166 | D:7 | Found a sacrificial altar of Ru. 6175 | D:7 | Found a sparkling altar of Nemelex Xobeh. 6179 | D:7 | Found a shimmering blue altar of Sif Muna. 6214 | D:7 | Learned a level 3 spell: Mephitic Cloud 6221 | D:7 | Found a stormy altar of Qazlal. 6284 | D:7 | Found a blossoming altar of Fedhas. 6329 | D:7 | Found Amusirog's Distillery. 6338 | D:7 | Noticed Harold 6377 | D:7 | Killed Harold 6642 | D:7 | Reached skill level 10 in Shields 7044 | D:7 | HP: 3/62 [poisoned by a killer bee] 7495 | D:8 | Reached XP level 10. HP: 67/69 MP: 8/15 8055 | D:8 | Identified the ring of Genn {+Blink Str+4 Int-3 Dex+6 SInv} 8480 | D:3 | Reached *** piety under Ashenzari 8970 | D:9 | Identified the Catalogue of Transformation and Heat 9104 | D:9 | Found a staircase to the Orcish Mines. 9434 | D:9 | Reached skill level 9 in Stealth 9694 | D:10 | Entered Level 10 of the Dungeon 9694 | D:10 | Noticed Maggie 9746 | D:9 | HP: 2/56 [orc/+0 hand axe (3)] 10417 | D:9 | Reached skill level 1 in Armour 10424 | D:9 | Reached skill level 10 in Stealth 10584 | D:10 | Killed Maggie 10587 | D:10 | Found a staircase to the Lair. 11471 | D:11 | Noticed a cyclops 11495 | D:11 | Killed a cyclops 11496 | D:11 | Reached XP level 11. HP: 43/60 MP: 18/18 11500 | D:11 | Reached skill level 11 in Stealth 11675 | D:11 | Noticed a two-headed ogre 11690 | D:11 | Killed a two-headed ogre 12051 | D:11 | Noticed a four-headed hydra 12058 | D:11 | Noticed a two-headed ogre 12059 | D:11 | Killed a four-headed hydra 12066 | D:11 | Killed a two-headed ogre 12067 | D:11 | Reached skill level 12 in Stealth 12295 | D:11 | Noticed an oklob plant 12300 | D:11 | Killed an oklob plant 12301 | D:11 | Reached skill level 10 in Hexes 12583 | D:11 | Noticed a two-headed ogre 12590 | D:11 | Killed a two-headed ogre 12630 | D:11 | Learned a level 4 spell: Anguish 12701 | D:12 | Reached **** piety under Ashenzari 12708 | D:12 | Noticed a two-headed ogre 12719 | D:12 | Killed a two-headed ogre 12728 | D:12 | Learned a level 3 spell: Summon Guardian Golem 12736 | D:12 | Noticed a two-headed ogre 12740 | D:12 | Killed a two-headed ogre 12893 | D:12 | Reached skill level 13 in Stealth 12895 | D:12 | Noticed a two-headed ogre 12903 | D:12 | Killed a two-headed ogre 12904 | D:12 | Reached skill level 5 in Short Blades 12929 | D:12 | Reached XP level 12. HP: 47/67 MP: 22/22 13208 | D:12 | Noticed a two-headed ogre 13215 | D:12 | Killed a two-headed ogre 13216 | D:12 | Reached skill level 14 in Stealth 13216 | D:12 | Reached skill level 5 in Spellcasting 13403 | D:13 | Noticed a boulder beetle 13405 | D:13 | Killed a boulder beetle 13432 | D:13 | Noticed a centaur warrior 13435 | D:13 | Killed a centaur warrior 13637 | D:13 | Noticed a centaur warrior 13641 | D:13 | Noticed a two-headed ogre 13641 | D:13 | Noticed a two-headed ogre 13642 | D:13 | Noticed a two-headed ogre 13643 | D:13 | Noticed a two-headed ogre 13643 | D:13 | Noticed Lodul 13644 | D:13 | Noticed a two-headed ogre 13645 | D:13 | Noticed a two-headed ogre 13649 | D:13 | Killed a two-headed ogre 13650 | D:13 | Reached skill level 15 in Stealth 13652 | D:13 | Killed a centaur warrior 13653 | D:13 | Killed a two-headed ogre 13657 | D:13 | Killed a two-headed ogre 13661 | D:13 | HP: 3/67 [two-headed ogre/+0 dire flail (12)] 13666 | D:13 | Killed a two-headed ogre 13667 | D:13 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_basic D:2: layout_loops_cross, basic_altar, uniq_robin D:3: layout_rooms, general_overflow_altar, portal_sewer_entry_e, minmay_fountain_box D:4: layout_basic, minmay_temple_entry_enclosed_plants, minmay_misc_feat_plants, hangedman_decor_peaks_small D:5: layout_rooms, old_standard_altar, uniq_ijyb D:6: layout_layer_cave, vehumet_altar_wand_db, minmay_ruffians, uniq_sigmund D:7: layout_basic, minmay_overflow_temple_star_quad, grunt_temple_overflow_forces_of_nature, serial_glass, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_a, serial_shops, kennysheep_little_box, uniq_harold D:8: layout_cave_pools D:9: layout_roguey, marbit_many_paths, orc_0_dummy, chequers_serial_rivers_micro_c, hangedman_abyss_or_decor_jellyfish_corner D:10: layout_cave_pods, erik_lair_island, chequers_serial_rivers_micro_d, uniq_maggie D:11: lemuel_slime, layout_long_grid D:12: layout_loops_ring D:13: layout_long_grid, gammafunk_ghost_mausoleum, uniq_lodul, uniq_sonja, uniq_rupert Temple: dshaligram_water_room_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 | ---------------+-------------------------------------+----- Ice Magic | 1 2 3 | 3.9 Hexes | 5 6 8 11 12 | 12.1 Stealth | 5 6 7 8 10 13 15 | 15.8 Short Blades | 2 3 4 5 | 5.5 Dodging | 3 4 | 4.6 Fighting | 1 2 3 | 3.0 Shields | 2 7 10 11 | 11.7 Armour | 1 3 | 3.2 Spellcasting | 3 4 5 | 5.2 Conjurations | | 0.2 Air Magic | | 0.2 Evocations | | 0.4 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Dagger | 125 | 160 | 153 | 207 || 645 Bite | 7 | 7 | 18 | 27 || 59 Punch | 1 | 3 | | || 4 Cast: Ensorcelled Hiber | 7 | 12 | 36 | 49 || 104 Confusing Touch | | | 4 | 12 || 16 Tukima's Dance | | | 10 | 11 || 21 Dazzling Flash | | | 1 | 2 || 3 Mephitic Cloud | | | 1 | 8 || 9 Invok: Curse Item | | | 4 | 2 || 6 Abil: Exsanguinate | | | | 1 || 1 Evoke: Wand | | | | 4 || 4 Use: Potion | 1 | 1 | 1 | 3 || 6 Scroll | | 4 | | 2 || 6 Stab: Sleeping | 14 | 27 | 46 | 65 || 152 Invisible | 2 | 1 | | 6 || 9 Distracted | | 1 | | 2 || 3 Confused | | | 5 | 16 || 21 Armor: Robe | 22 | 36 | 18 | || 76 Leather armour | | | 4 | 72 || 76 Dodge: Dodged | 68 | 113 | 60 | 155 || 396 Block: Buckler | | | 25 | 83 || 108 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 13649 | 12533 | 1116 | 72 | 10450 | 15 | 909.9 | Dungeon | 12610 | 11510 | 1100 | 72 | 9756 | 13 | 970.0 | Temple | 97 | 81 | 16 | 0 | 73 | 1 | 97.0 | Sewer | 942 | 942 | 0 | 0 | 621 | 1 | 942.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:7: 1619 daAuts D:9: 1597 daAuts D:6: 1460 daAuts D:11: 1194 daAuts D:4: 1013 daAuts Sewer: 942 daAuts D:2: 930 daAuts D:10: 901 daAuts D:8: 807 daAuts D:3: 785 daAuts D:12: 716 daAuts D:1: 679 daAuts D:5: 647 daAuts D:13: 256 daAuts Temple: 97 daAuts